Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Opsedo
Achilles
Level 159
God Stats
2W - 0L
1,616 SR
Queue Stats
21W - 7L
1,846 Elo+
Party 1
Rama
Rama
xWvEn
Rama
Level 29
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 110
1,638 SR
1,615 Elo+

VS

Team Averages
Level 24
1,606 SR
1,474 Elo+
Odin
Odin
Lucijs
Odin
Level 27
God Stats
2W - 4L
1,614 SR
Queue Stats
13W - 19L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
Sifusosa
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
alchami
Danzaburou
Level 40
God Stats
0W - 1L
1,703 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 1 / 13
9,133
761
17,215
6,217
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Opsedo
Achilles
14
9 / 2 / 10
9,606
801
11,020
10,965
10,007
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
xWvEn
Rama
13
5 / 1 / 14
9,392
783
8,079
7,115
2,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Lucijs
Odin
11
2 / 5 / 2
8,076
673
4,318
14,118
7,993
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Zhong Kui
Sifusosa
Zhong Kui
11
2 / 9 / 2
8,159
680
4,934
13,244
6,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
alchami
Danzaburou
10
0 / 6 / 3
7,086
591
6,432
12,963
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
20
Kills
4
4
Deaths
20
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
13
12.5
L
Odin
Lucijs
Odin
2
5
2
0.6
W
Achilles
Opsedo
Achilles
9
2
10
7
L
Zhong Kui
Sifusosa
Zhong Kui
2
9
2
0.33
L
Danzaburou
alchami
Danzaburou
0
6
3
0.25
W
Rama
xWvEn
Rama
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,314
Damage
15,684
24,297
Taken
40,325
15,539
Mitigated
18,887
5,446
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,215
1,659
0
2,269
6,217
2,871
123
1,107
5,110
37,029
0
L
Odin
Lucijs
Odin
4,318
959
0
360
14,118
7,993
0
4,636
9,482
1,481
14,514
W
Achilles
Opsedo
Achilles
11,020
2,393
0
1,173
10,965
10,007
651
3,253
7,712
0
32,498
L
Zhong Kui
Sifusosa
Zhong Kui
4,934
714
17
534
13,244
6,381
0
6,567
6,677
12,069
0
L
Danzaburou
alchami
Danzaburou
6,432
2,754
0
1,143
12,963
4,513
0
6,062
6,901
0
25,473
W
Rama
xWvEn
Rama
8,079
6,252
0
2,004
7,115
2,661
1,980
1,414
5,701
0
38,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,131
Gold Earned
23,321
163
Minions Killed
90
9
Camps Cleared
1
639,102
Distance Traveled
571,518
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,133
761
49
4
2
203,550
1
L
Odin
8,076
673
24
2
0
211,208
2
W
Achilles
9,606
801
38
3
4
234,006
5
L
Zhong Kui
8,159
680
23
2
1
165,033
0
L
Danzaburou
7,086
591
43
4
0
195,277
0
W
Rama
9,392
783
76
6
3
201,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role