Player Matchup

Fenrir
Fenrir
M0LINEIT0R2803
Fenrir
Level 61
God Stats
10W - 5L
1,519 SR
Queue Stats
216W - 204L
1,495 Elo+
Party 2
Skadi
Skadi
MikeyDreadzzz
Skadi
Level 43
God Stats
66W - 33L
1,697 SR
Queue Stats
147W - 106L
1,594 Elo+
Party 1
Yemoja
Yemoja
SerenadeMyBalls
Yemoja
Level 49
God Stats
0W - 2L
1,365 SR
Queue Stats
303W - 208L
1,596 Elo+
Party 1
Odin
Odin
sergioelmono
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,373 Elo+
Party 2
He Bo
He Bo
zCheetosLover
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 153L
1,532 Elo+
Party 2
Team Averages
Level 52
1,516 SR
1,518 Elo+

VS

Team Averages
Level 62
1,514 SR
1,552 Elo+
Bellona
Bellona
Ahorni
Bellona
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,413 Elo+
Party 3
Awilix
Awilix
BossStoller69
Awilix
Level 25
God Stats
4W - 1L
1,572 SR
Queue Stats
14W - 3L
1,590 Elo+
Party 3
Sylvanus
Sylvanus
Jacklar
Sylvanus
Level 81
God Stats
3W - 3L
1,622 SR
Queue Stats
186W - 152L
1,580 Elo+
Party 4
Neith
Neith
Robboooo
Neith
Level 15
God Stats
5W - 9L
1,487 SR
Queue Stats
110W - 91L
1,588 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ross121213
Morgan Le Fay
Level 144
God Stats
7W - 11L
1,390 SR
Queue Stats
404W - 356L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,657
566
2,195
5,846
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 0
5,034
503
1,924
5,146
1,195
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 1
5,206
521
1,082
6,013
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 1
5,071
507
2,018
4,638
1,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
5,087
509
1,460
6,430
2,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahorni
Bellona
11
2 / 1 / 0
5,994
599
2,521
7,106
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 3 / 2
6,406
641
4,703
5,591
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jacklar
Sylvanus
9
1 / 0 / 2
5,319
532
1,607
3,277
1,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Robboooo
Neith
10
0 / 0 / 1
5,662
566
2,148
3,512
942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Ross121213
Morgan Le Fay
11
2 / 0 / 5
6,464
646
5,624
3,164
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
10
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ahorni
Bellona
2
1
0
2
W
5
3
2
2
W
Sylvanus
Jacklar
Sylvanus
1
0
2
2
L
2
1
0
2
L
0
2
0
0
W
Neith
Robboooo
Neith
0
0
1
0.5
W
Morgan Le Fay
Ross121213
Morgan Le Fay
2
0
5
4.5
L
0
1
1
0.5
L
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,679
Damage
16,603
28,073
Taken
22,650
10,185
Mitigated
10,551
6,911
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ahorni
Bellona
2,521
346
0
1,480
7,106
5,233
0
0
6,895
0
28,687
W
4,703
1,463
0
1,840
5,591
1,769
28
408
5,183
0
26,661
W
Sylvanus
Jacklar
Sylvanus
1,607
694
442
1,076
3,277
1,155
519
849
2,428
13,951
0
L
2,195
530
0
1,001
5,846
2,104
0
1,097
4,703
0
28,305
L
1,924
1,166
0
1,510
5,146
1,195
0
1,481
3,661
0
30,151
W
Neith
Robboooo
Neith
2,148
472
0
1,730
3,512
942
348
575
2,937
0
36,206
W
Morgan Le Fay
Ross121213
Morgan Le Fay
5,624
734
0
1,656
3,164
1,452
304
710
2,454
40,387
0
L
1,082
405
631
1,339
6,013
2,731
0
2,109
3,794
15,460
0
L
2,018
48
0
1,090
4,638
1,968
0
0
4,439
0
17,810
L
1,460
65
0
1,340
6,430
2,187
0
2,757
3,673
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
29,845
242
Minions Killed
306
0
Camps Cleared
0
935,372
Distance Traveled
991,621
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,994
599
68
7
0
182,588
0
W
Awilix
6,406
641
48
5
0
214,318
0
W
Sylvanus
5,319
532
43
4
0
181,909
4
L
Fenrir
5,657
566
60
6
0
204,254
1
L
Skadi
5,034
503
74
7
0
175,930
3
W
Neith
5,662
566
75
8
0
204,528
1
W
Morgan Le Fay
6,464
646
72
7
0
208,278
5
L
Yemoja
5,206
521
27
3
0
182,012
1
L
Odin
5,071
507
46
5
0
177,421
1
L
He Bo
5,087
509
35
4
0
195,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role