Player Matchup

Ah Puch
Ah Puch
FixItPro
Ah Puch
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 26L
1,418 Elo+
Party 2
Anubis
Anubis
HugeE94
Anubis
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 16L
1,418 Elo+
Party 2
Fenrir
Fenrir
NoCrypt
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Thunder3781
Gilgamesh
Level 47
God Stats
1W - 3L
1,460 SR
Queue Stats
15W - 24L
1,345 Elo+
Party 4
Rama
Rama
kaviwar
Rama
Level 36
God Stats
6W - 5L
1,372 SR
Queue Stats
23W - 26L
1,315 Elo+
Party 4
Team Averages
Level 20
1,466 SR
1,399 Elo+

VS

Team Averages
Level 23
1,472 SR
1,313 Elo+
Hel
Hel
Chuspina
Hel
Level 18
God Stats
17W - 19L
1,369 SR
Queue Stats
141W - 188L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
Dreamtim92
Baron Samedi
Level 26
God Stats
2W - 5L
1,522 SR
Queue Stats
20W - 29L
1,303 Elo+
Party 3
Ares
Ares
RòÓkie
Ares
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 4L
1,215 Elo+
Solo
Artemis
Artemis
joydy
Artemis
Level 25
God Stats
15W - 12L
1,497 SR
Queue Stats
85W - 87L
1,420 Elo+
Party 3
Bastet
Bastet
xShernovylx
Bastet
Level 19
God Stats
9W - 14L
1,473 SR
Queue Stats
231W - 298L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FixItPro
Ah Puch
20
3 / 9 / 19
13,408
1,031
19,551
16,784
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
HugeE94
Anubis
20
4 / 12 / 15
13,160
1,012
19,779
24,779
11,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
NoCrypt
Fenrir
20
8 / 9 / 14
14,072
1,082
11,439
24,263
12,883
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Thunder3781
Gilgamesh
20
8 / 7 / 19
14,847
1,142
24,224
29,787
25,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rama
kaviwar
Rama
20
6 / 7 / 20
14,685
1,130
32,118
19,758
6,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 24
13,633
1,049
9,295
21,718
15,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Dreamtim92
Baron Samedi
20
12 / 8 / 21
15,186
1,168
31,167
21,853
12,179
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
20
10 / 5 / 25
14,702
1,131
27,020
30,140
39,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
joydy
Artemis
20
13 / 4 / 19
16,097
1,238
27,705
15,651
9,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
20
5 / 7 / 23
13,387
1,030
15,583
22,965
9,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
156
29
Kills
44
44
Deaths
29
87
Assists
112
Player
Kills
Deaths
Assists
KDA
W
4
5
24
3.2
W
Baron Samedi
Dreamtim92
Baron Samedi
12
8
21
2.81
L
Ah Puch
FixItPro
Ah Puch
3
9
19
1.39
L
Anubis
HugeE94
Anubis
4
12
15
0.96
L
Fenrir
NoCrypt
Fenrir
8
9
14
1.67
W
Ares
10
5
25
4.5
L
Gilgamesh
Thunder3781
Gilgamesh
8
7
19
2.5
W
Artemis
joydy
Artemis
13
4
19
5.63
L
Rama
kaviwar
Rama
6
7
20
2.29
W
Bastet
5
7
23
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,111
Damage
110,770
115,371
Taken
112,327
63,637
Mitigated
86,290
9,578
Healing
29,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,295
1,014
8,878
5,296
21,718
15,912
0
8,070
13,648
28,183
0
W
Baron Samedi
Dreamtim92
Baron Samedi
31,167
2,459
8,278
2,533
21,853
12,179
0
8,062
13,791
59,960
0
L
Ah Puch
FixItPro
Ah Puch
19,551
1,892
0
1,057
16,784
6,779
0
7,804
8,980
69,804
0
L
Anubis
HugeE94
Anubis
19,779
1,398
0
5,211
24,779
11,732
0
11,665
13,114
49,753
0
L
Fenrir
NoCrypt
Fenrir
11,439
2,117
0
773
24,263
12,883
0
16,391
7,872
0
17,228
W
Ares
27,020
1,071
0
0
30,140
39,622
0
10,922
19,218
43,222
0
L
Gilgamesh
Thunder3781
Gilgamesh
24,224
4,097
0
336
29,787
25,276
0
21,098
8,689
536
40,601
W
Artemis
joydy
Artemis
27,705
15,664
0
2,452
15,651
9,113
0
3,882
11,769
0
60,179
L
Rama
kaviwar
Rama
32,118
25,211
0
2,201
19,758
6,967
0
10,524
9,234
0
58,453
W
Bastet
15,583
4,463
0
2,280
22,965
9,464
0
8,896
14,069
0
31,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,172
Gold Earned
73,005
260
Minions Killed
299
8
Camps Cleared
7
1,144,027
Distance Traveled
1,224,072
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,633
1,049
60
5
1
249,968
0
W
Baron Samedi
15,186
1,168
73
6
1
218,887
1
L
Ah Puch
13,408
1,031
95
7
3
206,875
3
L
Anubis
13,160
1,012
68
5
1
188,885
0
L
Fenrir
14,072
1,082
9
1
0
259,361
3
W
Ares
14,702
1,131
28
2
0
249,430
1
L
Gilgamesh
14,847
1,142
32
2
3
254,629
0
W
Artemis
16,097
1,238
93
7
5
223,327
0
L
Rama
14,685
1,130
56
4
1
234,277
0
W
Bastet
13,387
1,030
45
3
0
282,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role