Player Matchup

Nu Wa
Nu Wa
Silver IV
 
Nu Wa
Silver IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
Bilsy 94
Hercules
Silver II
Level 122
God Stats
37W - 54L
1,456 SR
Queue Stats
701W - 711L
913 MMR
Solo
Danzaburou
Danzaburou
Silver III
KKLLP
Danzaburou
Silver III
Level 74
God Stats
1W - 1L
1,853 SR
Queue Stats
43W - 44L
897 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Luel3160
Sun Wukong
Silver IV
Level 82
God Stats
25W - 27L
1,433 SR
Queue Stats
109W - 123L
611 MMR
Solo
Ganesha
Ganesha
Bronze I
safe-canoe0
Ganesha
Bronze I
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
239W - 274L
321 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,548 SR
848 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,366 SR
724 MMR
Arachne
Arachne
Silver III
Dr Boursemolles
Arachne
Silver III
Level 121
God Stats
28W - 10L
1,788 SR
Queue Stats
240W - 253L
947 MMR
Solo
Kukulkan
Kukulkan
Silver III
MitziDark
Kukulkan
Silver III
Level 141
God Stats
3W - 5L
1,071 SR
Queue Stats
268W - 274L
852 MMR
Solo
Neith
Neith
Silver IV
Smite_release
Neith
Silver IV
Level 91
God Stats
9W - 12L
1,417 SR
Queue Stats
636W - 693L
635 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
danielillo
Cu Chulainn
Silver V
Level 78
God Stats
3W - 2L
1,369 SR
Queue Stats
86W - 103L
582 MMR
Solo
Izanami
Izanami
Silver IV
joaomorais14
Izanami
Silver IV
Level 153
God Stats
12W - 19L
1,185 SR
Queue Stats
124W - 146L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 2 / 1
6,233
567
3,359
4,040
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Bilsy 94
Hercules
11
5 / 0 / 4
6,634
603
3,992
4,939
3,694
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
KKLLP
Danzaburou
12
3 / 0 / 1
7,027
639
3,067
4,060
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Luel3160
Sun Wukong
10
3 / 1 / 3
6,373
579
5,137
5,607
2,471
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ganesha
safe-canoe0
Ganesha
9
0 / 0 / 7
5,865
533
3,192
4,130
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaGilgamesh

VS

Bans
ArtemisTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,593
508
3,404
7,726
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
MitziDark
Kukulkan
9
0 / 2 / 3
5,520
502
2,696
3,621
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 0
4,536
412
651
4,959
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
danielillo
Cu Chulainn
8
1 / 3 / 0
4,888
444
2,359
6,363
2,775
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
joaomorais14
Izanami
9
0 / 2 / 1
5,298
482
992
4,836
1,062
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
3
3
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Hercules
Bilsy 94
Hercules
5
0
4
7
L
2
2
1
1.25
W
Danzaburou
KKLLP
Danzaburou
3
0
1
3.5
W
Sun Wukong
Luel3160
Sun Wukong
3
1
3
4.5
L
Kukulkan
MitziDark
Kukulkan
0
2
3
0.75
L
0
4
0
0
L
Cu Chulainn
danielillo
Cu Chulainn
1
3
0
0.33
L
Izanami
joaomorais14
Izanami
0
2
1
0.25
W
Ganesha
safe-canoe0
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
10,102
22,776
Taken
27,505
12,246
Mitigated
8,683
6,807
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,359
866
0
1,505
4,040
1,189
1,105
1,629
2,371
35,624
0
W
Hercules
Bilsy 94
Hercules
3,992
313
0
1,132
4,939
3,694
137
272
4,667
0
27,519
L
3,404
2,155
0
2,858
7,726
2,816
0
2,086
5,640
0
28,298
W
Danzaburou
KKLLP
Danzaburou
3,067
1,305
0
1,764
4,060
1,662
938
63
3,997
0
44,792
W
Sun Wukong
Luel3160
Sun Wukong
5,137
862
0
1,590
5,607
2,471
1,240
515
4,947
0
28,067
L
Kukulkan
MitziDark
Kukulkan
2,696
177
0
778
3,621
985
0
2,088
1,533
31,551
0
L
651
42
0
404
4,959
1,045
161
829
4,130
0
18,568
L
Cu Chulainn
danielillo
Cu Chulainn
2,359
571
0
1,212
6,363
2,775
0
1,217
5,146
0
14,694
L
Izanami
joaomorais14
Izanami
992
372
0
1,936
4,836
1,062
0
331
4,505
0
27,123
W
Ganesha
safe-canoe0
Ganesha
3,192
146
0
816
4,130
3,230
94
280
3,810
26,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
25,835
320
Minions Killed
263
0
Camps Cleared
0
1,001,619
Distance Traveled
905,877
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,233
567
80
7
0
174,620
1
W
Hercules
6,634
603
80
7
0
229,281
2
L
Arachne
5,593
508
56
5
0
203,125
2
W
Danzaburou
7,027
639
95
9
0
192,084
4
W
Sun Wukong
6,373
579
53
5
0
225,931
2
L
Kukulkan
5,520
502
71
6
0
172,627
0
L
Neith
4,536
412
35
3
0
179,195
0
L
Cu Chulainn
4,888
444
32
3
0
197,882
0
L
Izanami
5,298
482
69
6
0
153,048
1
W
Ganesha
5,865
533
12
1
0
179,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role