Player Matchup

Nemesis
Nemesis
Elektrostatyk
Nemesis
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 12L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 18
God Stats
147W - 184L
1,525 SR
Queue Stats
235W - 297L
1,456 Elo+
Party 1
Susano
Susano
TQQ_mihapsix_EKB
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Fenrir
Fenrir
Tokethedragon
Fenrir
Level 25
God Stats
1W - 8L
1,081 SR
Queue Stats
112W - 139L
1,457 Elo+
Solo
Charybdis
Charybdis
zPANDORAz
Charybdis
Level 35
God Stats
1W - 4L
1,349 SR
Queue Stats
391W - 461L
1,462 Elo+
Party 1
Team Averages
Level 18
1,391 SR
1,422 Elo+

VS

Team Averages
Level 21
1,491 SR
1,471 Elo+
Erlang Shen
Erlang Shen
Kespah
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 95L
1,388 Elo+
Solo
Fenrir
Fenrir
Luffy_l_abruti02
Fenrir
Level 27
God Stats
1W - 2L
1,479 SR
Queue Stats
147W - 175L
1,440 Elo+
Solo
Zeus
Zeus
MouseMann7547
Zeus
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
62W - 53L
1,522 Elo+
Solo
Ares
Ares
Ragnarothh
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,482 Elo+
Solo
Neith
Neith
lncredibleL
Neith
Level 4
God Stats
12W - 9L
1,311 SR
Queue Stats
223W - 197L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 7 / 0
5,373
336
1,540
8,258
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Mik3-_-d0
Nu Wa
12
3 / 5 / 0
7,559
472
8,869
9,534
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 6 / 2
5,593
350
1,709
10,441
4,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 2 / 0
6,466
404
4,425
11,596
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
zPANDORAz
Charybdis
11
1 / 5 / 2
6,425
402
5,930
12,839
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kespah
Erlang Shen
6
2 / 0 / 0
6,017
376
965
1,408
468
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 2
7,600
475
3,036
8,325
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 0 / 4
10,388
649
13,916
7,387
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 8
8,526
533
5,977
13,625
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
10 / 2 / 5
8,809
551
11,649
9,092
3,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
25
25
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
0
0
W
Erlang Shen
Kespah
Erlang Shen
2
0
0
2
W
3
2
2
2
L
Nu Wa
Mik3-_-d0
Nu Wa
3
5
0
0.6
W
7
0
4
9
W
3
1
8
7
L
0
6
2
0.17
L
1
2
0
0.5
W
10
2
5
6.25
L
Charybdis
zPANDORAz
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
35,543
52,668
Taken
39,837
18,178
Mitigated
25,880
6,891
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,540
332
0
321
8,258
2,615
0
2,440
5,818
0
15,919
W
Erlang Shen
Kespah
Erlang Shen
965
697
0
0
1,408
468
156
580
718
0
8,426
W
3,036
1,037
0
1,075
8,325
4,114
459
671
7,544
168
42,580
L
Nu Wa
Mik3-_-d0
Nu Wa
8,869
1,088
14
1,093
9,534
3,199
0
5,760
3,774
38,152
0
W
13,916
1,497
0
5,323
7,387
3,496
70
3,279
3,767
91,663
0
W
5,977
279
0
2,972
13,625
13,892
351
1,717
11,734
22,079
0
L
1,709
457
0
0
10,441
4,327
0
2,638
7,803
0
15,311
L
4,425
781
0
1,289
11,596
4,096
0
2,881
8,715
0
36,473
W
11,649
6,647
0
4,229
9,092
3,910
3,037
1,726
7,205
0
48,814
L
Charybdis
zPANDORAz
Charybdis
5,930
3,886
0
4,174
12,839
3,941
45
6,174
6,665
0
32,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
41,340
254
Minions Killed
382
0
Camps Cleared
0
1,356,737
Distance Traveled
1,235,744
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,373
336
33
2
0
272,357
0
W
Erlang Shen
6,017
376
22
1
0
69,783
0
W
Fenrir
7,600
475
77
5
0
319,043
0
L
Nu Wa
7,559
472
91
6
0
229,201
5
W
Zeus
10,388
649
165
10
0
281,121
3
W
Ares
8,526
533
33
2
0
295,914
6
L
Susano
5,593
350
25
2
0
295,583
5
L
Fenrir
6,466
404
61
4
0
321,973
1
W
Neith
8,809
551
85
5
0
269,883
2
L
Charybdis
6,425
402
44
3
0
237,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role