Player Matchup

Olorun
Olorun
 
Olorun
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Chickermelon
Set
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gorafael1
Ah Muzen Cab
Level 160
God Stats
10W - 9L
1,515 SR
Queue Stats
578W - 522L
1,587 Elo+
Solo
Baron Samedi
Baron Samedi
shadowgun231
Baron Samedi
Level 122
God Stats
0W - 1L
1,584 SR
Queue Stats
20W - 20L
1,536 Elo+
Solo
Ganesha
Ganesha
thatgayguythere
Ganesha
Level 147
God Stats
5W - 9L
1,706 SR
Queue Stats
268W - 289L
1,509 Elo+
Solo
Team Averages
Level 134
1,561 SR
1,559 Elo+

VS

Team Averages
Level 127
1,485 SR
1,548 Elo+
Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KyLeSlImScOtT80
Heimdallr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 184L
1,570 Elo+
Solo
Persephone
Persephone
NbGLethal
Persephone
Level 102
God Stats
2W - 6L
1,353 SR
Queue Stats
335W - 317L
1,626 Elo+
Solo
Scylla
Scylla
sonofneptune645
Scylla
Level 123
God Stats
11W - 8L
1,571 SR
Queue Stats
736W - 718L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 5 / 2
8,109
737
9,797
12,029
5,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 3 / 3
7,144
649
6,001
10,243
8,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
gorafael1
Ah Muzen Cab
13
3 / 3 / 2
7,935
721
12,194
7,919
3,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
shadowgun231
Baron Samedi
14
4 / 5 / 2
8,510
774
10,524
10,664
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 2 / 5
8,451
768
7,571
13,242
15,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 1 / 11
9,385
853
9,078
12,257
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
 
Yemoja
15
3 / 2 / 14
8,623
784
2,358
12,383
11,688
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
KyLeSlImScOtT80
Heimdallr
15
2 / 2 / 14
8,750
795
15,404
12,764
5,420
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Persephone
NbGLethal
Persephone
15
1 / 1 / 15
8,951
814
11,839
8,781
3,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 2 / 11
9,301
846
11,642
8,903
3,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
8
Kills
18
18
Deaths
8
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
5
2
0.4
W
Chronos
 
Chronos
6
1
11
11.5
W
Yemoja
 
Yemoja
3
2
14
5
L
0
3
3
0.5
W
Heimdallr
KyLeSlImScOtT80
Heimdallr
2
2
14
4.5
W
Persephone
NbGLethal
Persephone
1
1
15
8.5
L
Ah Muzen Cab
gorafael1
Ah Muzen Cab
3
3
2
1.33
L
Baron Samedi
shadowgun231
Baron Samedi
4
5
2
1
W
6
2
11
5.75
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,087
Damage
50,321
54,097
Taken
55,088
39,156
Mitigated
28,220
21,742
Healing
28,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,797
2,544
2,283
2,447
12,029
5,033
0
8,116
3,913
25,780
0
W
Chronos
 
Chronos
9,078
1,438
1,538
2,755
12,257
4,417
1,243
8,000
4,257
22,310
0
W
Yemoja
 
Yemoja
2,358
809
11,985
2,938
12,383
11,688
559
4,705
7,678
7,125
0
L
6,001
1,630
987
3,531
10,243
8,061
0
6,472
3,771
0
10,298
W
Heimdallr
KyLeSlImScOtT80
Heimdallr
15,404
4,316
1,655
2,923
12,764
5,420
734
5,800
6,964
0
27,267
W
Persephone
NbGLethal
Persephone
11,839
1,062
383
1,793
8,781
3,160
683
5,844
2,936
25,563
0
L
Ah Muzen Cab
gorafael1
Ah Muzen Cab
12,194
594
327
2,707
7,919
3,148
0
4,264
3,655
0
22,671
L
Baron Samedi
shadowgun231
Baron Samedi
10,524
314
3,409
2,503
10,664
7,827
0
8,083
2,581
18,442
0
W
11,642
310
1,364
1,219
8,903
3,535
913
3,542
5,361
21,341
0
L
7,571
240
537
3,011
13,242
15,087
0
7,982
5,257
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,149
Gold Earned
45,010
113
Minions Killed
142
0
Camps Cleared
0
1,130,735
Distance Traveled
1,089,685
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,109
737
55
5
0
256,897
3
W
Chronos
9,385
853
47
4
0
221,009
0
W
Yemoja
8,623
784
12
1
0
199,515
5
L
Set
7,144
649
16
1
0
198,315
0
W
Heimdallr
8,750
795
22
2
0
209,457
1
W
Persephone
8,951
814
45
4
0
233,378
1
L
Ah Muzen Cab
7,935
721
25
2
0
202,394
1
L
Baron Samedi
8,510
774
17
2
0
216,125
0
W
Scylla
9,301
846
16
1
0
226,326
2
L
Ganesha
8,451
768
0
0
0
257,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role