Player Matchup

Ra
Ra
BriAleDie2003
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,314 Elo+
Solo
Hades
Hades
Cuentasegundar14
Hades
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 94L
1,377 Elo+
Solo
Horus
Horus
Ekrozt
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
The Drippy Kid
Gilgamesh
Level 16
God Stats
6W - 4L
1,606 SR
Queue Stats
41W - 35L
1,473 Elo+
Solo
Cerberus
Cerberus
fluffytankjuggs
Cerberus
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 5L
1,699 Elo+
Solo
Team Averages
Level 14
1,564 SR
1,457 Elo+

VS

Team Averages
Level 19
1,605 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Gesonome
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,387 Elo+
Party 1
Ymir
Ymir
NyceFromThe9
Ymir
Level 26
God Stats
3W - 1L
1,755 SR
Queue Stats
62W - 58L
1,502 Elo+
Solo
Chiron
Chiron
ThePotato9260
Chiron
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 20L
1,861 Elo+
Solo
Danzaburou
Danzaburou
TheXLDGamer
Danzaburou
Level 21
God Stats
25W - 23L
1,771 SR
Queue Stats
83W - 108L
1,328 Elo+
Party 1
Fafnir
Fafnir
fabbejulle
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 2
7,206
400
6,082
13,159
9,570
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
7 / 17 / 4
8,015
445
13,906
22,641
10,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Ekrozt
Horus
12
1 / 2 / 0
7,690
427
2,118
17,683
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
The Drippy Kid
Gilgamesh
12
7 / 8 / 5
9,169
509
12,089
18,816
12,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
8
0 / 17 / 7
6,268
348
5,849
20,736
13,992
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gesonome
Gilgamesh
13
3 / 7 / 22
9,766
543
9,883
13,556
6,505
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 0 / 6
10,604
589
10,799
9,536
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
28 / 2 / 5
14,916
829
30,885
17,557
8,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
TheXLDGamer
Danzaburou
15
16 / 3 / 12
11,903
661
18,657
13,773
4,514
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
fabbejulle
Fafnir
13
5 / 4 / 17
9,897
550
7,777
12,821
13,864
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
16
Kills
57
57
Deaths
16
18
Assists
62
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
L
7
17
4
0.53
L
Horus
Ekrozt
Horus
1
2
0
0.5
W
Gilgamesh
Gesonome
Gilgamesh
3
7
22
2
W
5
0
6
8
L
Gilgamesh
The Drippy Kid
Gilgamesh
7
8
5
1.19
W
28
2
5
15.25
W
Danzaburou
TheXLDGamer
Danzaburou
16
3
12
7.33
W
Fafnir
fabbejulle
Fafnir
5
4
17
3.38
L
Cerberus
0
17
7
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,044
Damage
78,001
93,035
Taken
67,243
64,917
Mitigated
42,052
12,119
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,082
818
771
1,375
13,159
9,570
78
691
12,468
38,049
0
L
13,906
3,110
97
4,066
22,641
10,633
438
4,152
18,489
33,259
0
L
Horus
Ekrozt
Horus
2,118
1,611
270
2,455
17,683
18,131
324
6,018
11,665
0
19,144
W
Gilgamesh
Gesonome
Gilgamesh
9,883
3,605
0
242
13,556
6,505
761
5,809
7,747
0
25,840
W
10,799
3,566
300
2,860
9,536
8,614
867
2,097
7,439
57,964
0
L
Gilgamesh
The Drippy Kid
Gilgamesh
12,089
3,087
0
1,551
18,816
12,591
29
3,104
15,712
0
39,135
W
30,885
22,384
170
10,530
17,557
8,555
8,697
3,064
14,493
0
149,296
W
Danzaburou
TheXLDGamer
Danzaburou
18,657
8,766
0
1,670
13,773
4,514
3,990
7,330
6,443
0
56,169
W
Fafnir
fabbejulle
Fafnir
7,777
2,307
0
1,774
12,821
13,864
1,755
7,598
5,223
19,286
0
L
Cerberus
5,849
966
0
1,534
20,736
13,992
82
4,611
16,125
20,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
57,086
219
Minions Killed
481
0
Camps Cleared
0
1,461,241
Distance Traveled
1,669,044
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,206
400
54
3
0
287,497
1
L
Hades
8,015
445
43
2
0
238,909
1
L
Horus
7,690
427
35
2
0
312,398
0
W
Gilgamesh
9,766
543
32
2
0
363,928
0
W
Ymir
10,604
589
111
6
0
281,405
0
L
Gilgamesh
9,169
509
53
3
0
332,970
1
W
Chiron
14,916
829
236
13
0
349,648
2
W
Danzaburou
11,903
661
78
4
0
331,042
0
W
Fafnir
9,897
550
24
1
0
343,021
0
L
Cerberus
6,268
348
34
2
0
289,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role