Player Matchup

Baron Samedi
Baron Samedi
Donkey_Shot38
Baron Samedi
Level 18
God Stats
18W - 25L
1,398 SR
Queue Stats
40W - 53L
1,337 Elo+
Party 1
Yemoja
Yemoja
LoRd-fhee
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 34L
1,342 Elo+
Party 1
Cerberus
Cerberus
Neey_Silva
Cerberus
Level 27
God Stats
27W - 27L
1,476 SR
Queue Stats
53W - 76L
1,272 Elo+
Solo
Bellona
Bellona
elXDpuntocom
Bellona
Level 3
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 2L
1,284 Elo+
Solo
Charybdis
Charybdis
limao_horlandes5
Charybdis
Level 16
God Stats
7W - 9L
1,361 SR
Queue Stats
23W - 22L
1,386 Elo+
Solo
Team Averages
Level 16
1,400 SR
1,324 Elo+

VS

Team Averages
Level 14
1,499 SR
1,456 Elo+
Guan Yu
Guan Yu
CastorVirgem
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gaman_ema_TV
Cernunnos
Level 24
God Stats
13W - 21L
1,293 SR
Queue Stats
138W - 152L
1,344 Elo+
Solo
Ra
Ra
Maximiliano18
Ra
Level 14
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 12L
1,465 Elo+
Solo
Cerberus
Cerberus
NseideNada
Cerberus
Level 26
God Stats
2W - 2L
1,498 SR
Queue Stats
70W - 56L
1,471 Elo+
Solo
Thor
Thor
cebolinhaBR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Donkey_Shot38
Baron Samedi
20
10 / 7 / 10
14,037
501
20,963
22,100
12,619
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yemoja
LoRd-fhee
Yemoja
17
4 / 7 / 12
12,350
441
14,378
23,461
13,722
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Neey_Silva
Cerberus
16
1 / 3 / 7
11,575
413
5,762
20,007
17,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
elXDpuntocom
Bellona
17
2 / 7 / 6
12,237
437
8,073
22,875
14,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
20
17 / 2 / 2
15,909
568
41,627
18,781
6,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CastorVirgem
Guan Yu
20
10 / 9 / 7
13,240
473
20,957
26,533
23,523
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Gaman_ema_TV
Cernunnos
18
2 / 8 / 9
11,825
422
14,173
22,877
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 10 / 9
11,958
427
19,906
18,005
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
NseideNada
Cerberus
19
9 / 1 / 10
12,434
444
16,058
35,925
23,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 6
8,796
314
557
18,779
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
34
Kills
26
26
Deaths
36
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
CastorVirgem
Guan Yu
10
9
7
1.5
W
Baron Samedi
Donkey_Shot38
Baron Samedi
10
7
10
2.14
L
Cernunnos
Gaman_ema_TV
Cernunnos
2
8
9
0.81
W
Yemoja
LoRd-fhee
Yemoja
4
7
12
1.43
L
5
10
9
0.95
W
Cerberus
Neey_Silva
Cerberus
1
3
7
1.5
L
Cerberus
NseideNada
Cerberus
9
1
10
14
L
0
8
6
0.38
W
Bellona
elXDpuntocom
Bellona
2
7
6
0.71
W
Charybdis
17
2
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,803
Damage
71,651
107,224
Taken
122,119
64,182
Mitigated
63,964
26,881
Healing
32,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
CastorVirgem
Guan Yu
20,957
5,041
1,061
5,880
26,533
23,523
1,778
10,576
15,957
0
79,749
W
Baron Samedi
Donkey_Shot38
Baron Samedi
20,963
3,522
2,967
3,548
22,100
12,619
1,165
11,550
10,550
78,505
0
L
Cernunnos
Gaman_ema_TV
Cernunnos
14,173
5,213
0
5,112
22,877
6,607
1,041
4,952
17,925
0
86,707
W
Yemoja
LoRd-fhee
Yemoja
14,378
1,972
3,974
1,256
23,461
13,722
923
11,619
11,842
40,267
0
L
19,906
1,612
1,732
1,900
18,005
5,178
708
11,569
6,436
84,371
0
W
Cerberus
Neey_Silva
Cerberus
5,762
313
0
3,870
20,007
17,304
788
4,063
15,944
53,090
0
L
Cerberus
NseideNada
Cerberus
16,058
975
483
15,813
35,925
23,837
0
11,341
24,584
40,025
0
L
557
478
0
250
18,779
4,819
0
2,908
15,871
0
35,538
W
Bellona
elXDpuntocom
Bellona
8,073
3,800
0
2,029
22,875
14,245
2,974
4,290
18,585
0
58,398
W
Charybdis
41,627
22,793
0
9,237
18,781
6,292
1,750
4,877
13,904
0
165,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,108
Gold Earned
58,253
528
Minions Killed
472
0
Camps Cleared
0
2,340,287
Distance Traveled
2,173,683
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,240
473
107
4
0
432,840
3
W
Baron Samedi
14,037
501
115
4
0
441,633
0
L
Cernunnos
11,825
422
125
4
0
426,090
5
W
Yemoja
12,350
441
52
2
0
477,985
5
L
Ra
11,958
427
137
5
0
421,058
0
W
Cerberus
11,575
413
95
3
0
448,893
3
L
Cerberus
12,434
444
54
2
0
561,499
3
L
Thor
8,796
314
49
2
0
332,196
1
W
Bellona
12,237
437
85
3
0
465,524
0
W
Charybdis
15,909
568
181
6
0
506,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role