Player Matchup

Neith
Neith
Cthonic
Neith
Level 160
God Stats
3W - 0L
1,619 SR
Queue Stats
54W - 40L
1,762 Elo+
Party 1
Cerberus
Cerberus
SirLuLz
Cerberus
Level 104
God Stats
14W - 9L
1,715 SR
Queue Stats
46W - 31L
1,795 Elo+
Party 1
Nox
Nox
WomboKimbo
Nox
Level 142
God Stats
2W - 0L
1,641 SR
Queue Stats
58W - 39L
1,759 Elo+
Party 1
Team Averages
Level 135
1,658 SR
1,772 Elo+

VS

Team Averages
Level 89
1,561 SR
1,728 Elo+
Charybdis
Charybdis
ConfuzedCommie
Charybdis
Level 67
God Stats
9W - 9L
1,547 SR
Queue Stats
159W - 94L
1,740 Elo+
Party 2
Athena
Athena
HotPocketsRReady
Athena
Level 135
God Stats
18W - 13L
1,632 SR
Queue Stats
262W - 146L
1,714 Elo+
Party 2
Ra
Ra
TheCodeMage
Ra
Level 66
God Stats
1W - 1L
1,505 SR
Queue Stats
120W - 76L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cthonic
Neith
17
10 / 2 / 11
12,318
821
25,127
13,066
5,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SirLuLz
Cerberus
14
5 / 4 / 15
11,384
759
11,829
17,953
19,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 2 / 7
10,965
731
8,992
6,868
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConfuzedCommie
Charybdis
13
4 / 6 / 2
10,276
685
8,796
19,174
5,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 8 / 5
9,704
647
8,195
20,172
14,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 8 / 6
10,380
692
8,003
13,011
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
22
Kills
8
8
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ConfuzedCommie
Charybdis
4
6
2
0.83
W
Neith
Cthonic
Neith
10
2
11
7.75
L
2
8
5
0.56
W
Cerberus
SirLuLz
Cerberus
5
4
15
3.13
L
2
8
6
0.63
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
24,994
37,887
Taken
52,357
28,820
Mitigated
24,053
8,383
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ConfuzedCommie
Charybdis
8,796
5,304
0
2,174
19,174
5,802
0
6,877
12,297
0
37,527
W
Neith
Cthonic
Neith
25,127
6,793
0
4,516
13,066
5,463
2,458
7,593
5,473
0
70,154
L
8,195
3,463
0
2,323
20,172
14,637
0
9,806
10,366
24,171
0
W
Cerberus
SirLuLz
Cerberus
11,829
469
285
2,662
17,953
19,816
42
5,115
12,838
28,889
0
L
8,003
160
952
1,179
13,011
3,614
0
5,036
7,975
45,450
0
W
8,992
692
0
920
6,868
3,541
142
4,003
2,865
35,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,667
Gold Earned
30,360
208
Minions Killed
166
8
Camps Cleared
5
884,510
Distance Traveled
825,042
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,276
685
48
3
1
257,178
3
W
Neith
12,318
821
105
7
5
285,836
5
L
Athena
9,704
647
31
2
3
263,547
12
W
Cerberus
11,384
759
46
3
2
311,371
9
L
Ra
10,380
692
87
6
1
304,317
2
W
Nox
10,965
731
57
4
1
287,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role