Player Matchup

Serqet
Serqet
Gold III
BingleBongup
Serqet
Gold III
Level 103
God Stats
1W - 0L
1,711 SR
Queue Stats
39W - 43L
1,464 MMR
Solo
Osiris
Osiris
Gold III
JI0JL
Osiris
Gold III
Level 121
God Stats
2W - 0L
1,388 SR
Queue Stats
46W - 42L
1,629 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
Riliwyth
The Morrigan
Gold IV
Level 154
God Stats
8W - 3L
1,549 SR
Queue Stats
141W - 139L
1,439 MMR
Solo
Cthulhu
Cthulhu
Gold III
ckart
Cthulhu
Gold III
Level 108
God Stats
146W - 109L
1,646 SR
Queue Stats
308W - 322L
1,500 MMR
Solo
Cupid
Cupid
Gold V
Мрачновато
Cupid
Gold V
Level 154
God Stats
3W - 7L
1,491 SR
Queue Stats
95W - 95L
1,312 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,557 SR
1,469 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,607 SR
1,481 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
BlazeBlake
Fenrir
Gold V
Level 142
God Stats
4W - 4L
1,730 SR
Queue Stats
136W - 152L
1,422 MMR
Solo
Ares
Ares
Gold IV
FunnyTerron
Ares
Gold IV
Level 157
God Stats
3W - 2L
1,738 SR
Queue Stats
84W - 85L
1,480 MMR
Solo
Bakasura
Bakasura
Bronze III
OccxLT-
Bakasura
Bronze III
Level 30
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
extint797
Skadi
Bronze III
Level 111
God Stats
0W - 4L
1,545 SR
Queue Stats
3W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
3 / 4 / 8
11,102
505
5,470
16,722
6,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
JI0JL
Osiris
19
6 / 3 / 2
12,440
565
17,321
13,445
15,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
Riliwyth
The Morrigan
18
7 / 2 / 11
11,748
534
15,321
10,033
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ckart
Cthulhu
16
3 / 3 / 16
11,048
502
10,487
17,017
14,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
8 / 4 / 7
13,570
617
13,463
15,092
6,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
GilgameshKumbhakarnaAthenaHadesSet

VS

Bans
BacchusMorgan Le FayBellonaRamaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 7 / 2
10,283
467
8,028
15,205
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
BlazeBlake
Fenrir
19
5 / 3 / 0
11,677
531
11,253
22,780
14,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 8 / 5
9,487
431
12,580
18,374
15,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
OccxLT-
Bakasura
13
3 / 4 / 2
8,818
401
2,929
16,511
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
extint797
Skadi
18
3 / 5 / 4
11,291
513
10,837
13,943
4,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
27
Kills
15
16
Deaths
27
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
2
0.14
W
Serqet
3
4
8
1.75
L
Fenrir
BlazeBlake
Fenrir
5
3
0
1.67
L
4
8
5
0.81
W
Osiris
JI0JL
Osiris
6
3
2
2.33
L
Bakasura
OccxLT-
Bakasura
3
4
2
1
W
The Morrigan
Riliwyth
The Morrigan
7
2
11
6.25
W
Cthulhu
ckart
Cthulhu
3
3
16
3.67
L
Skadi
extint797
Skadi
3
5
4
1
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,062
Damage
45,627
72,309
Taken
86,813
47,257
Mitigated
46,729
16,082
Healing
22,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,028
471
0
1,745
15,205
5,426
0
6,754
7,278
84,039
0
W
Serqet
5,470
948
0
1,412
16,722
6,962
142
3,759
12,963
0
77,245
L
Fenrir
BlazeBlake
Fenrir
11,253
5,790
0
11,747
22,780
14,980
578
2,635
20,078
0
74,800
L
12,580
437
0
295
18,374
15,439
41
6,864
11,044
37,962
0
W
Osiris
JI0JL
Osiris
17,321
4,404
0
1,438
13,445
15,622
986
1,143
12,258
0
76,953
L
Bakasura
OccxLT-
Bakasura
2,929
1,901
0
5,960
16,511
6,088
144
4,002
12,409
0
35,319
W
The Morrigan
Riliwyth
The Morrigan
15,321
1,577
0
1,742
10,033
4,532
881
5,492
4,541
74,363
1,063
W
Cthulhu
ckart
Cthulhu
10,487
882
626
1,910
17,017
14,061
219
7,284
9,555
46,418
0
L
Skadi
extint797
Skadi
10,837
6,211
0
3,054
13,943
4,796
702
3,753
9,874
0
92,649
W
13,463
8,406
564
8,390
15,092
6,080
2,482
3,099
11,993
0
108,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,908
Gold Earned
51,556
640
Minions Killed
542
0
Camps Cleared
0
2,164,834
Distance Traveled
2,031,006
39
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,283
467
147
7
0
365,525
8
W
Serqet
11,102
505
124
6
0
450,169
6
L
Fenrir
11,677
531
139
6
0
408,950
0
L
Ares
9,487
431
34
2
0
406,980
11
W
Osiris
12,440
565
149
7
0
442,160
4
L
Bakasura
8,818
401
68
3
0
451,589
0
W
The Morrigan
11,748
534
126
6
0
420,040
11
W
Cthulhu
11,048
502
57
3
0
455,530
12
L
Skadi
11,291
513
154
7
0
397,962
11
W
Cupid
13,570
617
184
8
0
396,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role