Player Matchup

Chaac
Chaac
BENiiHIMEE
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 47L
1,522 Elo+
Solo
Fenrir
Fenrir
HLK-_-1
Fenrir
Level 27
God Stats
1W - 0L
1,211 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 1
Eset
Eset
Melonova
Eset
Level 29
God Stats
42W - 36L
1,577 SR
Queue Stats
257W - 258L
1,479 Elo+
Party 1
Apollo
Apollo
SONY59
Apollo
Level 28
God Stats
1W - 3L
1,280 SR
Queue Stats
31W - 35L
1,417 Elo+
Solo
Hel
Hel
SyIIIiK
Hel
Level 31
God Stats
17W - 10L
1,682 SR
Queue Stats
235W - 243L
1,494 Elo+
Party 1
Team Averages
Level 29
1,450 SR
1,480 Elo+

VS

Team Averages
Level 19
1,363 SR
1,348 Elo+
Thanatos
Thanatos
Crack7
Thanatos
Level 7
God Stats
1W - 4L
1,320 SR
Queue Stats
3W - 6L
1,298 Elo+
Solo
Kali
Kali
MrMiaoFlex
Kali
Level 25
God Stats
2W - 5L
1,334 SR
Queue Stats
88W - 101L
1,454 Elo+
Solo
Sylvanus
Sylvanus
Zezzraz
Sylvanus
Level 28
God Stats
3W - 3L
1,493 SR
Queue Stats
88W - 93L
1,395 Elo+
Solo
Hel
Hel
c0mplix
Hel
Level 7
God Stats
2W - 11L
1,242 SR
Queue Stats
2W - 13L
1,128 Elo+
Solo
Raijin
Raijin
xblan
Raijin
Level 29
God Stats
5W - 7L
1,426 SR
Queue Stats
131W - 144L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 0 / 29
14,267
1,019
21,389
23,090
26,318
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
HLK-_-1
Fenrir
20
10 / 4 / 23
14,873
1,062
20,883
22,026
12,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
20
5 / 4 / 19
13,624
973
13,912
15,198
5,788
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
SONY59
Apollo
20
7 / 4 / 23
13,592
971
23,082
16,768
7,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
20
10 / 1 / 22
14,540
1,039
27,028
20,949
10,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crack7
Thanatos
19
3 / 15 / 6
12,582
899
23,402
31,875
16,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 7 / 7
13,441
960
14,344
22,237
15,274
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Zezzraz
Sylvanus
19
1 / 4 / 9
12,353
882
15,774
20,550
30,140
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
18
3 / 7 / 4
12,329
881
6,317
19,725
15,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
xblan
Raijin
18
2 / 5 / 6
12,466
890
32,760
19,893
9,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
45
38
Kills
13
13
Deaths
38
116
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
29
20.5
L
Thanatos
Crack7
Thanatos
3
15
6
0.4
W
Fenrir
HLK-_-1
Fenrir
10
4
23
5.38
W
Eset
5
4
19
3.63
L
4
7
7
1.07
W
Apollo
SONY59
Apollo
7
4
23
4.63
W
Hel
10
1
22
21
L
Sylvanus
Zezzraz
Sylvanus
1
4
9
1.38
L
Hel
3
7
4
0.71
L
Raijin
xblan
Raijin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,294
Damage
92,597
98,031
Taken
114,280
62,969
Mitigated
87,088
35,397
Healing
29,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
21,389
6,777
0
5,641
23,090
26,318
0
11,473
11,055
0
51,321
L
Thanatos
Crack7
Thanatos
23,402
9,114
0
5,128
31,875
16,435
0
11,450
20,425
0
39,311
W
Fenrir
HLK-_-1
Fenrir
20,883
4,571
0
1,024
22,026
12,980
0
10,187
11,433
0
28,577
W
Eset
13,912
319
1,304
890
15,198
5,788
0
8,368
6,516
58,219
0
L
14,344
5,968
0
2,727
22,237
15,274
0
5,511
16,726
0
36,135
W
Apollo
SONY59
Apollo
23,082
11,486
0
3,216
16,768
7,077
0
8,374
8,099
0
40,430
W
Hel
27,028
1,923
11,009
12,313
20,949
10,806
0
14,470
6,077
36,126
0
L
Sylvanus
Zezzraz
Sylvanus
15,774
3,208
4,549
4,132
20,550
30,140
0
7,485
13,065
24,214
0
L
Hel
6,317
1,217
8,247
4,619
19,725
15,925
0
8,361
11,278
37,572
0
L
Raijin
xblan
Raijin
32,760
1,329
0
0
19,893
9,314
0
8,133
11,760
67,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,896
Gold Earned
63,171
275
Minions Killed
244
3
Camps Cleared
5
1,412,291
Distance Traveled
1,302,085
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,267
1,019
62
4
0
298,068
1
L
Thanatos
12,582
899
28
2
3
265,097
3
W
Fenrir
14,873
1,062
26
2
2
318,994
0
W
Eset
13,624
973
115
8
1
244,364
1
L
Kali
13,441
960
47
3
0
270,132
1
W
Apollo
13,592
971
46
3
0
239,734
0
W
Hel
14,540
1,039
26
2
0
311,131
0
L
Sylvanus
12,353
882
14
1
1
238,627
2
L
Hel
12,329
881
61
4
0
264,744
0
L
Raijin
12,466
890
94
7
1
263,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role