Player Matchup

Rama
Rama
Dexter95465
Rama
Level 25
God Stats
16W - 20L
1,440 SR
Queue Stats
104W - 119L
1,280 Elo+
Party 1
Loki
Loki
Hiruka_LeKendoka
Loki
Level 56
God Stats
3W - 8L
1,094 SR
Queue Stats
185W - 245L
1,257 Elo+
Party 1
Hel
Hel
SPLINT_xxL
Hel
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
91W - 109L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
kirozen123
Kukulkan
Level 34
God Stats
2W - 9L
1,389 SR
Queue Stats
116W - 156L
1,274 Elo+
Party 1
Gilgamesh
Gilgamesh
obsid-gord0
Gilgamesh
Level 27
God Stats
5W - 10L
1,322 SR
Queue Stats
59W - 69L
1,321 Elo+
Party 1
Team Averages
Level 34
1,297 SR
1,295 Elo+

VS

Team Averages
Level 55
1,468 SR
1,425 Elo+
Cupid
Cupid
Buxeda1411
Cupid
Level 24
God Stats
1W - 3L
1,266 SR
Queue Stats
38W - 47L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
Ol_szx
Baron Samedi
Level 28
God Stats
9W - 7L
1,488 SR
Queue Stats
27W - 38L
1,384 Elo+
Party 3
Hades
Hades
delabaguette72
Hades
Level 67
God Stats
1W - 0L
1,697 SR
Queue Stats
230W - 225L
1,497 Elo+
Party 2
Scylla
Scylla
gabrielcoromoto-
Scylla
Level 33
God Stats
7W - 6L
1,388 SR
Queue Stats
202W - 229L
1,372 Elo+
Solo
Thanatos
Thanatos
mBoG_Monislav-_-
Thanatos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 85L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,384
493
5,766
8,653
2,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 7 / 4
7,958
468
8,052
14,751
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 5 / 3
7,290
429
3,369
8,862
2,334
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
kirozen123
Kukulkan
12
0 / 7 / 2
7,256
427
5,937
9,547
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
obsid-gord0
Gilgamesh
11
4 / 3 / 0
7,167
422
4,850
8,203
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 2 / 5
8,054
474
2,783
8,387
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ol_szx
Baron Samedi
10
0 / 5 / 5
7,398
435
4,545
9,130
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
15 / 0 / 2
11,259
662
15,589
13,629
8,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 0
8,526
502
3,545
7,464
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
8 / 2 / 3
9,966
586
12,126
12,252
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
12
Kills
25
25
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
2
5
2.25
L
2
3
4
1.33
L
5
7
4
1
W
Baron Samedi
Ol_szx
Baron Samedi
0
5
5
0.5
L
1
5
3
0.5
W
15
0
2
16
W
0
3
0
0
L
Kukulkan
kirozen123
Kukulkan
0
7
2
0.14
W
8
2
3
4.75
L
Gilgamesh
obsid-gord0
Gilgamesh
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,974
Damage
38,588
50,016
Taken
50,862
15,302
Mitigated
23,185
10,290
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
2,783
1,389
79
2,659
8,387
2,697
1,346
532
7,855
0
33,326
L
5,766
3,635
240
1,843
8,653
2,444
1,559
5,323
3,330
0
43,749
L
8,052
1,936
0
2,744
14,751
4,399
0
5,422
9,329
0
37,104
W
Baron Samedi
Ol_szx
Baron Samedi
4,545
385
745
1,530
9,130
4,260
365
1,087
8,043
22,628
0
L
3,369
283
1,389
1,385
8,862
2,334
609
3,599
5,135
32,025
0
W
15,589
1,322
575
7,216
13,629
8,416
1,198
3,975
9,654
79,108
0
W
3,545
367
0
666
7,464
2,393
2,288
2,005
5,459
43,989
0
L
Kukulkan
kirozen123
Kukulkan
5,937
713
218
1,340
9,547
2,881
0
5,764
3,783
42,740
0
W
12,126
3,385
0
12,214
12,252
5,419
0
1,948
10,304
0
67,213
L
Gilgamesh
obsid-gord0
Gilgamesh
4,850
1,236
327
804
8,203
3,244
139
3,229
4,760
0
17,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
45,203
321
Minions Killed
433
0
Camps Cleared
0
1,475,538
Distance Traveled
1,558,793
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,054
474
64
4
0
307,672
0
L
Rama
8,384
493
83
5
0
287,397
2
L
Loki
7,958
468
61
4
0
314,068
3
W
Baron Samedi
7,398
435
32
2
0
271,162
0
L
Hel
7,290
429
52
3
0
302,435
1
W
Hades
11,259
662
137
8
0
329,639
0
W
Scylla
8,526
502
103
6
0
293,552
6
L
Kukulkan
7,256
427
79
5
0
266,584
4
W
Thanatos
9,966
586
97
6
0
356,768
2
L
Gilgamesh
7,167
422
46
3
0
305,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role