Player Matchup

Ullr
Ullr
 
Ullr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CosmicCup9163
Bastet
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,459 Elo+
Solo
Cthulhu
Cthulhu
GroupHades
Cthulhu
Level 28
God Stats
77W - 59L
1,542 SR
Queue Stats
78W - 61L
1,461 Elo+
Party 2
Fenrir
Fenrir
PotatoOfHope
Fenrir
Level 29
God Stats
2W - 1L
1,557 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo
Sol
Sol
SWD_Gorilla
Sol
Level 29
God Stats
35W - 11L
1,751 SR
Queue Stats
108W - 111L
1,438 Elo+
Party 2
Team Averages
Level 22
1,570 SR
1,478 Elo+

VS

Team Averages
Level 19
1,616 SR
1,442 Elo+
Poseidon
Poseidon
BrokeTechnician
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Bellona
Bellona
CinnamonPanda11
Bellona
Level 11
God Stats
1W - 1L
1,792 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Arachne
Arachne
SegmentedChain
Arachne
Level 27
God Stats
1W - 2L
1,498 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
TheNumbrSeven
Cthulhu
Level 24
God Stats
3W - 3L
1,532 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 1
Kali
Kali
XxClownProXx
Kali
Level 12
God Stats
4W - 7L
1,759 SR
Queue Stats
169W - 164L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
5 / 1 / 5
10,233
569
8,285
14,056
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 2 / 6
10,806
600
6,702
13,613
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
GroupHades
Cthulhu
16
7 / 0 / 8
9,663
537
13,436
11,964
10,365
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
14
10 / 4 / 5
9,610
534
14,042
15,325
5,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 3 / 9
10,532
585
14,987
12,395
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 10 / 2
7,597
422
7,039
11,894
3,704
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 2
8,921
496
7,434
16,558
14,328
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 6 / 0
6,797
378
6,290
14,670
5,713
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
11
1 / 6 / 1
7,038
391
4,619
13,767
11,738
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
3 / 5 / 3
9,119
507
9,228
18,272
6,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
33
Kills
10
10
Deaths
33
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
5
7.5
L
Poseidon
1
10
2
0.2
L
4
6
2
0.83
W
2
2
6
2.5
W
Cthulhu
GroupHades
Cthulhu
7
0
8
11
W
Fenrir
10
4
5
3.13
W
9
3
9
4.5
L
1
6
0
0.17
L
Cthulhu
1
6
1
0.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
34,610
67,353
Taken
75,161
30,137
Mitigated
41,988
24,903
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,285
4,453
0
4,842
14,056
4,736
900
754
13,148
0
82,054
L
Poseidon
7,039
1,519
0
1,139
11,894
3,704
164
7,767
4,127
31,344
0
L
7,434
2,355
0
1,680
16,558
14,328
432
5,277
11,281
0
35,621
W
6,702
1,910
0
4,459
13,613
5,645
3,985
593
12,978
0
71,136
W
Cthulhu
GroupHades
Cthulhu
13,436
744
178
5,804
11,964
10,365
864
4,652
7,170
53,499
0
W
Fenrir
14,042
4,607
0
3,988
15,325
5,510
386
2,066
13,220
0
46,304
W
14,987
3,780
0
5,632
12,395
3,881
3,457
3,830
8,565
55,794
0
L
6,290
4,783
0
2,293
14,670
5,713
0
5,871
8,799
0
29,487
L
Cthulhu
4,619
340
271
0
13,767
11,738
125
5,377
8,390
23,155
0
L
9,228
6,086
0
8,103
18,272
6,505
0
4,131
14,141
0
42,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,844
Gold Earned
39,472
517
Minions Killed
276
0
Camps Cleared
0
1,752,428
Distance Traveled
1,541,396
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,233
569
139
8
0
320,707
4
L
Poseidon
7,597
422
54
3
0
250,330
0
L
Bellona
8,921
496
71
4
0
306,394
0
W
Bastet
10,806
600
150
8
0
372,315
1
W
Cthulhu
9,663
537
78
4
0
384,613
4
W
Fenrir
9,610
534
59
3
0
352,947
0
W
Sol
10,532
585
91
5
0
321,846
1
L
Arachne
6,797
378
44
2
0
331,668
1
L
Cthulhu
7,038
391
34
2
0
321,017
0
L
Kali
9,119
507
73
4
0
331,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role