Player Matchup

Neith
Neith
Dielhtie
Neith
Level 61
God Stats
7W - 9L
1,451 SR
Queue Stats
60W - 100L
1,323 Elo+
Party 2
Bakasura
Bakasura
EdictConflict
Bakasura
Level 104
God Stats
2W - 2L
1,417 SR
Queue Stats
190W - 190L
1,379 Elo+
Solo
Vulcan
Vulcan
Maximus19961124
Vulcan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
438W - 444L
1,484 Elo+
Solo
Ymir
Ymir
SEFKROS
Ymir
Level 125
God Stats
8W - 19L
1,167 SR
Queue Stats
164W - 169L
1,483 Elo+
Party 2
Bellona
Bellona
callumrowan
Bellona
Level 79
God Stats
4W - 10L
1,245 SR
Queue Stats
81W - 104L
1,412 Elo+
Solo
Team Averages
Level 95
1,356 SR
1,416 Elo+

VS

Team Averages
Level 89
1,544 SR
1,384 Elo+
Artio
Artio
PropheticMonk254
Artio
Level 63
God Stats
19W - 12L
1,384 SR
Queue Stats
287W - 335L
1,408 Elo+
Solo
Ra
Ra
Tailwind90
Ra
Level 86
God Stats
9W - 11L
1,529 SR
Queue Stats
63W - 72L
1,390 Elo+
Solo
Rama
Rama
lounya
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 232L
1,386 Elo+
Party 1
Loki
Loki
rafadv
Loki
Level 118
God Stats
3W - 3L
1,586 SR
Queue Stats
148W - 142L
1,348 Elo+
Solo
Nike
Nike
shinjilina2
Nike
Level 89
God Stats
2W - 1L
1,719 SR
Queue Stats
183W - 232L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dielhtie
Neith
14
8 / 3 / 8
8,978
561
10,766
9,470
3,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
EdictConflict
Bakasura
13
5 / 4 / 2
8,490
531
8,245
11,273
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 1 / 3
10,043
628
11,479
8,010
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
SEFKROS
Ymir
14
7 / 3 / 11
9,355
585
8,813
10,956
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
callumrowan
Bellona
15
3 / 2 / 2
9,500
594
8,897
11,235
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,015
501
6,299
16,099
16,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 1
7,196
450
3,781
7,772
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
lounya
Rama
10
2 / 7 / 5
7,038
440
6,170
9,683
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
rafadv
Loki
14
5 / 6 / 5
8,532
533
9,525
13,421
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 8 / 6
6,930
433
4,300
15,209
6,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
26
Kills
13
13
Deaths
26
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Dielhtie
Neith
8
3
8
4
W
Bakasura
EdictConflict
Bakasura
5
4
2
1.5
W
3
1
3
4.5
L
4
3
1
1.5
W
Ymir
SEFKROS
Ymir
7
3
11
4.17
L
1
2
1
0.75
W
Bellona
callumrowan
Bellona
3
2
2
2
L
Rama
lounya
Rama
2
7
5
0.64
L
Loki
rafadv
Loki
5
6
5
1.25
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,200
Damage
30,075
50,944
Taken
62,184
25,517
Mitigated
32,715
19,363
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dielhtie
Neith
10,766
4,432
0
4,503
9,470
3,097
348
55
9,415
0
45,530
W
Bakasura
EdictConflict
Bakasura
8,245
5,777
0
4,162
11,273
4,804
270
2,272
9,001
0
46,173
W
11,479
2,679
196
3,323
8,010
3,038
288
2,409
5,601
82,377
0
L
6,299
809
102
5,647
16,099
16,854
0
3,478
12,421
34,780
0
W
Ymir
SEFKROS
Ymir
8,813
1,626
109
3,255
10,956
5,898
0
663
10,293
40,134
0
L
3,781
229
311
2,069
7,772
2,630
0
4,877
2,303
40,482
0
W
Bellona
callumrowan
Bellona
8,897
2,707
0
3,815
11,235
8,680
1,311
4,755
6,459
0
61,014
L
Rama
lounya
Rama
6,170
4,989
0
939
9,683
2,623
780
2,852
6,831
0
25,370
L
Loki
rafadv
Loki
9,525
2,546
0
2,406
13,421
4,145
0
5,074
7,905
0
47,613
L
4,300
598
382
918
15,209
6,463
196
4,011
11,198
0
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,366
Gold Earned
37,711
502
Minions Killed
315
0
Camps Cleared
0
1,585,682
Distance Traveled
1,448,910
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,978
561
76
5
0
288,865
5
W
Bakasura
8,490
531
91
6
0
353,694
10
W
Vulcan
10,043
628
159
10
0
302,415
4
L
Artio
8,015
501
69
4
0
319,118
2
W
Ymir
9,355
585
45
3
0
297,756
4
L
Ra
7,196
450
94
6
0
278,126
4
W
Bellona
9,500
594
131
8
0
342,952
1
L
Rama
7,038
440
40
3
0
276,325
4
L
Loki
8,532
533
82
5
0
310,162
3
L
Nike
6,930
433
30
2
0
265,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role