Player Matchup

Ra
Ra
DJPierd
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
987 Elo+
Party 2
Set
Set
MrsDupa
Set
Level 29
God Stats
0W - 3L
1,444 SR
Queue Stats
2W - 14L
980 Elo+
Party 2
Achilles
Achilles
cengoli
Achilles
Level 29
God Stats
42W - 52L
1,528 SR
Queue Stats
42W - 52L
1,395 Elo+
Solo
Team Averages
Level 31
1,491 SR
1,121 Elo+

VS

Team Averages
Level 46
1,404 SR
1,405 Elo+
Merlin
Merlin
Fidelfreimon
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
HuMa7mas12
Gilgamesh
Level 25
God Stats
3W - 2L
1,212 SR
Queue Stats
24W - 43L
1,261 Elo+
Party 1
Artemis
Artemis
MrPokemon22
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 60L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
9,744
609
10,551
13,692
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
13
3 / 8 / 7
10,123
633
9,423
19,832
6,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
cengoli
Achilles
14
6 / 6 / 4
11,343
709
14,143
21,619
21,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 2 / 8
12,188
762
19,412
13,289
6,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
HuMa7mas12
Gilgamesh
16
9 / 3 / 11
12,591
787
14,342
17,241
17,537
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
MrPokemon22
Artemis
13
5 / 6 / 10
10,905
682
12,417
13,162
4,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
10
Kills
22
22
Deaths
11
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Merlin
8
2
8
6
W
Gilgamesh
HuMa7mas12
Gilgamesh
9
3
11
4.83
W
Artemis
MrPokemon22
Artemis
5
6
10
1.67
L
Set
3
8
7
0.81
L
Achilles
cengoli
Achilles
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
46,171
55,143
Taken
43,692
32,151
Mitigated
28,086
6,481
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,551
392
1,592
1,928
13,692
4,044
0
6,701
6,991
37,731
0
W
Merlin
19,412
1,931
130
2,743
13,289
6,009
1,657
3,135
9,670
52,733
0
W
Gilgamesh
HuMa7mas12
Gilgamesh
14,342
4,005
246
4,390
17,241
17,537
244
4,669
12,033
0
33,870
W
Artemis
MrPokemon22
Artemis
12,417
5,444
412
1,377
13,162
4,540
903
2,970
9,711
0
25,942
L
Set
9,423
3,201
0
895
19,832
6,939
0
5,344
14,488
0
24,594
L
Achilles
cengoli
Achilles
14,143
3,358
0
2,066
21,619
21,168
0
7,722
13,897
0
32,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
35,684
133
Minions Killed
143
5
Camps Cleared
5
809,848
Distance Traveled
807,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,744
609
61
4
1
260,651
1
W
Merlin
12,188
762
74
5
3
282,619
2
W
Gilgamesh
12,591
787
46
3
1
298,855
3
W
Artemis
10,905
682
23
1
1
225,714
1
L
Set
10,123
633
40
3
2
249,457
1
L
Achilles
11,343
709
32
2
2
299,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role