Player Matchup

Erlang Shen
Erlang Shen
AmericanGrunt240
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 95L
1,299 Elo+
Solo
Merlin
Merlin
B4mblebee_
Merlin
Level 76
God Stats
4W - 4L
1,683 SR
Queue Stats
451W - 504L
1,439 Elo+
Party 4
Izanami
Izanami
Have_A_Beug
Izanami
Level 49
God Stats
1W - 2L
1,494 SR
Queue Stats
58W - 64L
1,286 Elo+
Party 4
Sylvanus
Sylvanus
MinotaurMadness
Sylvanus
Level 26
God Stats
0W - 1L
1,272 SR
Queue Stats
38W - 52L
1,338 Elo+
Party 3
Pele
Pele
kerryfielder-kez
Pele
Level 66
God Stats
2W - 7L
1,500 SR
Queue Stats
162W - 234L
1,339 Elo+
Party 3
Team Averages
Level 50
1,490 SR
1,340 Elo+

VS

Team Averages
Level 46
1,482 SR
1,397 Elo+
Khepri
Khepri
 
Khepri
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Austheboss454
Morgan Le Fay
Level 19
God Stats
3W - 2L
1,486 SR
Queue Stats
26W - 37L
1,263 Elo+
Party 1
Ratatoskr
Ratatoskr
BMGTayyy
Ratatoskr
Level 49
God Stats
6W - 7L
1,520 SR
Queue Stats
127W - 122L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Wonton Coop
Danzaburou
Level 49
God Stats
134W - 105L
1,460 SR
Queue Stats
354W - 391L
1,329 Elo+
Party 2
Awilix
Awilix
sky-soldier20
Awilix
Level 61
God Stats
4W - 7L
1,446 SR
Queue Stats
156W - 209L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmericanGrunt240
Erlang Shen
11
0 / 5 / 0
7,030
414
2,639
10,959
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
B4mblebee_
Merlin
14
2 / 3 / 2
8,615
507
8,708
8,260
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Have_A_Beug
Izanami
11
0 / 6 / 0
6,956
409
3,801
9,123
1,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
8
0 / 9 / 0
6,011
354
3,756
12,705
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 6 / 1
8,066
474
5,079
12,911
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 0 / 19
8,998
529
3,647
8,454
5,922
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Austheboss454
Morgan Le Fay
12
0 / 4 / 2
7,413
436
3,100
7,299
2,681
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
BMGTayyy
Ratatoskr
15
1 / 0 / 3
8,880
522
3,124
6,825
4,829
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Wonton Coop
Danzaburou
17
21 / 1 / 2
12,496
735
19,448
10,873
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 0 / 4
8,760
515
10,051
8,349
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
29
29
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
19
10.5
L
Erlang Shen
AmericanGrunt240
Erlang Shen
0
5
0
0
W
Morgan Le Fay
Austheboss454
Morgan Le Fay
0
4
2
0.25
L
Merlin
B4mblebee_
Merlin
2
3
2
1
W
Ratatoskr
BMGTayyy
Ratatoskr
1
0
3
2.5
L
Izanami
Have_A_Beug
Izanami
0
6
0
0
L
Sylvanus
0
9
0
0
W
Danzaburou
Wonton Coop
Danzaburou
21
1
2
22
L
3
6
1
0.58
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
39,370
53,958
Taken
41,800
18,817
Mitigated
21,222
8,486
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,647
336
0
750
8,454
5,922
568
3,351
5,103
17,227
0
L
Erlang Shen
AmericanGrunt240
Erlang Shen
2,639
1,092
0
2,177
10,959
5,781
744
40
10,341
0
31,625
W
Morgan Le Fay
Austheboss454
Morgan Le Fay
3,100
194
0
414
7,299
2,681
470
2,011
5,288
30,461
1,989
L
Merlin
B4mblebee_
Merlin
8,708
237
0
1,360
8,260
2,388
0
1,260
7,000
54,725
0
W
Ratatoskr
BMGTayyy
Ratatoskr
3,124
598
0
2,163
6,825
4,829
877
0
6,825
0
44,948
L
Izanami
Have_A_Beug
Izanami
3,801
2,479
0
1,142
9,123
1,694
0
792
8,331
0
41,888
L
Sylvanus
3,756
1,656
365
1,737
12,705
5,682
0
2,014
10,691
13,251
6,266
W
Danzaburou
Wonton Coop
Danzaburou
19,448
7,291
0
4,553
10,873
5,117
5,380
3,972
6,901
0
76,882
L
5,079
1,772
0
1,705
12,911
3,272
0
2,606
10,305
0
33,562
W
10,051
3,952
0
1,413
8,349
2,673
746
2,321
6,028
0
48,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
46,547
349
Minions Killed
401
0
Camps Cleared
0
1,384,054
Distance Traveled
1,634,482
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,998
529
36
2
0
339,230
0
L
Erlang Shen
7,030
414
63
4
0
286,629
2
W
Morgan Le Fay
7,413
436
54
3
0
267,162
0
L
Merlin
8,615
507
103
6
0
268,629
3
W
Ratatoskr
8,880
522
105
6
0
322,046
0
L
Izanami
6,956
409
85
5
0
283,735
0
L
Sylvanus
6,011
354
35
2
0
225,581
1
W
Danzaburou
12,496
735
134
8
0
310,680
0
L
Pele
8,066
474
63
4
0
319,480
1
W
Awilix
8,760
515
72
4
0
395,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role