Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
BigFlibbs
Kuzenbo
Platinum V
Level 125
God Stats
10W - 12L
1,286 SR
Queue Stats
469W - 467L
1,715 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
Cabraloca12
Ao Kuang
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 115L
1,504 MMR
Party 3
Scylla
Scylla
Gold I
DauraSP
Scylla
Gold I
Level 158
God Stats
2W - 2L
1,681 SR
Queue Stats
98W - 80L
1,726 MMR
Party 1
Apollo
Apollo
Platinum III
Rikyloca12
Apollo
Platinum III
Level 119
God Stats
5W - 1L
1,578 SR
Queue Stats
93W - 91L
1,869 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,509 SR
1,663 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,618 SR
1,650 MMR
Heimdallr
Heimdallr
Platinum I
 
Heimdallr
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
DätBöi
Guan Yu
Gold V
Level 129
God Stats
2W - 2L
1,713 SR
Queue Stats
35W - 31L
1,398 MMR
Party 2
Ymir
Ymir
Gold I
MadButcheri
Ymir
Gold I
Level 127
God Stats
15W - 14L
1,597 SR
Queue Stats
117W - 115L
1,727 MMR
Solo
Thoth
Thoth
Platinum IV
Sylveonnnn
Thoth
Platinum IV
Level 144
God Stats
9W - 16L
1,558 SR
Queue Stats
210W - 208L
1,766 MMR
Solo
Fenrir
Fenrir
Gold I
Wickedbeas
Fenrir
Gold I
Level 152
God Stats
12W - 10L
1,722 SR
Queue Stats
42W - 38L
1,862 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
8 / 1 / 6
12,524
659
22,659
24,235
23,252
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
BigFlibbs
Kuzenbo
14
2 / 1 / 12
10,494
552
7,980
17,487
24,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Cabraloca12
Ao Kuang
18
2 / 4 / 10
11,047
581
9,043
16,818
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
DauraSP
Scylla
18
9 / 5 / 4
11,850
624
11,764
11,054
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Rikyloca12
Apollo
17
3 / 1 / 10
11,150
587
10,904
11,723
4,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetGilgameshAthenaMorgan Le FaySol

VS

Bans
PersephoneCu ChulainnKing ArthurAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 5 / 1
10,034
528
6,203
12,845
5,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
DätBöi
Guan Yu
14
1 / 4 / 0
9,002
474
7,045
20,245
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 5 / 7
8,275
436
6,284
18,188
19,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
15
3 / 6 / 3
9,840
518
11,619
11,382
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Wickedbeas
Fenrir
16
5 / 4 / 5
11,001
579
13,125
20,318
12,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
24
Kills
12
12
Deaths
24
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
1
6
11
L
Heimdallr
 
Heimdallr
3
5
1
0.7
W
Kuzenbo
BigFlibbs
Kuzenbo
2
1
12
8
W
Ao Kuang
Cabraloca12
Ao Kuang
2
4
10
1.75
W
Scylla
DauraSP
Scylla
9
5
4
2.2
L
Guan Yu
DätBöi
Guan Yu
1
4
0
0.25
L
0
5
7
0.7
W
Apollo
Rikyloca12
Apollo
3
1
10
8
L
Thoth
3
6
3
0.75
L
Fenrir
Wickedbeas
Fenrir
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,350
Damage
44,276
81,317
Taken
82,978
62,079
Mitigated
55,678
34,467
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
22,659
3,682
0
13,829
24,235
23,252
66
5,939
15,932
0
92,359
L
Heimdallr
 
Heimdallr
6,203
3,901
0
3,079
12,845
5,427
2,285
4,779
8,066
0
82,648
W
Kuzenbo
BigFlibbs
Kuzenbo
7,980
3,592
0
4,849
17,487
24,793
567
5,547
11,899
28,559
0
W
Ao Kuang
Cabraloca12
Ao Kuang
9,043
1,890
0
8,027
16,818
6,043
3,822
4,043
12,676
89,314
0
W
Scylla
DauraSP
Scylla
11,764
1,919
117
2,341
11,054
3,968
1,235
3,657
7,397
61,538
0
L
Guan Yu
DätBöi
Guan Yu
7,045
1,435
85
8,297
20,245
13,053
0
5,261
14,984
0
44,096
L
6,284
1,459
0
1,851
18,188
19,492
0
7,934
10,254
23,867
0
W
Apollo
Rikyloca12
Apollo
10,904
6,329
0
5,304
11,723
4,023
6,001
2,792
8,931
0
83,289
L
Thoth
11,619
239
0
1,216
11,382
4,776
595
4,332
7,050
66,398
0
L
Fenrir
Wickedbeas
Fenrir
13,125
4,325
0
7,891
20,318
12,930
0
6,546
13,772
0
77,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,065
Gold Earned
48,152
580
Minions Killed
518
0
Camps Cleared
0
1,999,836
Distance Traveled
1,752,392
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,524
659
162
9
0
441,411
0
L
Heimdallr
10,034
528
169
9
0
301,690
5
W
Kuzenbo
10,494
552
29
2
0
423,557
10
W
Ao Kuang
11,047
581
132
7
0
393,825
2
W
Scylla
11,850
624
118
6
0
355,889
8
L
Guan Yu
9,002
474
87
5
0
352,175
0
L
Ymir
8,275
436
26
1
0
342,350
4
W
Apollo
11,150
587
139
7
0
385,154
5
L
Thoth
9,840
518
116
6
0
347,515
8
L
Fenrir
11,001
579
120
6
0
408,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role