Player Matchup

Loki
Loki
AgentDuke
Loki
Level 22
God Stats
3W - 3L
1,288 SR
Queue Stats
32W - 30L
1,360 Elo+
Party 1
Hachiman
Hachiman
Dexterkg
Hachiman
Level 23
God Stats
24W - 20L
1,401 SR
Queue Stats
41W - 39L
1,328 Elo+
Party 1
Olorun
Olorun
Dreamer87
Olorun
Level 5
God Stats
2W - 2L
1,231 SR
Queue Stats
18W - 20L
1,209 Elo+
Party 2
Zhong Kui
Zhong Kui
Rake666420
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,209 Elo+
Party 2
Ares
Ares
Yuumiyu
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,303 Elo+
Party 2
Team Averages
Level 12
1,384 SR
1,282 Elo+

VS

Team Averages
Level 15
1,439 SR
1,333 Elo+
Kukulkan
Kukulkan
ElRataKills
Kukulkan
Level 6
God Stats
2W - 1L
1,814 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Serqet
Serqet
MoxxyFoxxy
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 3
Ares
Ares
Trituroncio
Ares
Level 12
God Stats
2W - 1L
1,260 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
couseled
King Arthur
Level 10
God Stats
1W - 3L
1,122 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 3
Hachiman
Hachiman
inquisidor88
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,150 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 3 / 12
12,025
501
9,978
14,094
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Dexterkg
Hachiman
20
10 / 2 / 11
13,282
553
17,336
18,775
8,152
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Dreamer87
Olorun
19
12 / 1 / 13
12,652
527
23,470
12,862
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Rake666420
Zhong Kui
16
6 / 8 / 14
11,094
462
14,501
23,626
25,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Yuumiyu
Ares
16
4 / 6 / 14
10,841
452
6,081
22,638
20,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElRataKills
Kukulkan
19
13 / 7 / 2
13,437
560
26,495
14,605
7,240
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
MoxxyFoxxy
Serqet
14
1 / 7 / 9
10,020
418
6,557
23,826
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 10 / 8
10,248
427
5,705
20,363
21,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
couseled
King Arthur
16
3 / 10 / 5
10,886
454
8,631
20,512
16,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
inquisidor88
Hachiman
17
2 / 7 / 4
10,440
435
11,890
16,526
6,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
40
Kills
20
20
Deaths
41
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
8
3
12
4.67
W
Hachiman
Dexterkg
Hachiman
10
2
11
7.75
W
Olorun
Dreamer87
Olorun
12
1
13
18.5
L
Kukulkan
ElRataKills
Kukulkan
13
7
2
2
L
Serqet
MoxxyFoxxy
Serqet
1
7
9
0.79
W
Zhong Kui
Rake666420
Zhong Kui
6
8
14
1.63
L
1
10
8
0.5
W
Ares
Yuumiyu
Ares
4
6
14
1.83
L
King Arthur
couseled
King Arthur
3
10
5
0.55
L
Hachiman
inquisidor88
Hachiman
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,366
Damage
59,278
91,995
Taken
95,832
67,688
Mitigated
71,996
22,195
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
9,978
1,627
0
3,527
14,094
6,963
0
3,005
10,799
0
61,461
W
Hachiman
Dexterkg
Hachiman
17,336
9,622
0
5,740
18,775
8,152
132
4,448
14,009
0
121,737
W
Olorun
Dreamer87
Olorun
23,470
12,728
1,226
5,804
12,862
6,555
3,213
4,675
8,049
82,709
8,652
L
Kukulkan
ElRataKills
Kukulkan
26,495
2,594
0
250
14,605
7,240
0
6,882
7,723
82,036
0
L
Serqet
MoxxyFoxxy
Serqet
6,557
1,128
0
1,803
23,826
20,722
0
9,167
14,659
1,313
36,243
W
Zhong Kui
Rake666420
Zhong Kui
14,501
4,015
0
2,488
23,626
25,518
831
11,165
11,449
51,272
0
L
5,705
581
0
1,592
20,363
21,073
0
10,786
9,577
22,231
0
W
Ares
Yuumiyu
Ares
6,081
444
0
3,410
22,638
20,500
481
9,509
13,129
23,884
0
L
King Arthur
couseled
King Arthur
8,631
1,306
0
870
20,512
16,830
975
8,337
12,175
0
41,638
L
Hachiman
inquisidor88
Hachiman
11,890
7,758
0
4,755
16,526
6,131
3,110
6,455
10,071
0
73,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,894
Gold Earned
55,031
512
Minions Killed
395
0
Camps Cleared
0
2,094,155
Distance Traveled
2,117,961
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,025
501
95
4
0
439,454
7
W
Hachiman
13,282
553
162
7
0
413,732
0
W
Olorun
12,652
527
144
6
0
446,465
0
L
Kukulkan
13,437
560
136
6
0
410,621
2
L
Serqet
10,020
418
55
2
0
435,531
0
W
Zhong Kui
11,094
462
82
3
0
367,698
5
L
Ares
10,248
427
25
1
0
423,736
0
W
Ares
10,841
452
29
1
0
426,806
2
L
King Arthur
10,886
454
64
3
0
435,237
5
L
Hachiman
10,440
435
115
5
0
412,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role