Player Matchup

Neith
Neith
CountFlacula
Neith
Level 84
God Stats
61W - 55L
1,612 SR
Queue Stats
320W - 397L
1,515 Elo+
Solo
Hercules
Hercules
UncleSirWayne
Hercules
Level 148
God Stats
17W - 28L
1,495 SR
Queue Stats
435W - 529L
1,462 Elo+
Solo
Zeus
Zeus
aldo-_soto
Zeus
Level 149
God Stats
434W - 359L
1,553 SR
Queue Stats
659W - 672L
1,550 Elo+
Solo
Team Averages
Level 127
1,553 SR
1,509 Elo+

VS

Team Averages
Level 110
1,518 SR
1,589 Elo+
Zeus
Zeus
Canadiangamer123
Zeus
Level 64
God Stats
14W - 12L
1,671 SR
Queue Stats
27W - 20L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
JKHustlin
Gilgamesh
Level 141
God Stats
8W - 6L
1,650 SR
Queue Stats
315W - 239L
1,661 Elo+
Solo
Thor
Thor
Millster Dawg
Thor
Level 126
God Stats
0W - 1L
1,234 SR
Queue Stats
31W - 18L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 6
7,480
748
4,364
4,641
1,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
UncleSirWayne
Hercules
10
1 / 2 / 9
6,739
674
5,926
10,542
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
7 / 0 / 4
8,114
811
7,976
2,641
718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,789
679
4,952
6,861
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JKHustlin
Gilgamesh
9
1 / 3 / 1
6,263
626
4,393
9,380
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 4 / 0
5,603
560
2,753
7,048
2,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
5
1
6
8
L
Gilgamesh
JKHustlin
Gilgamesh
1
3
1
0.5
L
0
4
0
0
W
Hercules
UncleSirWayne
Hercules
1
2
9
2.75
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,266
Damage
12,098
17,824
Taken
23,289
7,924
Mitigated
11,540
4,951
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,952
475
91
539
6,861
1,827
0
1,139
5,354
15,363
0
W
4,364
1,648
0
1,955
4,641
1,307
834
1,107
3,246
0
26,608
L
Gilgamesh
JKHustlin
Gilgamesh
4,393
683
0
2,004
9,380
7,667
0
4,448
4,685
0
16,000
L
2,753
672
233
296
7,048
2,046
0
2,647
4,242
0
10,515
W
Hercules
UncleSirWayne
Hercules
5,926
1,188
0
2,996
10,542
5,899
35
3,541
6,465
0
10,149
W
7,976
75
0
0
2,641
718
377
80
2,517
25,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
18,655
116
Minions Killed
81
6
Camps Cleared
3
569,243
Distance Traveled
474,873
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,789
679
31
3
2
154,155
2
W
Neith
7,480
748
56
6
3
188,345
2
L
Gilgamesh
6,263
626
34
3
0
158,331
0
L
Thor
5,603
560
16
2
1
162,387
0
W
Hercules
6,739
674
7
1
1
184,889
1
W
Zeus
8,114
811
53
5
2
196,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role