Player Matchup

Bakasura
Bakasura
Camila Beckker
Bakasura
Level 27
God Stats
6W - 7L
1,497 SR
Queue Stats
58W - 54L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
MrPlux98
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Charybdis
Charybdis
Norton6334
Charybdis
Level 27
God Stats
1W - 2L
1,337 SR
Queue Stats
79W - 53L
1,534 Elo+
Solo
Bellona
Bellona
Rafael Schaffer
Bellona
Level 28
God Stats
16W - 11L
1,542 SR
Queue Stats
288W - 298L
1,613 Elo+
Party 1
Horus
Horus
YOTOKOTUKAKI
Horus
Level 14
God Stats
1W - 3L
1,319 SR
Queue Stats
24W - 27L
1,550 Elo+
Solo
Team Averages
Level 22
1,439 SR
1,530 Elo+

VS

Team Averages
Level 16
1,609 SR
1,562 Elo+
Kukulkan
Kukulkan
DrTwelvePack
Kukulkan
Level 21
God Stats
5W - 1L
1,698 SR
Queue Stats
28W - 27L
1,515 Elo+
Solo
Loki
Loki
Kelly1053
Loki
Level 16
God Stats
4W - 2L
1,759 SR
Queue Stats
201W - 214L
1,616 Elo+
Solo
Anhur
Anhur
KingNinetyNine
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Ymir
Ymir
Mk0076292
Ymir
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 85L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
Only_Awilix
Zhong Kui
Level 22
God Stats
5W - 4L
1,589 SR
Queue Stats
42W - 32L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
2 / 3 / 0
6,966
536
3,840
9,690
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MrPlux98
Zhong Kui
8
0 / 5 / 0
5,438
418
4,589
8,712
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Norton6334
Charybdis
9
0 / 3 / 0
5,848
450
2,847
6,604
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
5,972
459
2,903
11,371
10,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,478
421
2,598
10,986
8,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrTwelvePack
Kukulkan
12
1 / 0 / 4
7,186
553
7,273
4,239
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
11
4 / 0 / 5
7,223
556
4,794
6,927
2,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 0 / 2
7,692
592
5,174
5,761
1,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
3 / 1 / 5
6,589
507
4,192
9,007
5,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Only_Awilix
Zhong Kui
14
4 / 2 / 1
7,795
600
10,020
7,467
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
16
16
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
3
0
0.67
W
Kukulkan
DrTwelvePack
Kukulkan
1
0
4
3
W
Loki
4
0
5
6.5
W
4
0
2
5
W
Ymir
3
1
5
5.5
L
Zhong Kui
MrPlux98
Zhong Kui
0
5
0
0
L
Charybdis
Norton6334
Charybdis
0
3
0
0
W
Zhong Kui
Only_Awilix
Zhong Kui
4
2
1
2.25
L
0
2
2
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,777
Damage
31,453
47,363
Taken
33,401
27,929
Mitigated
15,974
11,816
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,840
3,307
0
2,370
9,690
3,339
739
3,897
5,793
0
37,310
W
Kukulkan
DrTwelvePack
Kukulkan
7,273
1,080
0
1,730
4,239
1,425
128
0
4,169
42,939
0
W
Loki
4,794
1,378
0
1,592
6,927
2,117
56
980
5,874
0
36,922
W
5,174
2,881
0
4,648
5,761
1,896
1,268
1,767
3,994
0
50,175
W
Ymir
4,192
1,288
0
820
9,007
5,619
0
1,711
7,296
23,794
0
L
Zhong Kui
MrPlux98
Zhong Kui
4,589
288
0
2,149
8,712
4,522
0
2,370
6,342
21,025
0
L
Charybdis
Norton6334
Charybdis
2,847
1,823
0
500
6,604
1,713
0
2,413
4,191
0
33,325
W
Zhong Kui
Only_Awilix
Zhong Kui
10,020
2,057
0
2,696
7,467
4,917
581
131
6,782
44,087
6,016
L
2,903
617
0
3,921
11,371
10,046
0
5,251
6,120
0
25,631
L
2,598
1,173
0
2,876
10,986
8,309
0
6,889
4,097
0
16,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
36,485
276
Minions Killed
374
0
Camps Cleared
0
1,096,977
Distance Traveled
1,145,354
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,966
536
96
7
0
220,585
0
W
Kukulkan
7,186
553
84
6
0
218,192
1
W
Loki
7,223
556
76
6
0
272,244
1
W
Anhur
7,692
592
100
8
0
220,674
3
W
Ymir
6,589
507
35
3
0
210,103
3
L
Zhong Kui
5,438
418
37
3
0
230,606
7
L
Charybdis
5,848
450
68
5
0
198,615
1
W
Zhong Kui
7,795
600
79
6
0
224,141
2
L
Bellona
5,972
459
46
4
0
229,135
1
L
Horus
5,478
421
29
2
0
218,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role