Player Matchup

Heimdallr
Heimdallr
DavidBB2
Heimdallr
Level 28
God Stats
1W - 0L
1,716 SR
Queue Stats
11W - 5L
1,467 Elo+
Party 2
Tiamat
Tiamat
FearCyed
Tiamat
Level 10
God Stats
3W - 1L
1,607 SR
Queue Stats
9W - 9L
1,439 Elo+
Party 2
Hun Batz
Hun Batz
Smokeysus
Hun Batz
Level 12
God Stats
6W - 1L
1,757 SR
Queue Stats
13W - 9L
1,353 Elo+
Party 4
Ares
Ares
Tukan2468
Ares
Level 11
God Stats
5W - 2L
1,623 SR
Queue Stats
10W - 6L
1,393 Elo+
Party 4
Sun Wukong
Sun Wukong
pandamaci
Sun Wukong
Level 65
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 2L
1,517 Elo+
Party 2
Team Averages
Level 25
1,678 SR
1,434 Elo+

VS

Team Averages
Level 26
1,545 SR
1,365 Elo+
Anhur
Anhur
AchoAndres
Anhur
Level 16
God Stats
3W - 2L
1,617 SR
Queue Stats
44W - 41L
1,363 Elo+
Party 1
Tyr
Tyr
Bladirex
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,260 Elo+
Party 1
Freya
Freya
Lμcifer
Freya
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 40L
1,433 Elo+
Party 3
Pele
Pele
OriginalFox
Pele
Level 16
God Stats
1W - 1L
1,698 SR
Queue Stats
15W - 19L
1,478 Elo+
Party 3
Izanami
Izanami
oohankoo
Izanami
Level 26
God Stats
1W - 2L
1,409 SR
Queue Stats
7W - 8L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DavidBB2
Heimdallr
19
8 / 4 / 9
12,685
470
18,717
20,151
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
FearCyed
Tiamat
19
4 / 6 / 7
13,117
486
16,448
19,962
13,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Smokeysus
Hun Batz
20
12 / 8 / 10
14,418
534
15,316
19,663
9,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
11 / 5 / 16
14,526
538
24,360
32,062
43,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
pandamaci
Sun Wukong
19
7 / 3 / 11
13,289
492
14,559
21,089
21,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
4 / 10 / 7
11,963
443
18,910
24,770
8,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 6 / 4
10,826
401
6,753
21,395
19,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Lμcifer
Freya
20
7 / 6 / 6
13,829
512
17,484
21,977
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 10 / 9
14,295
529
17,825
25,530
11,606
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
oohankoo
Izanami
20
2 / 10 / 8
13,415
497
12,851
20,248
7,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
42
Kills
26
26
Deaths
42
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
4
10
7
0.75
L
3
6
4
0.83
W
Heimdallr
DavidBB2
Heimdallr
8
4
9
3.13
W
Tiamat
FearCyed
Tiamat
4
6
7
1.25
L
Freya
Lμcifer
Freya
7
6
6
1.67
L
10
10
9
1.45
W
Hun Batz
Smokeysus
Hun Batz
12
8
10
2.13
W
Ares
11
5
16
3.8
L
Izanami
oohankoo
Izanami
2
10
8
0.6
W
Sun Wukong
pandamaci
Sun Wukong
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,400
Damage
73,823
112,927
Taken
113,920
96,340
Mitigated
55,090
28,181
Healing
24,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
18,910
9,715
0
7,855
24,770
8,246
1,311
7,676
17,094
0
88,782
L
6,753
1,025
0
1,394
21,395
19,623
1,058
9,390
12,005
0
32,838
W
Heimdallr
DavidBB2
Heimdallr
18,717
14,351
0
5,253
20,151
7,840
1,251
1,362
18,789
0
67,803
W
Tiamat
FearCyed
Tiamat
16,448
979
0
5,876
19,962
13,216
2,038
2,640
17,322
86,319
0
L
Freya
Lμcifer
Freya
17,484
5,993
0
6,250
21,977
8,202
152
11,517
10,460
74,980
0
L
17,825
3,302
0
5,097
25,530
11,606
458
8,498
17,032
0
94,839
W
Hun Batz
Smokeysus
Hun Batz
15,316
4,256
0
712
19,663
9,513
1,708
3,892
15,771
0
88,363
W
Ares
24,360
815
0
6,405
32,062
43,791
987
5,997
26,065
60,789
0
L
Izanami
oohankoo
Izanami
12,851
9,145
0
4,314
20,248
7,413
0
4,015
16,233
0
99,777
W
Sun Wukong
pandamaci
Sun Wukong
14,559
2,669
0
9,935
21,089
21,980
3,092
3,593
17,496
0
73,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,035
Gold Earned
64,328
535
Minions Killed
601
0
Camps Cleared
0
2,200,513
Distance Traveled
2,328,554
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,963
443
106
4
0
427,651
3
L
Tyr
10,826
401
44
2
0
505,150
0
W
Heimdallr
12,685
470
102
4
0
439,824
1
W
Tiamat
13,117
486
157
6
0
433,781
4
L
Freya
13,829
512
128
5
0
456,261
0
L
Pele
14,295
529
135
5
0
491,572
0
W
Hun Batz
14,418
534
105
4
0
466,332
0
W
Ares
14,526
538
49
2
0
476,231
5
L
Izanami
13,415
497
188
7
0
447,920
1
W
Sun Wukong
13,289
492
122
5
0
384,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role