Player Matchup

Osiris
Osiris
Goatinez
Osiris
Level 112
God Stats
18W - 6L
1,705 SR
Queue Stats
369W - 266L
1,697 Elo+
Party 2
Geb
Geb
RaidBoss
Geb
Level 155
God Stats
63W - 18L
1,686 SR
Queue Stats
77W - 31L
1,751 Elo+
Party 2
Agni
Agni
Teddy522
Agni
Level 153
God Stats
1W - 0L
1,665 SR
Queue Stats
505W - 237L
1,853 Elo+
Party 2
Izanami
Izanami
XMAMASPAGHETTIX
Izanami
Level 24
God Stats
44W - 21L
1,849 SR
Queue Stats
392W - 235L
1,743 Elo+
Party 2
Thor
Thor
kmann_99
Thor
Level 156
God Stats
15W - 17L
1,524 SR
Queue Stats
1,083W - 1,073L
1,590 Elo+
Party 2
Team Averages
Level 120
1,686 SR
1,727 Elo+

VS

Team Averages
Level 59
1,518 SR
1,562 Elo+
Fafnir
Fafnir
EtherealOuO
Fafnir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,554 Elo+
Party 3
Medusa
Medusa
Fenrir_Disciple
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,544 Elo+
Party 1
Mercury
Mercury
Hypebeasttoast
Mercury
Level 89
God Stats
4W - 2L
1,747 SR
Queue Stats
229W - 195L
1,431 Elo+
Party 1
Osiris
Osiris
MonkeyLoveGANKS
Osiris
Level 45
God Stats
17W - 21L
1,540 SR
Queue Stats
392W - 356L
1,643 Elo+
Solo
Ra
Ra
SkykiritoXH
Ra
Level 117
God Stats
5W - 5L
1,301 SR
Queue Stats
106W - 82L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Goatinez
Osiris
12
4 / 1 / 0
6,687
669
5,315
6,495
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 0 / 7
5,797
580
4,446
6,622
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
12
5 / 1 / 5
6,762
676
6,652
5,633
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
8 / 1 / 6
7,353
735
7,412
6,068
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
9
4 / 0 / 5
5,862
586
2,462
5,210
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 4 / 1
5,387
539
1,871
10,072
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 8 / 1
4,552
455
2,556
6,934
1,224
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 1
4,779
478
1,366
5,345
1,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 0
4,928
493
3,484
7,705
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 0
5,697
570
4,093
5,397
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
23
Kills
3
3
Deaths
23
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
4
1
0.38
L
0
8
1
0.06
W
Osiris
Goatinez
Osiris
4
1
0
4
L
0
4
1
0.13
L
1
3
0
0.33
W
2
0
7
5.5
L
1
4
0
0.25
W
Agni
5
1
5
7.5
W
8
1
6
11
W
Thor
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
13,370
30,028
Taken
35,453
17,033
Mitigated
14,452
8,828
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,871
278
0
1,580
10,072
4,938
0
3,100
6,972
8,301
0
L
2,556
1,007
0
390
6,934
1,224
0
2,325
4,609
0
16,340
W
Osiris
Goatinez
Osiris
5,315
1,513
0
1,428
6,495
6,080
0
540
5,955
6,877
27,556
L
1,366
886
0
0
5,345
1,340
0
1,591
3,754
0
17,986
L
3,484
1,244
0
2,732
7,705
5,157
0
919
6,786
2,913
19,273
W
4,446
740
322
1,470
6,622
5,150
32
831
5,791
19,406
4,667
L
4,093
481
159
859
5,397
1,793
0
3,942
1,455
28,881
0
W
Agni
6,652
860
0
1,914
5,633
2,302
0
2,420
3,213
43,282
0
W
7,412
5,027
0
2,339
6,068
1,989
2,121
1,360
4,624
0
48,875
W
Thor
2,462
643
0
1,355
5,210
1,512
0
1,321
3,889
0
26,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
25,343
361
Minions Killed
195
0
Camps Cleared
0
1,019,228
Distance Traveled
929,020
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,387
539
12
1
0
188,407
3
L
Medusa
4,552
455
27
3
0
183,076
1
W
Osiris
6,687
669
75
8
0
206,327
3
L
Mercury
4,779
478
46
5
0
194,396
0
L
Osiris
4,928
493
52
5
0
167,967
1
W
Geb
5,797
580
39
4
0
215,607
1
L
Ra
5,697
570
58
6
0
195,174
2
W
Agni
6,762
676
94
9
0
193,241
2
W
Izanami
7,353
735
98
10
0
190,617
2
W
Thor
5,862
586
55
6
0
213,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role