Player Matchup

Hera
Hera
 
Hera
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Baresi l4l
Cabrakan
Level 127
God Stats
1W - 2L
1,691 SR
Queue Stats
10W - 14L
1,390 Elo+
Party 2
Neith
Neith
Big Water Dude
Neith
Level 41
God Stats
54W - 61L
1,410 SR
Queue Stats
200W - 228L
1,375 Elo+
Solo
Mulan
Mulan
BroItsAphnex
Mulan
Level 44
God Stats
3W - 4L
1,216 SR
Queue Stats
33W - 49L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
JCNEO
Tsukuyomi
Level 49
God Stats
6W - 15L
1,377 SR
Queue Stats
410W - 416L
1,371 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,374 Elo+

VS

Team Averages
Level 71
1,630 SR
1,404 Elo+
Ymir
Ymir
Charlieramos7
Ymir
Level 108
God Stats
9W - 8L
1,720 SR
Queue Stats
393W - 415L
1,412 Elo+
Solo
Cthulhu
Cthulhu
RIP DOG 1212
Cthulhu
Level 45
God Stats
3W - 1L
1,577 SR
Queue Stats
39W - 49L
1,409 Elo+
Party 3
Mercury
Mercury
gTo-17n
Mercury
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 134L
1,365 Elo+
Party 1
Charybdis
Charybdis
mudcrab387
Charybdis
Level 96
God Stats
4W - 3L
1,661 SR
Queue Stats
27W - 32L
1,434 Elo+
Party 3
Hades
Hades
vNoneh
Hades
Level 61
God Stats
4W - 1L
1,691 SR
Queue Stats
112W - 153L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
5 / 8 / 5
12,302
473
18,114
19,305
8,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Baresi l4l
Cabrakan
16
5 / 9 / 7
10,796
415
15,944
23,044
25,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 5
11,246
433
12,659
12,954
4,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 5 / 4
13,411
516
20,014
22,428
17,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
JCNEO
Tsukuyomi
20
6 / 9 / 5
12,740
490
14,965
19,702
11,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 13
11,475
441
9,224
31,664
32,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
RIP DOG 1212
Cthulhu
19
5 / 1 / 12
13,457
518
10,040
21,434
26,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
gTo-17n
Mercury
20
4 / 8 / 9
12,821
493
8,710
18,553
7,533
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
mudcrab387
Charybdis
20
8 / 4 / 6
13,895
534
15,863
18,820
7,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
vNoneh
Hades
20
14 / 7 / 8
13,993
538
25,954
28,416
19,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
82
27
Kills
34
34
Deaths
27
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
8
5
0.94
L
Cabrakan
Baresi l4l
Cabrakan
5
9
7
0.94
L
2
3
5
1.5
L
9
5
4
2.2
W
3
7
13
1.36
L
Tsukuyomi
JCNEO
Tsukuyomi
6
9
5
0.94
W
Cthulhu
RIP DOG 1212
Cthulhu
5
1
12
11
W
Mercury
gTo-17n
Mercury
4
8
9
1.06
W
Charybdis
mudcrab387
Charybdis
8
4
6
2.75
W
Hades
vNoneh
Hades
14
7
8
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,696
Damage
69,791
97,433
Taken
118,887
66,962
Mitigated
93,803
18,532
Healing
34,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
18,114
8,100
83
4,039
19,305
8,690
30
11,959
7,296
93,267
0
L
Cabrakan
Baresi l4l
Cabrakan
15,944
1,461
241
2,968
23,044
25,641
574
9,767
13,041
42,858
0
L
12,659
7,099
321
3,819
12,954
4,255
1,105
3,221
9,733
0
75,958
L
20,014
2,828
0
2,428
22,428
17,177
2,242
11,769
9,898
16,308
64,576
W
9,224
1,893
0
10,526
31,664
32,088
282
9,860
21,804
42,014
0
L
Tsukuyomi
JCNEO
Tsukuyomi
14,965
2,787
0
4,633
19,702
11,199
0
7,144
12,247
0
100,079
W
Cthulhu
RIP DOG 1212
Cthulhu
10,040
374
0
1,404
21,434
26,665
128
8,344
13,090
44,582
0
W
Mercury
gTo-17n
Mercury
8,710
5,232
0
1,620
18,553
7,533
44
5,474
13,079
0
96,148
W
Charybdis
mudcrab387
Charybdis
15,863
10,381
0
6,484
18,820
7,913
3,358
4,300
14,520
0
112,412
W
Hades
vNoneh
Hades
25,954
1,070
1,003
13,227
28,416
19,604
918
10,634
17,782
95,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,495
Gold Earned
65,641
598
Minions Killed
562
0
Camps Cleared
0
2,112,373
Distance Traveled
2,237,918
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,302
473
142
5
0
419,357
1
L
Cabrakan
10,796
415
53
2
0
410,112
0
L
Neith
11,246
433
134
5
0
380,631
1
L
Mulan
13,411
516
134
5
0
433,246
2
W
Ymir
11,475
441
63
2
0
300,186
3
L
Tsukuyomi
12,740
490
135
5
0
469,027
0
W
Cthulhu
13,457
518
54
2
0
477,635
0
W
Mercury
12,821
493
149
6
0
563,106
2
W
Charybdis
13,895
534
177
7
0
456,247
0
W
Hades
13,993
538
119
5
0
440,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role