Player Matchup

Apollo
Apollo
CyBeRxBlAkE
Apollo
Level 29
God Stats
6W - 1L
1,595 SR
Queue Stats
86W - 81L
1,440 Elo+
Party 2
Thor
Thor
DURAKO971
Thor
Level 7
God Stats
3W - 3L
1,307 SR
Queue Stats
5W - 6L
1,249 Elo+
Party 2
Terra
Terra
Oreozzz05919
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,470 Elo+
Party 1
Hun Batz
Hun Batz
SlicedCheese09
Hun Batz
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
1,550 Elo+
Party 1
Zeus
Zeus
Yapatsu
Zeus
Level 29
God Stats
340W - 325L
1,479 SR
Queue Stats
347W - 340L
1,395 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,421 Elo+

VS

Team Averages
Level 19
1,526 SR
1,367 Elo+
Merlin
Merlin
BigDongTank
Merlin
Level 6
God Stats
1W - 2L
1,489 SR
Queue Stats
7W - 6L
1,299 Elo+
Solo
Danzaburou
Danzaburou
BrysonTheGamerYT
Danzaburou
Level 27
God Stats
78W - 53L
1,618 SR
Queue Stats
155W - 123L
1,562 Elo+
Solo
Fenrir
Fenrir
Luiza_Roki
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,123 Elo+
Solo
Agni
Agni
STEWIEWEED3000
Agni
Level 26
God Stats
4W - 3L
1,364 SR
Queue Stats
120W - 119L
1,393 Elo+
Solo
Achilles
Achilles
Soled By AG
Achilles
Level 29
God Stats
7W - 4L
1,657 SR
Queue Stats
191W - 179L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 2 / 25
14,201
1,092
20,615
14,748
7,489
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
0 / 4 / 24
12,211
939
7,796
15,353
8,123
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 1 / 36
13,674
1,052
12,425
18,868
28,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
20
13 / 6 / 17
14,855
1,143
24,196
17,991
8,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
Yapatsu
Zeus
20
25 / 4 / 16
17,488
1,345
51,736
13,193
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 12 / 9
13,543
1,042
18,760
24,806
7,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BrysonTheGamerYT
Danzaburou
19
7 / 11 / 6
14,201
1,092
16,366
28,629
9,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Luiza_Roki
Fenrir
18
0 / 14 / 2
10,533
810
2,019
20,254
10,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 4 / 6
13,691
1,053
11,934
21,127
6,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Soled By AG
Achilles
19
3 / 8 / 9
13,250
1,019
21,648
30,049
33,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
49
48
Kills
17
17
Deaths
49
118
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
12
9
0.71
L
Danzaburou
BrysonTheGamerYT
Danzaburou
7
11
6
0.91
W
Apollo
9
2
25
10.75
W
Thor
0
4
24
3
L
Fenrir
Luiza_Roki
Fenrir
0
14
2
0.07
W
1
1
36
19
L
3
4
6
1.5
W
Hun Batz
13
6
17
3.58
L
Achilles
Soled By AG
Achilles
3
8
9
0.94
W
Zeus
Yapatsu
Zeus
25
4
16
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,768
Damage
70,727
80,153
Taken
124,865
58,147
Mitigated
67,854
13,403
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,760
1,735
0
406
24,806
7,601
0
15,493
9,313
42,907
0
L
Danzaburou
BrysonTheGamerYT
Danzaburou
16,366
8,753
0
3,794
28,629
9,944
0
17,102
11,527
0
38,399
W
Apollo
20,615
15,064
0
1,287
14,748
7,489
0
6,868
7,880
0
44,877
W
Thor
7,796
1,573
0
542
15,353
8,123
0
7,177
8,176
0
19,211
L
Fenrir
Luiza_Roki
Fenrir
2,019
1,774
0
0
20,254
10,557
0
8,693
11,561
0
4,496
W
12,425
2,604
5,602
3,481
18,868
28,623
0
6,055
12,813
26,002
0
L
11,934
1,012
103
5,109
21,127
6,557
0
10,817
10,310
62,015
0
W
Hun Batz
24,196
6,885
0
0
17,991
8,560
0
4,889
12,495
0
37,042
L
Achilles
Soled By AG
Achilles
21,648
6,165
236
1,824
30,049
33,195
0
12,056
17,993
0
32,740
W
Zeus
Yapatsu
Zeus
51,736
2,204
0
2,491
13,193
5,352
0
5,705
7,488
83,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,429
Gold Earned
65,218
222
Minions Killed
231
3
Camps Cleared
3
1,256,844
Distance Traveled
1,140,042
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,543
1,042
46
4
0
229,394
0
L
Danzaburou
14,201
1,092
27
2
1
224,069
0
W
Apollo
14,201
1,092
60
5
0
248,520
0
W
Thor
12,211
939
23
2
3
187,003
1
L
Fenrir
10,533
810
6
0
0
156,923
0
W
Terra
13,674
1,052
26
2
0
298,660
1
L
Agni
13,691
1,053
132
10
1
274,268
0
W
Hun Batz
14,855
1,143
35
3
0
273,361
0
L
Achilles
13,250
1,019
20
2
1
255,388
0
W
Zeus
17,488
1,345
78
6
0
249,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role