Player Matchup

Geb
Geb
WeiRuLin
Geb
Level 26
God Stats
5W - 3L
1,549 SR
Queue Stats
113W - 141L
1,389 Elo+
Party 1
Merlin
Merlin
astroblaze606
Merlin
Level 68
God Stats
3W - 0L
1,783 SR
Queue Stats
14W - 9L
1,315 Elo+
Solo
Neith
Neith
握草泥馬
Neith
Level 23
God Stats
10W - 10L
1,499 SR
Queue Stats
86W - 109L
1,370 Elo+
Party 1
Team Averages
Level 39
1,610 SR
1,358 Elo+

VS

Team Averages
Level 75
1,461 SR
1,322 Elo+
Fenrir
Fenrir
DakNez420
Fenrir
Level 67
God Stats
6W - 10L
1,383 SR
Queue Stats
179W - 245L
1,350 Elo+
Solo
Charybdis
Charybdis
TxDragoKing
Charybdis
Level 99
God Stats
8W - 8L
1,500 SR
Queue Stats
72W - 104L
1,325 Elo+
Party 2
Freya
Freya
TxNinjaKing
Freya
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 79L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 16
9,638
803
7,901
13,699
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 1 / 16
9,822
819
12,990
6,157
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
13 / 2 / 9
10,486
874
19,513
8,509
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DakNez420
Fenrir
11
4 / 9 / 1
9,014
751
6,629
19,028
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TxDragoKing
Charybdis
11
1 / 6 / 1
7,306
609
5,452
12,133
4,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 3
7,078
590
5,490
13,971
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
22
Kills
5
5
Deaths
22
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DakNez420
Fenrir
4
9
1
0.5
L
Charybdis
TxDragoKing
Charybdis
1
6
1
0.25
L
0
7
3
0.21
W
3
2
16
5.5
W
6
1
16
14
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,404
Damage
17,571
28,365
Taken
45,132
23,875
Mitigated
21,114
7,993
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DakNez420
Fenrir
6,629
614
0
1,236
19,028
11,982
0
8,476
10,552
0
11,978
L
Charybdis
TxDragoKing
Charybdis
5,452
1,316
175
649
12,133
4,113
0
5,654
6,479
0
18,282
L
5,490
1,894
0
1,674
13,971
5,019
0
7,372
6,599
15,251
0
W
7,901
1,043
366
3,407
13,699
17,335
126
3,646
9,489
17,274
0
W
12,990
635
0
1,004
6,157
2,645
595
977
5,180
37,728
0
W
19,513
13,090
0
3,216
8,509
3,895
1,557
1,300
7,209
0
40,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,946
Gold Earned
23,398
107
Minions Killed
63
5
Camps Cleared
3
656,864
Distance Traveled
595,060
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,014
751
15
1
0
207,794
0
L
Charybdis
7,306
609
29
2
3
197,830
0
L
Freya
7,078
590
19
2
0
189,436
1
W
Geb
9,638
803
11
1
0
239,584
4
W
Merlin
9,822
819
51
4
3
227,293
0
W
Neith
10,486
874
45
4
2
189,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role