Player Matchup

Ymir
Ymir
BadDecisionsInc
Ymir
Level 93
God Stats
1W - 0L
1,585 SR
Queue Stats
87W - 33L
1,615 Elo+
Party 1
Tiamat
Tiamat
Donurito
Tiamat
Level 99
God Stats
1W - 0L
1,518 SR
Queue Stats
89W - 32L
1,642 Elo+
Party 1
Heimdallr
Heimdallr
ThatFatFunnyKid
Heimdallr
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 34L
1,624 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,627 Elo+

VS

Team Averages
Level 22
1,500 SR
1,456 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TemTems
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,367 Elo+
Solo
Tsukuyomi
Tsukuyomi
dawid2411
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 12
10,958
685
8,353
11,957
10,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Donurito
Tiamat
16
7 / 2 / 10
11,474
717
13,750
10,505
9,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
ThatFatFunnyKid
Heimdallr
16
8 / 2 / 10
11,422
714
10,847
9,139
3,710
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 4 / 2
10,457
654
11,456
11,628
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
TemTems
Neith
13
2 / 7 / 3
9,896
619
5,161
10,554
4,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
dawid2411
Tsukuyomi
12
1 / 8 / 3
9,470
592
5,977
13,738
9,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
6
6
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
2
1
W
4
2
12
5
W
Tiamat
Donurito
Tiamat
7
2
10
6
L
Neith
TemTems
Neith
2
7
3
0.5
W
Heimdallr
ThatFatFunnyKid
Heimdallr
8
2
10
6.5
L
Tsukuyomi
dawid2411
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,950
Damage
22,594
31,601
Taken
35,920
23,474
Mitigated
18,478
3,935
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,456
200
0
3,616
11,628
4,716
0
7,791
3,837
45,788
0
W
8,353
1,512
0
924
11,957
10,750
548
4,221
7,736
27,671
0
W
Tiamat
Donurito
Tiamat
13,750
1,101
0
2,270
10,505
9,014
626
3,244
7,261
47,250
0
L
Neith
TemTems
Neith
5,161
1,759
0
500
10,554
4,368
0
7,161
3,393
0
16,837
W
Heimdallr
ThatFatFunnyKid
Heimdallr
10,847
5,586
0
741
9,139
3,710
528
4,566
4,573
48
48,795
L
Tsukuyomi
dawid2411
Tsukuyomi
5,977
2,008
0
1,206
13,738
9,394
0
7,334
6,404
0
12,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,854
Gold Earned
29,823
199
Minions Killed
139
12
Camps Cleared
2
857,993
Distance Traveled
847,463
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,457
654
94
6
1
349,655
4
W
Ymir
10,958
685
44
3
1
274,566
2
W
Tiamat
11,474
717
71
4
8
314,618
3
L
Neith
9,896
619
30
2
1
224,640
1
W
Heimdallr
11,422
714
84
5
3
268,809
0
L
Tsukuyomi
9,470
592
15
1
0
273,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role