Player Matchup

Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze I
 
Khepri
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
Lvckily
Agni
Platinum I
Level 127
God Stats
13W - 9L
1,740 SR
Queue Stats
186W - 183L
2,056 MMR
Solo
Thor
Thor
Platinum IV
MissFortuneQuQ
Thor
Platinum IV
Level 57
God Stats
3W - 2L
1,619 SR
Queue Stats
86W - 85L
1,704 MMR
Solo
Susano
Susano
Gold IV
MoveOnEm
Susano
Gold IV
Level 149
God Stats
45W - 35L
1,594 SR
Queue Stats
230W - 234L
1,405 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,590 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,498 SR
1,614 MMR
Artemis
Artemis
Diamond II
Fäded
Artemis
Diamond II
Level 148
God Stats
12W - 13L
1,601 SR
Queue Stats
321W - 314L
2,337 MMR
Solo
Bacchus
Bacchus
Silver V
TheB4r0n
Bacchus
Silver V
Level 110
God Stats
5W - 10L
1,387 SR
Queue Stats
485W - 501L
621 MMR
Solo
Tyr
Tyr
Diamond III
TheKingLunar
Tyr
Diamond III
Level 139
God Stats
19W - 15L
1,622 SR
Queue Stats
352W - 337L
2,340 MMR
Solo
Merlin
Merlin
Gold II
VagueWolf221
Merlin
Gold II
Level 156
God Stats
1W - 6L
1,388 SR
Queue Stats
176W - 181L
1,636 MMR
Solo
Mercury
Mercury
Silver II
shnymnstr
Mercury
Silver II
Level 145
God Stats
4W - 10L
1,490 SR
Queue Stats
56W - 69L
1,134 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 2 / 1
5,816
529
2,832
6,187
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
 
Khepri
8
1 / 2 / 1
5,328
484
1,287
5,165
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Lvckily
Agni
12
2 / 3 / 0
6,964
633
5,028
5,940
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 1
5,644
513
1,960
8,137
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
MoveOnEm
Susano
11
1 / 3 / 0
6,034
549
2,106
6,720
2,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinAthenaSetTiamatGilgamesh

VS

Bans
Morgan Le FaySobekKuzenboCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fäded
Artemis
12
2 / 1 / 1
7,388
672
5,385
4,436
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
TheB4r0n
Bacchus
10
1 / 1 / 6
6,467
588
2,538
5,702
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 0
8,061
733
6,168
5,966
4,251
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
2 / 1 / 4
6,851
623
2,627
4,425
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
shnymnstr
Mercury
11
1 / 1 / 3
6,699
609
3,080
6,012
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
11
11
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
1
0.75
L
Khepri
 
Khepri
1
2
1
0.75
W
Artemis
Fäded
Artemis
2
1
1
2.5
L
Agni
Lvckily
Agni
2
3
0
0.67
L
0
1
1
0.5
L
Susano
MoveOnEm
Susano
1
3
0
0.33
W
Bacchus
TheB4r0n
Bacchus
1
1
6
4
W
5
1
0
5
W
Merlin
2
1
4
4
W
Mercury
shnymnstr
Mercury
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,213
Damage
19,798
32,149
Taken
26,541
12,083
Mitigated
13,217
11,050
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,832
1,425
0
2,790
6,187
2,134
0
1,086
5,055
0
38,642
L
Khepri
 
Khepri
1,287
223
0
1,172
5,165
3,741
0
925
4,240
13,156
0
W
Artemis
Fäded
Artemis
5,385
3,168
0
689
4,436
1,138
0
393
4,043
0
46,014
L
Agni
Lvckily
Agni
5,028
454
0
1,898
5,940
1,912
0
2,097
3,843
44,923
0
L
1,960
539
0
3,284
8,137
2,280
0
1,346
6,698
0
29,466
L
Susano
MoveOnEm
Susano
2,106
423
0
1,906
6,720
2,016
0
175
6,337
0
26,184
W
Bacchus
TheB4r0n
Bacchus
2,538
445
320
1,591
5,702
4,428
0
1,878
3,749
11,343
0
W
6,168
928
0
3,110
5,966
4,251
0
0
5,966
5,307
36,097
W
Merlin
2,627
129
0
762
4,425
1,366
0
2,110
2,139
37,316
0
W
Mercury
shnymnstr
Mercury
3,080
1,862
0
723
6,012
2,034
941
1,549
4,329
0
38,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
35,466
339
Minions Killed
345
0
Camps Cleared
0
1,056,214
Distance Traveled
1,188,262
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,816
529
82
7
0
213,787
4
L
Khepri
5,328
484
17
2
0
178,817
0
W
Artemis
7,388
672
95
9
0
202,464
2
L
Agni
6,964
633
100
9
0
224,764
5
L
Thor
5,644
513
66
6
0
221,976
2
L
Susano
6,034
549
74
7
0
216,870
1
W
Bacchus
6,467
588
20
2
0
228,850
5
W
Tyr
8,061
733
90
8
0
245,901
1
W
Merlin
6,851
623
72
7
0
219,128
4
W
Mercury
6,699
609
68
6
0
291,919
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role