Player Matchup

Khepri
Khepri
DrTwelvePack
Khepri
Level 21
God Stats
0W - 3L
1,449 SR
Queue Stats
28W - 27L
1,530 Elo+
Solo
Neith
Neith
Icehot1996
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Ns Wreks
Sol
Level 21
God Stats
8W - 6L
1,758 SR
Queue Stats
47W - 54L
1,867 Elo+
Solo
Nemesis
Nemesis
SopaDuMacaco17
Nemesis
Level 18
God Stats
2W - 3L
1,312 SR
Queue Stats
48W - 44L
1,601 Elo+
Solo
Zhong Kui
Zhong Kui
lonferYT
Zhong Kui
Level 15
God Stats
2W - 3L
1,847 SR
Queue Stats
39W - 49L
1,481 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,596 Elo+

VS

Team Averages
Level 17
1,486 SR
1,554 Elo+
Hachiman
Hachiman
Bhris4Smite
Hachiman
Level 28
God Stats
5W - 5L
1,243 SR
Queue Stats
252W - 177L
1,622 Elo+
Solo
Cerberus
Cerberus
Moon_Tigerlily
Cerberus
Level 18
God Stats
3W - 1L
1,559 SR
Queue Stats
24W - 21L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheRealestEddboy
Morgan Le Fay
Level 13
God Stats
15W - 8L
1,586 SR
Queue Stats
28W - 20L
1,418 Elo+
Solo
Bellona
Bellona
XiKingCottonXi
Bellona
Level 6
God Stats
4W - 4L
1,529 SR
Queue Stats
139W - 108L
1,519 Elo+
Solo
Hun Batz
Hun Batz
erste-Auktion
Hun Batz
Level 18
God Stats
4W - 3L
1,513 SR
Queue Stats
51W - 53L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 1 / 1
7,079
442
3,258
9,124
7,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
12
1 / 3 / 0
7,347
459
7,295
6,130
1,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
7,358
460
3,161
11,017
4,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 0
7,064
442
2,152
8,408
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
lonferYT
Zhong Kui
11
0 / 5 / 0
6,995
437
6,651
9,436
6,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bhris4Smite
Hachiman
15
5 / 0 / 2
9,031
564
7,425
10,605
3,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
13
0 / 1 / 2
8,288
518
3,752
7,803
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
TheRealestEddboy
Morgan Le Fay
15
2 / 0 / 4
9,164
573
6,721
8,239
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 0 / 1
10,245
640
6,702
10,531
9,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
erste-Auktion
Hun Batz
14
3 / 1 / 3
8,858
554
3,883
8,099
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bhris4Smite
Hachiman
5
0
2
6
L
Khepri
0
1
1
0.5
L
Neith
1
3
0
0.33
W
Cerberus
0
1
2
1
L
0
5
0
0
L
1
1
0
1
W
Morgan Le Fay
TheRealestEddboy
Morgan Le Fay
2
0
4
4
W
5
0
1
5.5
W
Hun Batz
erste-Auktion
Hun Batz
3
1
3
4.5
L
Zhong Kui
lonferYT
Zhong Kui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,517
Damage
28,483
44,115
Taken
45,277
24,909
Mitigated
25,203
10,906
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bhris4Smite
Hachiman
7,425
3,821
0
6,347
10,605
3,541
892
1,747
8,858
0
68,540
L
Khepri
3,258
253
0
2,898
9,124
7,212
0
2,069
7,055
26,008
0
L
Neith
7,295
2,987
0
850
6,130
1,838
0
1,556
4,574
0
55,531
W
Cerberus
3,752
289
0
2,011
7,803
6,477
59
1,757
6,046
27,110
0
L
3,161
601
0
2,454
11,017
4,298
579
5,549
5,468
44,313
0
L
2,152
769
0
2,094
8,408
4,925
0
556
7,852
0
53,773
W
Morgan Le Fay
TheRealestEddboy
Morgan Le Fay
6,721
267
0
2,674
8,239
3,150
1,882
3,891
4,348
49,488
0
W
6,702
2,221
0
4,065
10,531
9,322
1,538
5,353
5,178
0
52,412
W
Hun Batz
erste-Auktion
Hun Batz
3,883
1,107
0
755
8,099
2,713
467
602
7,497
0
63,548
L
Zhong Kui
lonferYT
Zhong Kui
6,651
1,108
0
2,610
9,436
6,636
0
743
8,693
38,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
45,586
409
Minions Killed
498
0
Camps Cleared
0
1,361,434
Distance Traveled
1,562,098
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,031
564
117
7
0
293,208
5
L
Khepri
7,079
442
42
3
0
286,537
4
L
Neith
7,347
459
115
7
0
280,130
1
W
Cerberus
8,288
518
66
4
0
301,716
7
L
Sol
7,358
460
90
6
0
257,680
4
L
Nemesis
7,064
442
84
5
0
290,777
0
W
Morgan Le Fay
9,164
573
97
6
0
292,669
4
W
Bellona
10,245
640
112
7
0
328,356
1
W
Hun Batz
8,858
554
106
7
0
346,149
0
L
Zhong Kui
6,995
437
78
5
0
246,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role