Player Matchup

Danzaburou
Danzaburou
Asir0din
Danzaburou
Level 25
God Stats
27W - 27L
1,428 SR
Queue Stats
42W - 52L
1,274 Elo+
Party 1
Ra
Ra
FletcherIIIoof
Ra
Level 15
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 2L
1,198 Elo+
Solo
Neith
Neith
myC0nscience
Neith
Level 6
God Stats
30W - 34L
1,358 SR
Queue Stats
36W - 52L
1,229 Elo+
Party 1
Horus
Horus
temp-142962
Horus
Level 22
God Stats
1W - 2L
1,193 SR
Queue Stats
102W - 96L
1,349 Elo+
Solo
Chiron
Chiron
ytalovXx
Chiron
Level 19
God Stats
2W - 0L
1,700 SR
Queue Stats
81W - 56L
1,412 Elo+
Solo
Team Averages
Level 17
1,393 SR
1,292 Elo+

VS

Team Averages
Level 17
1,440 SR
1,334 Elo+
Morgan Le Fay
Morgan Le Fay
Elizabeth08
Morgan Le Fay
Level 17
God Stats
3W - 6L
1,309 SR
Queue Stats
25W - 39L
1,294 Elo+
Solo
Cthulhu
Cthulhu
SPYGUY14408
Cthulhu
Level 24
God Stats
2W - 3L
1,393 SR
Queue Stats
7W - 5L
1,483 Elo+
Solo
King Arthur
King Arthur
Sk011er_oG
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,283 Elo+
Solo
Ra
Ra
Yoni1235
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,224 Elo+
Solo
Nox
Nox
xMCAx PRIME
Nox
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 134L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asir0din
Danzaburou
20
10 / 5 / 20
15,323
1,179
29,730
19,656
8,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 5 / 16
12,725
979
16,789
15,278
6,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 15
12,106
931
3,882
11,928
5,175
20
6 / 2 / 18
13,549
1,042
11,344
30,084
22,842
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
ytalovXx
Chiron
20
14 / 7 / 12
15,525
1,194
30,271
25,335
9,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Elizabeth08
Morgan Le Fay
19
4 / 6 / 9
13,066
1,005
15,451
18,492
6,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SPYGUY14408
Cthulhu
20
9 / 5 / 12
15,360
1,182
34,567
28,046
14,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Sk011er_oG
King Arthur
19
4 / 16 / 11
13,164
1,013
18,089
31,607
35,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 3 / 1
9,950
765
1,096
3,043
762
20
7 / 6 / 14
14,778
1,137
26,989
24,438
9,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
36
Kills
24
24
Deaths
36
81
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asir0din
Danzaburou
10
5
20
4
L
Morgan Le Fay
Elizabeth08
Morgan Le Fay
4
6
9
1.42
W
4
5
16
2.4
L
Cthulhu
SPYGUY14408
Cthulhu
9
5
12
3
L
King Arthur
Sk011er_oG
King Arthur
4
16
11
0.59
L
0
3
1
0.17
W
2
5
15
1.9
W
6
2
18
7.5
L
7
6
14
2.33
W
Chiron
ytalovXx
Chiron
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,016
Damage
96,192
102,281
Taken
105,626
52,677
Mitigated
67,480
35,775
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asir0din
Danzaburou
29,730
15,667
0
3,338
19,656
8,271
0
15,446
4,210
0
50,086
L
Morgan Le Fay
Elizabeth08
Morgan Le Fay
15,451
1,290
0
2,162
18,492
6,858
0
3,335
15,157
41,908
0
W
16,789
1,716
3,204
4,108
15,278
6,744
0
10,265
5,013
40,694
0
L
Cthulhu
SPYGUY14408
Cthulhu
34,567
2,747
0
3,800
28,046
14,413
0
4,564
23,482
65,756
0
L
King Arthur
Sk011er_oG
King Arthur
18,089
2,792
0
1,575
31,607
35,614
0
7,545
24,062
0
33,803
L
1,096
389
103
26
3,043
762
0
0
3,043
3,835
0
W
3,882
2,539
0
512
11,928
5,175
0
7,978
3,950
0
19,494
W
11,344
4,651
2,348
12,276
30,084
22,842
0
23,820
6,264
6,116
14,740
L
26,989
3,756
0
1,305
24,438
9,833
0
4,632
19,806
43,168
0
W
Chiron
ytalovXx
Chiron
30,271
21,191
859
9,130
25,335
9,645
0
20,591
4,741
0
51,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,228
Gold Earned
66,318
209
Minions Killed
202
1
Camps Cleared
2
1,031,562
Distance Traveled
1,026,120
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,323
1,179
65
5
0
203,331
0
L
Morgan Le Fay
13,066
1,005
65
5
2
219,981
0
W
Ra
12,725
979
56
4
0
192,578
1
L
Cthulhu
15,360
1,182
67
5
0
282,915
0
L
King Arthur
13,164
1,013
24
2
0
219,845
2
L
Ra
9,950
765
2
0
0
69,318
0
W
Neith
12,106
931
29
2
0
200,862
0
W
Horus
13,549
1,042
21
2
0
229,741
0
L
Nox
14,778
1,137
44
3
0
234,061
1
W
Chiron
15,525
1,194
38
3
1
205,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role