Player Matchup

Persephone
Persephone
Alkoholičar420
Persephone
Level 36
God Stats
0W - 7L
1,099 SR
Queue Stats
88W - 115L
1,328 Elo+
Solo
Khepri
Khepri
Kyraiana
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Serendil
Amaterasu
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 2
Set
Set
Thadoran
Set
Level 103
God Stats
0W - 8L
1,142 SR
Queue Stats
198W - 181L
1,424 Elo+
Party 2
Charybdis
Charybdis
skarsnik555
Charybdis
Level 38
God Stats
10W - 18L
1,301 SR
Queue Stats
79W - 103L
1,343 Elo+
Solo
Team Averages
Level 47
1,308 SR
1,385 Elo+

VS

Team Averages
Level 50
1,411 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Rotaru33
Gilgamesh
Level 18
God Stats
4W - 4L
1,308 SR
Queue Stats
16W - 19L
1,398 Elo+
Party 3
Chang'e
Chang'e
Sammbora
Chang'e
Level 118
God Stats
1W - 2L
1,603 SR
Queue Stats
35W - 56L
1,344 Elo+
Party 1
Loki
Loki
San9l
Loki
Level 27
God Stats
15W - 10L
1,357 SR
Queue Stats
66W - 73L
1,413 Elo+
Party 1
Odin
Odin
Stivisoon
Odin
Level 27
God Stats
5W - 6L
1,380 SR
Queue Stats
69W - 81L
1,404 Elo+
Party 1
Scylla
Scylla
WhiteEagle99
Scylla
Level 61
God Stats
21W - 34L
1,408 SR
Queue Stats
92W - 96L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alkoholičar420
Persephone
13
1 / 1 / 0
8,167
510
7,978
7,371
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Kyraiana
Khepri
10
1 / 7 / 0
6,525
408
2,534
13,845
10,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Serendil
Amaterasu
10
1 / 7 / 2
6,811
426
8,157
13,959
10,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 3 / 0
7,758
485
4,863
9,568
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
skarsnik555
Charybdis
11
0 / 5 / 1
6,621
414
7,006
10,395
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rotaru33
Gilgamesh
13
3 / 2 / 3
7,983
499
5,000
10,748
4,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Sammbora
Chang'e
13
6 / 0 / 12
8,382
524
8,924
7,484
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
San9l
Loki
13
7 / 2 / 10
8,658
541
7,613
11,159
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
11
3 / 1 / 15
7,184
449
9,376
9,945
9,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
14
4 / 1 / 4
7,981
499
10,536
6,514
2,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
6
Kills
23
23
Deaths
6
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alkoholičar420
Persephone
1
1
0
1
L
Khepri
Kyraiana
Khepri
1
7
0
0.14
W
Gilgamesh
Rotaru33
Gilgamesh
3
2
3
2.25
W
Chang'e
Sammbora
Chang'e
6
0
12
12
W
Loki
San9l
Loki
7
2
10
6
L
Amaterasu
Serendil
Amaterasu
1
7
2
0.29
W
Odin
3
1
15
10.5
L
3
3
0
1
W
Scylla
4
1
4
6
L
Charybdis
skarsnik555
Charybdis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,538
Damage
41,449
55,138
Taken
45,850
30,419
Mitigated
22,717
11,929
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alkoholičar420
Persephone
7,978
84
0
2,490
7,371
2,574
604
4,166
3,158
42,794
0
L
Khepri
Kyraiana
Khepri
2,534
636
46
1,969
13,845
10,463
252
5,484
8,117
10,078
0
W
Gilgamesh
Rotaru33
Gilgamesh
5,000
1,816
0
2,892
10,748
4,301
993
430
10,318
0
37,536
W
Chang'e
Sammbora
Chang'e
8,924
1,391
5,018
5,411
7,484
3,073
812
1,621
5,863
37,648
0
W
Loki
San9l
Loki
7,613
2,969
589
3,088
11,159
3,613
14
1,446
9,713
0
55,627
L
Amaterasu
Serendil
Amaterasu
8,157
4,231
0
3,022
13,959
10,004
0
3,907
9,879
0
29,557
W
Odin
9,376
2,561
0
595
9,945
9,538
0
3,081
6,864
0
19,089
L
4,863
1,885
0
2,143
9,568
4,411
0
2,491
6,905
0
49,829
W
Scylla
10,536
796
0
250
6,514
2,192
0
3,934
2,580
37,290
0
L
Charybdis
skarsnik555
Charybdis
7,006
4,126
0
2,259
10,395
2,967
558
3,411
6,624
0
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
40,188
299
Minions Killed
302
0
Camps Cleared
0
1,427,483
Distance Traveled
1,525,029
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,167
510
82
5
0
261,689
2
L
Khepri
6,525
408
21
1
0
282,999
2
W
Gilgamesh
7,983
499
79
5
0
311,674
0
W
Chang'e
8,382
524
68
4
0
299,376
1
W
Loki
8,658
541
78
5
0
328,017
1
L
Amaterasu
6,811
426
37
2
0
277,748
2
W
Odin
7,184
449
25
2
0
286,865
2
L
Set
7,758
485
85
5
0
346,327
3
W
Scylla
7,981
499
52
3
0
299,097
4
L
Charybdis
6,621
414
74
5
0
258,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role