Player Matchup

Chang'e
Chang'e
DestroyerNoow
Chang'e
Level 17
God Stats
1W - 3L
1,309 SR
Queue Stats
9W - 14L
1,341 Elo+
Solo
Ra
Ra
KonoeSubaru9790
Ra
Level 26
God Stats
0W - 1L
1,757 SR
Queue Stats
18W - 27L
1,397 Elo+
Solo
Fenrir
Fenrir
MMZil
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Loki
Loki
RibsGustavo29
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hades
Hades
XapadoDeMiojo
Hades
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,424 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,405 Elo+

VS

Team Averages
Level 25
1,517 SR
1,410 Elo+
Skadi
Skadi
BlacKxRocK
Skadi
Level 11
God Stats
11W - 5L
1,786 SR
Queue Stats
19W - 18L
1,169 Elo+
Solo
Bellona
Bellona
Sollblack
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
calaveracorbo
Apollo
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,299 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
grovyysad
Morgan Le Fay
Level 6
God Stats
2W - 2L
1,365 SR
Queue Stats
15W - 6L
1,603 Elo+
Party 1
Fenrir
Fenrir
l capivara l
Fenrir
Level 86
God Stats
10W - 14L
1,434 SR
Queue Stats
493W - 501L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
1 / 4 / 1
8,850
443
4,498
10,559
6,897
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 9 / 0
10,437
522
7,227
15,784
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MMZil
Fenrir
10
3 / 8 / 1
7,371
369
3,885
13,500
5,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 14 / 7
8,283
414
2,880
15,565
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 10 / 3
10,432
522
11,928
17,739
8,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
11 / 1 / 4
12,829
641
13,761
10,610
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Sollblack
Bellona
12
3 / 2 / 0
8,687
434
4,212
11,088
7,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 8 / 9
10,490
525
4,436
14,287
4,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
grovyysad
Morgan Le Fay
17
10 / 3 / 13
11,878
594
15,350
11,659
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
17 / 2 / 3
12,986
649
14,400
14,853
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
15
Kills
43
45
Deaths
16
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
11
1
4
13
L
Chang'e
1
4
1
0.38
L
5
9
0
0.56
L
Fenrir
MMZil
Fenrir
3
8
1
0.44
L
0
14
7
0.25
W
Bellona
Sollblack
Bellona
3
2
0
1.5
L
6
10
3
0.75
W
2
8
9
0.81
W
Morgan Le Fay
grovyysad
Morgan Le Fay
10
3
13
5.5
W
Fenrir
17
2
3
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,418
Damage
52,159
73,147
Taken
62,497
30,349
Mitigated
28,293
15,904
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
13,761
7,643
0
4,979
10,610
3,476
2,121
5,416
5,194
0
79,256
L
Chang'e
4,498
1,384
282
4,132
10,559
6,897
231
79
10,480
40,582
0
L
7,227
1,120
287
4,163
15,784
5,422
0
1,821
13,963
54,111
0
L
Fenrir
MMZil
Fenrir
3,885
986
0
2,312
13,500
5,340
0
1,746
11,754
0
23,156
L
2,880
1,290
0
1,614
15,565
4,007
138
5,156
10,409
0
24,734
W
Bellona
Sollblack
Bellona
4,212
2,030
0
5,876
11,088
7,098
0
2,663
8,425
0
29,054
L
11,928
450
71
3,043
17,739
8,683
180
6,548
11,191
50,041
0
W
4,436
1,964
0
3,251
14,287
4,834
3,057
5,376
8,911
0
44,711
W
Morgan Le Fay
grovyysad
Morgan Le Fay
15,350
2,238
0
2,934
11,659
4,005
2,191
6,198
5,461
53,738
0
W
Fenrir
14,400
4,303
0
5,030
14,853
8,880
3,511
4,059
10,794
0
80,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
56,870
374
Minions Killed
458
0
Camps Cleared
0
1,368,325
Distance Traveled
1,786,477
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,829
641
124
6
0
399,739
4
L
Chang'e
8,850
443
88
4
0
241,884
8
L
Ra
10,437
522
115
6
0
308,819
5
L
Fenrir
7,371
369
44
2
0
243,325
0
L
Loki
8,283
414
43
2
0
279,182
2
W
Bellona
8,687
434
38
2
0
335,366
2
L
Hades
10,432
522
84
4
0
295,115
3
W
Apollo
10,490
525
73
4
0
329,424
4
W
Morgan Le Fay
11,878
594
97
5
0
328,398
3
W
Fenrir
12,986
649
126
6
0
393,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role