Player Matchup

Cthulhu
Cthulhu
CaptFlowers182
Cthulhu
Level 13
God Stats
18W - 33L
1,455 SR
Queue Stats
41W - 83L
1,098 Elo+
Solo
Anubis
Anubis
MooseJewce0077
Anubis
Level 29
God Stats
3W - 2L
1,440 SR
Queue Stats
56W - 46L
1,446 Elo+
Solo
Fenrir
Fenrir
TheMetalDNA
Fenrir
Level 15
God Stats
6W - 6L
1,440 SR
Queue Stats
43W - 33L
1,444 Elo+
Solo
Vulcan
Vulcan
coelhorosa6
Vulcan
Level 28
God Stats
4W - 4L
1,302 SR
Queue Stats
86W - 98L
1,450 Elo+
Solo
Bellona
Bellona
xxLiEUTENANTxx_
Bellona
Level 29
God Stats
174W - 191L
1,520 SR
Queue Stats
834W - 967L
1,404 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,368 Elo+

VS

Team Averages
Level 17
1,503 SR
1,385 Elo+
Cthulhu
Cthulhu
Alpha_Budussy
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Neith
Neith
Ghjuvan
Neith
Level 10
God Stats
0W - 3L
1,237 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Anubis
Anubis
Taylor61795
Anubis
Level 29
God Stats
6W - 8L
1,465 SR
Queue Stats
21W - 39L
1,299 Elo+
Party 1
Cerberus
Cerberus
allstar_ny
Cerberus
Level 27
God Stats
1W - 3L
1,814 SR
Queue Stats
38W - 45L
1,318 Elo+
Party 1
Ares
Ares
killshot_country
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
10,763
468
3,975
17,695
7,093
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
29 / 2 / 14
15,890
691
45,818
20,964
10,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
13 / 2 / 11
13,723
597
13,823
19,545
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
27 / 2 / 11
14,017
609
48,643
10,870
4,361
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 5 / 3
12,274
534
4,216
17,956
10,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 17 / 1
8,264
359
3,483
28,643
6,418
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Ghjuvan
Neith
7
0 / 15 / 0
6,717
292
694
13,810
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
16
7 / 14 / 2
12,310
535
19,744
27,343
10,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
allstar_ny
Cerberus
12
1 / 10 / 6
8,993
391
6,246
32,946
15,625
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 17 / 4
8,495
369
3,980
27,844
10,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
23
72
Kills
10
12
Deaths
73
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
17
1
0.09
W
3
1
14
10
L
Neith
Ghjuvan
Neith
0
15
0
0
W
29
2
14
18
L
Anubis
7
14
2
0.57
W
Fenrir
13
2
11
9.25
L
Cerberus
allstar_ny
Cerberus
1
10
6
0.4
W
Vulcan
27
2
11
16.25
L
1
17
4
0.18
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,475
Damage
34,147
87,030
Taken
130,586
43,688
Mitigated
46,054
43,912
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,483
462
0
95
28,643
6,418
0
25,054
3,589
17,024
0
W
3,975
226
0
6,974
17,695
7,093
441
8,597
9,098
34,300
0
L
Neith
Ghjuvan
Neith
694
272
0
375
13,810
2,551
0
11,121
2,689
0
12,857
W
45,818
3,513
0
18,880
20,964
10,935
3,749
11,626
9,338
156,060
0
L
Anubis
19,744
513
0
8,758
27,343
10,729
84
20,958
6,385
55,187
0
W
Fenrir
13,823
5,749
0
11,791
19,545
10,453
2,950
3,039
16,506
0
97,501
L
Cerberus
allstar_ny
Cerberus
6,246
420
0
3,847
32,946
15,625
0
22,601
10,345
24,399
0
W
Vulcan
48,643
20,409
19
2,188
10,870
4,361
3,892
5,453
5,417
99,575
0
L
3,980
161
0
1,185
27,844
10,731
0
18,702
9,142
20,664
0
W
4,216
2,318
0
4,060
17,956
10,846
5,326
4,738
13,218
0
95,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,667
Gold Earned
44,779
679
Minions Killed
210
0
Camps Cleared
0
2,138,079
Distance Traveled
1,537,616
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,264
359
36
2
0
250,144
0
W
Cthulhu
10,763
468
55
2
0
435,715
0
L
Neith
6,717
292
27
1
0
310,404
0
W
Anubis
15,890
691
197
9
0
388,109
0
L
Anubis
12,310
535
77
3
0
296,992
0
W
Fenrir
13,723
597
145
6
0
452,477
1
L
Cerberus
8,993
391
39
2
0
343,309
0
W
Vulcan
14,017
609
107
5
0
453,665
3
L
Ares
8,495
369
31
1
0
336,767
0
W
Bellona
12,274
534
175
8
0
408,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role