Player Matchup

Bakasura
Bakasura
GruntAkaMarins
Bakasura
Level 6
God Stats
2W - 3L
1,468 SR
Queue Stats
14W - 15L
1,083 Elo+
Solo
Ares
Ares
Horynald
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,217 Elo+
Solo
Loki
Loki
OrangeEater
Loki
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 18L
1,141 Elo+
Party 2
Ra
Ra
crusher576
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,193 Elo+
Party 2
Anubis
Anubis
lonelyDavee
Anubis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 8L
1,083 Elo+
Party 2
Team Averages
Level 8
1,494 SR
1,144 Elo+

VS

Team Averages
Level 15
1,492 SR
1,397 Elo+
Guan Yu
Guan Yu
Bartlomiej321
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
Intoper
Hel
Level 27
God Stats
1W - 2L
1,548 SR
Queue Stats
45W - 59L
1,409 Elo+
Party 3
Fenrir
Fenrir
Pedał2137
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
firemage246
Heimdallr
Level 34
God Stats
4W - 6L
1,414 SR
Queue Stats
64W - 76L
1,388 Elo+
Party 3
Yemoja
Yemoja
ukrainff
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 5 / 2
9,041
565
8,783
11,929
3,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
13
1 / 3 / 3
8,067
504
3,719
8,749
5,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
7 / 4 / 0
9,297
581
7,516
10,098
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 7
9,141
571
9,722
8,449
2,821
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
14
6 / 5 / 4
9,057
566
8,264
8,021
4,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 9 / 5
8,086
505
4,972
14,343
7,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
12
1 / 3 / 2
7,236
452
1,304
6,988
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Pedał2137
Fenrir
14
11 / 5 / 3
9,324
583
13,071
15,786
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heimdallr
firemage246
Heimdallr
10
1 / 3 / 2
6,566
410
5,506
8,289
2,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
ukrainff
Yemoja
9
0 / 6 / 1
6,208
388
1,519
9,076
4,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
26
Kills
16
19
Deaths
26
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
3
9
5
0.61
W
Bakasura
7
5
2
1.6
W
Ares
1
3
3
0.83
L
Hel
1
3
2
0.67
W
7
4
0
1.75
L
Fenrir
Pedał2137
Fenrir
11
5
3
2.5
W
5
2
7
4.25
L
Heimdallr
firemage246
Heimdallr
1
3
2
0.67
W
Anubis
6
5
4
1.6
L
Yemoja
ukrainff
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,004
Damage
26,372
47,246
Taken
54,482
20,251
Mitigated
23,952
12,787
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
4,972
756
241
3,065
14,343
7,694
137
8,190
5,823
0
24,012
W
Bakasura
8,783
7,021
0
5,306
11,929
3,680
1,438
425
11,504
0
33,924
W
Ares
3,719
164
0
860
8,749
5,249
359
403
8,346
23,718
0
L
Hel
1,304
410
2,688
2,681
6,988
2,933
0
3,972
3,016
15,870
0
W
7,516
2,950
0
2,924
10,098
4,019
0
492
9,606
0
65,465
L
Fenrir
Pedał2137
Fenrir
13,071
6,965
0
3,846
15,786
5,669
0
3,176
11,990
0
64,569
W
9,722
2,358
279
959
8,449
2,821
681
1,068
7,381
45,916
0
L
Heimdallr
firemage246
Heimdallr
5,506
1,373
0
895
8,289
2,751
0
2,793
5,395
0
33,411
W
Anubis
8,264
533
0
2,459
8,021
4,482
1,308
435
7,586
41,011
0
L
Yemoja
ukrainff
Yemoja
1,519
195
0
110
9,076
4,905
0
3,864
4,857
10,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
37,420
367
Minions Killed
238
0
Camps Cleared
0
1,596,107
Distance Traveled
1,407,624
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,086
505
45
3
0
283,900
3
W
Bakasura
9,041
565
76
5
0
321,991
4
W
Ares
8,067
504
36
2
0
307,766
0
L
Hel
7,236
452
31
2
0
303,607
2
W
Loki
9,297
581
109
7
0
371,409
4
L
Fenrir
9,324
583
76
5
0
301,563
0
W
Ra
9,141
571
81
5
0
320,286
1
L
Heimdallr
6,566
410
69
4
0
301,164
3
W
Anubis
9,057
566
65
4
0
274,655
0
L
Yemoja
6,208
388
17
1
0
217,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role