Player Matchup

Ne Zha
Ne Zha
GG_CiBiT
Ne Zha
Level 125
God Stats
11W - 4L
1,726 SR
Queue Stats
611W - 546L
1,523 Elo+
Party 1
Chaac
Chaac
I_Setsna_I
Chaac
Level 137
God Stats
3W - 2L
1,902 SR
Queue Stats
399W - 338L
1,578 Elo+
Party 1
Arachne
Arachne
Lady-In-RedxX
Arachne
Level 104
God Stats
43W - 37L
1,461 SR
Queue Stats
629W - 551L
1,534 Elo+
Party 1
Hel
Hel
Po-sei-down-
Hel
Level 27
God Stats
1W - 2L
1,633 SR
Queue Stats
88W - 63L
1,580 Elo+
Party 1
Artemis
Artemis
feuerhand1997
Artemis
Level 144
God Stats
9W - 9L
1,623 SR
Queue Stats
741W - 627L
1,596 Elo+
Party 1
Team Averages
Level 107
1,669 SR
1,562 Elo+

VS

Team Averages
Level 76
1,595 SR
1,663 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AyyyMarco-
Serqet
Level 128
God Stats
6W - 2L
1,877 SR
Queue Stats
860W - 266L
1,935 Elo+
Party 2
Charybdis
Charybdis
Francesco040704
Charybdis
Level 39
God Stats
5W - 5L
1,391 SR
Queue Stats
394W - 409L
1,414 Elo+
Solo
Artemis
Artemis
PIeaseDontBM
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 14L
1,851 Elo+
Party 2
Sobek
Sobek
T0xicTango
Sobek
Level 45
God Stats
8W - 7L
1,707 SR
Queue Stats
198W - 144L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GG_CiBiT
Ne Zha
10
0 / 3 / 2
6,005
500
3,324
7,542
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
4 / 3 / 3
6,895
575
9,045
9,297
4,050
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
10
4 / 2 / 1
6,826
569
3,425
6,481
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 4 / 5
5,616
468
4,151
7,742
5,723
Artemis
10
2 / 3 / 0
5,991
499
7,090
8,507
1,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 1 / 4
6,776
565
5,242
7,971
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
AyyyMarco-
Serqet
11
4 / 5 / 3
6,950
579
6,472
9,415
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Francesco040704
Charybdis
10
2 / 4 / 2
6,268
522
4,200
7,450
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
PIeaseDontBM
Artemis
13
6 / 1 / 0
7,587
632
8,407
7,204
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
8
0 / 2 / 1
5,219
435
942
9,918
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
14
15
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
4
4
W
Serqet
AyyyMarco-
Serqet
4
5
3
1.1
W
Charybdis
Francesco040704
Charybdis
2
4
2
0.75
L
Ne Zha
GG_CiBiT
Ne Zha
0
3
2
0.33
L
Chaac
4
3
3
1.83
L
Arachne
4
2
1
2.25
W
Artemis
PIeaseDontBM
Artemis
6
1
0
6
L
1
4
5
0.88
W
Sobek
0
2
1
0.25
L
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
25,263
39,569
Taken
41,958
18,164
Mitigated
20,495
16,056
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,242
1,096
212
4,431
7,971
6,732
0
302
7,669
0
32,095
W
Serqet
AyyyMarco-
Serqet
6,472
1,328
0
290
9,415
3,633
0
1,175
8,240
148
36,935
W
Charybdis
Francesco040704
Charybdis
4,200
1,762
0
2,340
7,450
1,801
0
246
7,204
0
26,902
L
Ne Zha
GG_CiBiT
Ne Zha
3,324
1,162
0
3,305
7,542
4,203
0
51
7,311
0
33,321
L
Chaac
9,045
1,574
0
2,860
9,297
4,050
0
180
8,761
0
43,528
L
Arachne
3,425
2,141
0
2,571
6,481
2,311
0
256
6,045
0
25,475
W
Artemis
PIeaseDontBM
Artemis
8,407
4,031
0
3,145
7,204
2,190
0
638
6,566
0
55,461
L
4,151
591
2,015
3,625
7,742
5,723
89
568
6,859
17,253
0
W
Sobek
942
169
0
1,936
9,918
6,139
0
1,790
8,128
9,951
0
L
Artemis
7,090
3,566
0
1,680
8,507
1,877
0
101
8,244
0
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
32,800
298
Minions Killed
312
0
Camps Cleared
0
1,179,517
Distance Traveled
1,111,754
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,776
565
70
6
0
232,289
0
W
Serqet
6,950
579
69
6
0
239,054
0
W
Charybdis
6,268
522
47
4
0
201,081
3
L
Ne Zha
6,005
500
68
6
0
232,741
3
L
Chaac
6,895
575
78
7
0
247,008
6
L
Arachne
6,826
569
48
4
0
268,905
0
W
Artemis
7,587
632
108
9
0
209,665
2
L
Hel
5,616
468
30
3
0
223,166
3
W
Sobek
5,219
435
18
2
0
229,665
0
L
Artemis
5,991
499
74
6
0
207,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role