Player Matchup

Anhur
Anhur
Evan8400
Anhur
Level 27
God Stats
1W - 3L
1,389 SR
Queue Stats
16W - 19L
1,345 Elo+
Party 1
Zeus
Zeus
Hersoje
Zeus
Level 27
God Stats
5W - 9L
1,176 SR
Queue Stats
7W - 11L
1,156 Elo+
Solo
Ares
Ares
LuckyLk
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Raging9Beaver
Nemesis
Level 17
God Stats
0W - 3L
1,212 SR
Queue Stats
49W - 42L
1,266 Elo+
Solo
Bellona
Bellona
Statistikk
Bellona
Level 18
God Stats
0W - 3L
1,198 SR
Queue Stats
16W - 19L
1,345 Elo+
Party 1
Team Averages
Level 18
1,295 SR
1,322 Elo+

VS

Team Averages
Level 18
1,470 SR
1,352 Elo+
Ymir
Ymir
KnobNommer
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Osiris
Osiris
LessanaAnihilo
Osiris
Level 28
God Stats
11W - 7L
1,419 SR
Queue Stats
51W - 61L
1,308 Elo+
Solo
Danzaburou
Danzaburou
LordNugget91
Danzaburou
Level 29
God Stats
12W - 13L
1,454 SR
Queue Stats
80W - 100L
1,273 Elo+
Solo
Zeus
Zeus
MGBEmLos
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,346 Elo+
Solo
Pele
Pele
Yummy_Tendies
Pele
Level 16
God Stats
9W - 8L
1,478 SR
Queue Stats
16W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Evan8400
Anhur
5
0 / 6 / 0
4,216
383
150
5,204
1,194
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Hersoje
Zeus
9
2 / 3 / 1
5,751
523
5,140
4,785
1,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
LuckyLk
Ares
6
0 / 8 / 1
4,466
406
1,936
10,199
5,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
7
0 / 5 / 2
4,682
426
2,609
8,871
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Statistikk
Bellona
10
4 / 1 / 1
6,241
567
4,095
7,814
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 8
7,136
649
4,454
7,594
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 2
6,703
609
4,862
6,038
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
LordNugget91
Danzaburou
10
9 / 1 / 2
7,133
648
7,372
3,633
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
1 / 2 / 6
6,045
550
7,073
4,244
1,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 4
6,106
555
3,218
7,630
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
23
23
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
Evan8400
Anhur
0
6
0
0
L
Zeus
Hersoje
Zeus
2
3
1
0.83
W
7
0
8
11
W
6
1
2
7
W
Danzaburou
LordNugget91
Danzaburou
9
1
2
10
L
Ares
LuckyLk
Ares
0
8
1
0.06
W
Zeus
1
2
6
2
L
Nemesis
0
5
2
0.2
L
Bellona
Statistikk
Bellona
4
1
1
4.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
26,979
36,873
Taken
29,139
14,481
Mitigated
13,165
6,068
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Evan8400
Anhur
150
41
0
370
5,204
1,194
299
1,838
3,366
12
9,551
L
Zeus
Hersoje
Zeus
5,140
231
30
418
4,785
1,180
0
172
4,613
21,469
0
W
4,454
1,958
0
2,302
7,594
5,133
58
1,318
6,276
24,963
0
W
4,862
1,513
0
1,212
6,038
3,584
186
3,537
2,501
0
32,746
W
Danzaburou
LordNugget91
Danzaburou
7,372
3,007
0
1,528
3,633
1,023
1,214
650
2,983
0
27,595
L
Ares
LuckyLk
Ares
1,936
563
0
916
10,199
5,417
140
3,643
6,556
7,128
0
W
Zeus
7,073
1,507
0
929
4,244
1,197
1,237
812
3,432
27,376
0
L
Nemesis
2,609
789
0
1,684
8,871
2,397
0
1,827
7,044
0
17,168
L
Bellona
Statistikk
Bellona
4,095
1,401
0
2,650
7,814
4,293
0
4,047
3,767
0
25,831
W
3,218
878
0
1,516
7,630
2,228
0
759
6,871
0
38,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
33,123
154
Minions Killed
287
0
Camps Cleared
0
1,003,532
Distance Traveled
1,061,201
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,216
383
21
2
0
164,635
2
L
Zeus
5,751
523
35
3
0
194,107
2
W
Ymir
7,136
649
38
3
0
207,449
5
W
Osiris
6,703
609
67
6
0
234,966
1
W
Danzaburou
7,133
648
48
4
0
198,503
0
L
Ares
4,466
406
14
1
0
212,875
0
W
Zeus
6,045
550
60
5
0
182,605
1
L
Nemesis
4,682
426
33
3
0
202,117
1
L
Bellona
6,241
567
51
5
0
229,798
4
W
Pele
6,106
555
74
7
0
237,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role