Player Matchup

Cerberus
Cerberus
Avio Ryze
Cerberus
Level 28
God Stats
16W - 6L
1,737 SR
Queue Stats
83W - 44L
1,598 Elo+
Party 2
Charybdis
Charybdis
Naixs
Charybdis
Level 41
God Stats
23W - 12L
1,520 SR
Queue Stats
129W - 67L
1,672 Elo+
Party 2
Zeus
Zeus
RaZe x AmaZe
Zeus
Level 48
God Stats
47W - 21L
1,732 SR
Queue Stats
176W - 104L
1,616 Elo+
Party 2
Team Averages
Level 39
1,663 SR
1,629 Elo+

VS

Team Averages
Level 29
1,681 SR
1,422 Elo+
Olorun
Olorun
Ready4Paul
Olorun
Level 29
God Stats
4W - 5L
1,683 SR
Queue Stats
18W - 25L
1,397 Elo+
Party 1
Chaac
Chaac
XxToxicxX7100
Chaac
Level 3
God Stats
0W - 1L
1,859 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hades
Hades
oliSilvaro11
Hades
Level 55
God Stats
1W - 2L
1,501 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avio Ryze
Cerberus
11
1 / 2 / 14
8,060
806
6,302
8,744
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Naixs
Charybdis
11
1 / 0 / 13
7,510
751
6,162
4,748
1,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
13 / 1 / 2
9,202
920
11,016
3,273
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ready4Paul
Olorun
10
1 / 6 / 1
6,486
649
3,148
8,890
2,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 2
6,067
607
2,659
9,309
3,190
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 5 / 1
7,136
714
6,033
9,443
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
15
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avio Ryze
Cerberus
1
2
14
4
W
Charybdis
Naixs
Charybdis
1
0
13
7.5
W
13
1
2
14
L
Olorun
Ready4Paul
Olorun
1
6
1
0.25
L
0
4
2
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
11,840
16,765
Taken
27,642
10,620
Mitigated
9,480
4,281
Healing
4,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avio Ryze
Cerberus
6,302
136
0
2,705
8,744
7,904
277
3,461
5,283
15,258
0
W
Charybdis
Naixs
Charybdis
6,162
2,888
0
1,180
4,748
1,578
1,651
3,381
1,367
0
23,252
W
11,016
510
0
396
3,273
1,138
707
2,548
725
26,384
0
L
Olorun
Ready4Paul
Olorun
3,148
1,227
529
1,408
8,890
2,484
0
6,730
1,848
20,054
0
L
2,659
149
0
375
9,309
3,190
0
4,949
4,178
0
9,646
L
6,033
621
124
2,213
9,443
3,806
0
5,334
3,889
17,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
19,689
120
Minions Killed
87
4
Camps Cleared
4
557,633
Distance Traveled
466,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,060
806
21
2
0
187,920
3
W
Charybdis
7,510
751
38
4
3
194,847
2
W
Zeus
9,202
920
61
6
1
174,866
0
L
Olorun
6,486
649
40
4
3
159,575
3
L
Chaac
6,067
607
14
1
0
153,261
0
L
Hades
7,136
714
33
3
1
153,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role