Player Matchup

Artio
Artio
 
Artio
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BoatNK
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,431 Elo+
Party 1
Hera
Hera
numkangzaza
Hera
Level 74
God Stats
0W - 2L
1,528 SR
Queue Stats
5W - 9L
1,362 Elo+
Party 1
Team Averages
Level 49
1,509 SR
1,431 Elo+

VS

Team Averages
Level 55
1,420 SR
1,472 Elo+
Charybdis
Charybdis
ChiefJax1
Charybdis
Level 17
God Stats
1W - 4L
1,205 SR
Queue Stats
21W - 31L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
SibirHeart
Cthulhu
Level 22
God Stats
10W - 7L
1,527 SR
Queue Stats
30W - 23L
1,450 Elo+
Solo
Susano
Susano
Va1i
Susano
Level 126
God Stats
2W - 5L
1,528 SR
Queue Stats
179W - 175L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 4 / 1
6,821
682
3,249
12,161
10,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
BoatNK
Medusa
10
1 / 9 / 0
6,746
675
6,095
10,277
2,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 2
6,134
613
4,993
7,966
1,489
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChiefJax1
Charybdis
6
0 / 1 / 7
6,237
624
2,224
2,466
725
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SibirHeart
Cthulhu
12
1 / 1 / 16
7,967
797
6,346
8,665
5,816
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Va1i
Susano
15
21 / 0 / 1
10,559
1,056
17,889
8,197
4,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
2
Kills
22
22
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
1
0.38
L
Medusa
BoatNK
Medusa
1
9
0
0.11
W
Charybdis
ChiefJax1
Charybdis
0
1
7
3.5
W
Cthulhu
SibirHeart
Cthulhu
1
1
16
9
W
Susano
Va1i
Susano
21
0
1
21.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
26,459
30,404
Taken
19,328
14,379
Mitigated
11,490
3,726
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,249
807
523
1,785
12,161
10,677
0
2,376
9,207
6,934
0
L
Medusa
BoatNK
Medusa
6,095
3,562
101
667
10,277
2,213
0
2,354
7,657
0
19,323
W
Charybdis
ChiefJax1
Charybdis
2,224
1,147
0
684
2,466
725
0
1,262
1,204
0
9,059
W
Cthulhu
SibirHeart
Cthulhu
6,346
283
268
618
8,665
5,816
0
4,170
4,495
23,523
0
W
Susano
Va1i
Susano
17,889
5,369
0
1,921
8,197
4,949
65
3,414
4,783
0
42,972
L
4,993
1,949
403
247
7,966
1,489
0
1,696
6,187
18,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
24,763
76
Minions Killed
125
2
Camps Cleared
7
530,015
Distance Traveled
455,367
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,821
682
10
1
0
208,990
0
L
Medusa
6,746
675
48
5
2
162,809
2
W
Charybdis
6,237
624
14
1
0
68,292
0
W
Cthulhu
7,967
797
41
4
2
164,178
0
W
Susano
10,559
1,056
70
7
5
222,897
1
L
Hera
6,134
613
18
2
0
158,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role