Player Matchup

Olorun
Olorun
Ready4Paul
Olorun
Level 29
God Stats
1W - 1L
1,661 SR
Queue Stats
5W - 4L
1,444 Elo+
Party 1
Chaac
Chaac
XxToxicxX7100
Chaac
Level 3
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
icekirin21
Sol
Level 29
God Stats
29W - 7L
1,886 SR
Queue Stats
180W - 142L
1,579 Elo+
Solo
Neith
Neith
oliSilvaro11
Neith
Level 55
God Stats
1W - 0L
1,522 SR
Queue Stats
5W - 2L
1,623 Elo+
Party 1
Chiron
Chiron
sebi84
Chiron
Level 25
God Stats
1W - 0L
1,725 SR
Queue Stats
1W - 3L
1,148 Elo+
Party 1
Team Averages
Level 28
1,714 SR
1,459 Elo+

VS

Team Averages
Level 22
1,503 SR
1,522 Elo+
Fenrir
Fenrir
CardOfClover
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,450 Elo+
Solo
Apollo
Apollo
Microhh0
Apollo
Level 15
God Stats
7W - 5L
1,540 SR
Queue Stats
21W - 25L
1,396 Elo+
Solo
Skadi
Skadi
Ratskalb
Skadi
Level 26
God Stats
57W - 65L
1,476 SR
Queue Stats
73W - 79L
1,503 Elo+
Solo
Ra
Ra
Thony2517
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Solo
Sun Wukong
Sun Wukong
joenaz99
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 153L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ready4Paul
Olorun
18
6 / 6 / 14
11,446
1,145
17,556
17,907
7,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 6 / 16
10,110
1,011
5,528
16,881
19,368
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 4 / 15
14,564
1,456
30,481
15,370
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 3 / 17
14,671
1,467
39,496
13,083
5,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
sebi84
Chiron
19
3 / 5 / 19
12,018
1,202
10,327
9,388
3,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 12 / 5
11,418
1,142
10,592
25,044
16,782
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Apollo
Microhh0
Apollo
17
6 / 9 / 9
11,647
1,165
13,455
25,405
12,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
Ratskalb
Skadi
18
4 / 5 / 11
11,353
1,135
19,271
18,732
7,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 7 / 7
10,694
1,069
17,246
19,241
8,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
joenaz99
Sun Wukong
17
4 / 6 / 8
11,032
1,103
6,940
20,497
20,586
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
64
39
Kills
24
24
Deaths
39
81
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
12
5
0.79
L
Apollo
Microhh0
Apollo
6
9
9
1.17
L
Skadi
Ratskalb
Skadi
4
5
11
1.9
W
Olorun
Ready4Paul
Olorun
6
6
14
2.17
L
3
7
7
0.93
W
0
6
16
1.33
W
15
4
15
5.63
L
Sun Wukong
joenaz99
Sun Wukong
4
6
8
1.33
W
15
3
17
7.83
W
Chiron
sebi84
Chiron
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,388
Damage
67,504
72,629
Taken
108,919
43,166
Mitigated
66,356
20,586
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,592
1,182
0
667
25,044
16,782
0
10,138
14,782
0
28,397
L
Apollo
Microhh0
Apollo
13,455
8,871
0
1,727
25,405
12,374
0
10,578
14,827
0
16,691
L
Skadi
Ratskalb
Skadi
19,271
7,594
0
0
18,732
7,863
0
9,178
9,554
0
42,845
W
Olorun
Ready4Paul
Olorun
17,556
7,990
710
5,066
17,907
7,569
0
6,029
11,878
31,018
0
L
17,246
1,748
1,087
1,183
19,241
8,751
0
5,056
14,185
39,847
0
W
5,528
922
0
1,134
16,881
19,368
0
3,755
13,126
0
15,406
W
30,481
12,565
0
6,115
15,370
6,769
0
3,328
12,042
45,623
3,762
L
Sun Wukong
joenaz99
Sun Wukong
6,940
924
0
325
20,497
20,586
0
10,345
10,152
2,089
15,300
W
39,496
25,665
771
3,592
13,083
5,689
0
2,921
10,162
0
60,043
W
Chiron
sebi84
Chiron
10,327
2,899
1,211
1,987
9,388
3,771
0
1,675
7,713
0
48,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,809
Gold Earned
56,144
218
Minions Killed
172
5
Camps Cleared
5
878,509
Distance Traveled
923,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,418
1,142
41
4
1
182,827
2
L
Apollo
11,647
1,165
8
1
0
193,672
0
L
Skadi
11,353
1,135
38
4
1
181,191
3
W
Olorun
11,446
1,145
24
2
1
186,094
2
L
Ra
10,694
1,069
58
6
2
198,666
0
W
Chaac
10,110
1,011
20
2
0
168,138
1
W
Sol
14,564
1,456
41
4
1
178,026
2
L
Sun Wukong
11,032
1,103
27
3
1
167,307
0
W
Neith
14,671
1,467
34
3
2
172,474
0
W
Chiron
12,018
1,202
99
10
1
173,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role