Player Matchup

Arachne
Arachne
AphroManca P
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,746 Elo+
Solo
Ullr
Ullr
DonavanDollars
Ullr
Level 26
God Stats
5W - 11L
1,309 SR
Queue Stats
42W - 45L
1,313 Elo+
Solo
Skadi
Skadi
FeelinDanger
Skadi
Level 27
God Stats
7W - 8L
1,569 SR
Queue Stats
178W - 149L
1,581 Elo+
Solo
Anubis
Anubis
SERGINHO9011
Anubis
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 3L
1,626 Elo+
Solo
Bellona
Bellona
rebels_not_dead
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,578 Elo+
Solo
Team Averages
Level 15
1,513 SR
1,569 Elo+

VS

Team Averages
Level 10
1,655 SR
1,635 Elo+
Cernunnos
Cernunnos
GriffindoreGuy
Cernunnos
Level 14
God Stats
1W - 2L
1,548 SR
Queue Stats
8W - 10L
1,765 Elo+
Solo
Discordia
Discordia
Kodgia
Discordia
Level 6
God Stats
6W - 4L
1,519 SR
Queue Stats
20W - 17L
1,609 Elo+
Solo
Chang'e
Chang'e
Ultimaweapon629
Chang'e
Level 15
God Stats
7W - 2L
1,970 SR
Queue Stats
250W - 184L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
Wind Baby4915
Sun Wukong
Level 7
God Stats
2W - 0L
1,740 SR
Queue Stats
11W - 7L
1,507 Elo+
Solo
Fenrir
Fenrir
pollamayor25
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AphroManca P
Arachne
8
3 / 3 / 0
5,026
628
4,986
5,947
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 0
3,283
410
205
1,120
247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 1
4,874
609
1,806
3,868
826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
4
0 / 5 / 1
3,573
447
34
4,600
996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
3,486
436
194
5,068
2,554

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GriffindoreGuy
Cernunnos
7
0 / 2 / 0
4,249
531
844
2,906
714
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Kodgia
Discordia
8
2 / 1 / 2
5,253
657
2,742
2,390
608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 2
4,777
597
1,915
4,319
1,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Wind Baby4915
Sun Wukong
9
6 / 0 / 2
5,727
716
3,358
3,725
1,430
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
9
5 / 2 / 0
5,523
690
2,422
5,247
1,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
14
14
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
AphroManca P
Arachne
3
3
0
1
L
0
0
0
0
L
2
1
1
2.5
W
Cernunnos
GriffindoreGuy
Cernunnos
0
2
0
0
W
Discordia
Kodgia
Discordia
2
1
2
3
L
Anubis
0
5
1
0.1
W
1
0
2
2
W
Sun Wukong
Wind Baby4915
Sun Wukong
6
0
2
7
W
Fenrir
5
2
0
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,225
Damage
11,281
20,603
Taken
18,587
6,711
Mitigated
5,557
3,800
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AphroManca P
Arachne
4,986
2,774
0
1,816
5,947
2,088
0
1,531
4,416
0
27,124
L
205
112
0
54
1,120
247
78
545
575
0
2,631
L
1,806
607
0
1,262
3,868
826
0
156
3,712
0
26,871
W
Cernunnos
GriffindoreGuy
Cernunnos
844
170
0
28
2,906
714
543
0
2,906
0
16,575
W
Discordia
Kodgia
Discordia
2,742
127
206
400
2,390
608
1,435
0
2,390
21,063
0
L
Anubis
34
34
0
626
4,600
996
0
847
3,753
5,628
0
W
1,915
391
415
1,869
4,319
1,067
70
0
4,319
16,557
0
W
Sun Wukong
Wind Baby4915
Sun Wukong
3,358
901
0
1,691
3,725
1,430
388
34
3,691
0
24,097
W
Fenrir
2,422
349
0
780
5,247
1,738
523
0
5,247
0
20,263
L
194
0
0
42
5,068
2,554
0
1,578
3,490
0
4,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,242
Gold Earned
25,529
135
Minions Killed
205
0
Camps Cleared
0
644,309
Distance Traveled
754,691
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,026
628
56
7
0
163,398
0
L
Ullr
3,283
410
6
1
0
94,237
0
L
Skadi
4,874
609
55
7
0
134,737
1
W
Cernunnos
4,249
531
38
5
0
150,354
2
W
Discordia
5,253
657
32
4
0
147,098
0
L
Anubis
3,573
447
12
2
0
132,617
0
W
Chang'e
4,777
597
29
4
0
149,016
1
W
Sun Wukong
5,727
716
63
8
0
155,409
0
W
Fenrir
5,523
690
43
5
0
152,814
1
L
Bellona
3,486
436
6
1
0
119,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role