Player Matchup

Cerberus
Cerberus
Avio Ryze
Cerberus
Level 29
God Stats
16W - 6L
1,724 SR
Queue Stats
83W - 44L
1,592 Elo+
Party 2
Charybdis
Charybdis
Naixs
Charybdis
Level 41
God Stats
23W - 12L
1,528 SR
Queue Stats
129W - 67L
1,662 Elo+
Party 2
Zeus
Zeus
RaZe x AmaZe
Zeus
Level 48
God Stats
47W - 21L
1,728 SR
Queue Stats
176W - 104L
1,609 Elo+
Party 2
Team Averages
Level 39
1,660 SR
1,621 Elo+

VS

Team Averages
Level 27
1,557 SR
1,524 Elo+
Ymir
Ymir
E11 Roku
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1
Da Ji
Da Ji
JUBY XD
Da Ji
Level 38
God Stats
1W - 2L
1,687 SR
Queue Stats
1W - 3L
1,497 Elo+
Party 1
Nox
Nox
Odlotowy XD
Nox
Level 20
God Stats
1W - 2L
1,483 SR
Queue Stats
2W - 3L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avio Ryze
Cerberus
11
4 / 2 / 5
8,207
746
2,504
8,082
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Naixs
Charybdis
11
1 / 0 / 9
7,229
657
5,304
3,809
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 5
7,886
717
15,208
2,627
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 4 / 1
7,382
671
3,626
12,462
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
JUBY XD
Da Ji
9
0 / 4 / 2
6,212
565
3,539
8,028
2,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
6,860
624
4,904
7,138
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avio Ryze
Cerberus
4
2
5
3.25
L
Ymir
2
4
1
0.63
L
Da Ji
JUBY XD
Da Ji
0
4
2
0.25
W
Charybdis
Naixs
Charybdis
1
0
9
5.5
L
1
2
2
1
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
12,069
14,518
Taken
27,628
9,360
Mitigated
15,407
3,617
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avio Ryze
Cerberus
2,504
23
0
2,062
8,082
7,257
0
4,692
3,125
11,229
0
L
Ymir
3,626
746
69
1,386
12,462
10,646
0
7,061
4,907
12,512
0
L
Da Ji
JUBY XD
Da Ji
3,539
716
484
644
8,028
2,627
0
4,984
2,779
0
9,741
W
Charybdis
Naixs
Charybdis
5,304
1,883
0
689
3,809
1,308
344
1,829
1,860
0
17,920
L
4,904
39
0
700
7,138
2,134
0
5,021
1,862
21,433
0
W
15,208
859
0
866
2,627
795
112
2,047
546
35,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
20,454
119
Minions Killed
90
4
Camps Cleared
4
586,607
Distance Traveled
561,529
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,207
746
24
2
1
198,546
3
L
Ymir
7,382
671
23
2
0
166,877
1
L
Da Ji
6,212
565
14
1
2
191,263
3
W
Charybdis
7,229
657
41
4
0
202,080
2
L
Nox
6,860
624
53
5
2
203,389
1
W
Zeus
7,886
717
54
5
3
185,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role