Player Matchup

Sun Wukong
Sun Wukong
Bebop181
Sun Wukong
Level 48
God Stats
16W - 15L
1,500 SR
Queue Stats
114W - 140L
1,403 Elo+
Party 2
Thanatos
Thanatos
DarknessPower974
Thanatos
Level 49
God Stats
3W - 7L
1,063 SR
Queue Stats
95W - 97L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FeedenHazard
Morgan Le Fay
Level 149
God Stats
8W - 4L
1,572 SR
Queue Stats
82W - 93L
1,451 Elo+
Solo
Apollo
Apollo
SPdr
Apollo
Level 41
God Stats
6W - 2L
1,437 SR
Queue Stats
116W - 140L
1,357 Elo+
Party 2
Terra
Terra
rootrex
Terra
Level 86
God Stats
2W - 0L
1,767 SR
Queue Stats
127W - 132L
1,452 Elo+
Solo
Team Averages
Level 75
1,468 SR
1,402 Elo+

VS

Team Averages
Level 68
1,558 SR
1,443 Elo+
Da Ji
Da Ji
Dakuririsu
Da Ji
Level 89
God Stats
4W - 5L
1,569 SR
Queue Stats
339W - 382L
1,533 Elo+
Party 1
Zhong Kui
Zhong Kui
GoblinMetalhead
Zhong Kui
Level 46
God Stats
2W - 2L
1,753 SR
Queue Stats
168W - 205L
1,407 Elo+
Party 1
Hel
Hel
NightBlade88
Hel
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 74L
1,519 Elo+
Solo
Cabrakan
Cabrakan
josue7777777
Cabrakan
Level 39
God Stats
4W - 11L
1,360 SR
Queue Stats
21W - 44L
1,287 Elo+
Party 1
Sol
Sol
ВасилиЙизСССР
Sol
Level 123
God Stats
8W - 6L
1,608 SR
Queue Stats
397W - 438L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebop181
Sun Wukong
18
3 / 1 / 2
11,604
611
8,717
14,235
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 3 / 8
11,302
595
12,479
16,525
8,435
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
FeedenHazard
Morgan Le Fay
17
5 / 4 / 5
10,675
562
16,051
17,530
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
SPdr
Apollo
16
7 / 4 / 6
10,021
527
12,309
13,608
4,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
rootrex
Terra
15
2 / 3 / 12
9,424
496
9,097
25,166
13,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
6 / 3 / 4
10,107
532
12,467
14,777
6,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
GoblinMetalhead
Zhong Kui
16
5 / 5 / 3
9,974
525
21,855
21,890
14,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 7 / 4
7,678
404
8,667
14,562
3,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
josue7777777
Cabrakan
15
0 / 3 / 1
8,201
432
4,473
9,545
6,322
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 7 / 4
8,457
445
12,749
18,249
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
25
Kills
15
15
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bebop181
Sun Wukong
3
1
2
4
L
Da Ji
6
3
4
2.67
W
8
3
8
4
W
Morgan Le Fay
FeedenHazard
Morgan Le Fay
5
4
5
1.88
L
Zhong Kui
GoblinMetalhead
Zhong Kui
5
5
3
1.3
L
1
7
4
0.43
W
Apollo
SPdr
Apollo
7
4
6
2.5
L
Cabrakan
josue7777777
Cabrakan
0
3
1
0.17
W
Terra
rootrex
Terra
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,653
Damage
60,211
87,064
Taken
79,023
44,240
Mitigated
35,122
40,801
Healing
29,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bebop181
Sun Wukong
8,717
327
495
4,529
14,235
9,836
66
5,421
8,426
0
68,452
L
Da Ji
12,467
3,202
0
1,910
14,777
6,047
0
4,144
10,493
0
50,133
W
12,479
4,323
0
12,954
16,525
8,435
0
6,242
10,242
0
88,735
W
Morgan Le Fay
FeedenHazard
Morgan Le Fay
16,051
1,532
0
6,030
17,530
7,144
0
10,384
7,146
75,430
0
L
Zhong Kui
GoblinMetalhead
Zhong Kui
21,855
2,538
0
10,156
21,890
14,223
1,154
12,010
9,777
66,740
0
L
8,667
1,105
5,434
4,749
14,562
3,714
195
4,458
10,054
28,025
0
W
Apollo
SPdr
Apollo
12,309
7,746
0
2,872
13,608
4,933
1,196
9,774
3,784
0
62,146
L
Cabrakan
josue7777777
Cabrakan
4,473
826
0
1,292
9,545
6,322
676
0
8,736
40,476
0
W
Terra
rootrex
Terra
9,097
2,343
3,006
10,915
25,166
13,892
0
15,692
9,474
25,999
0
L
12,749
3,471
568
5,661
18,249
4,816
1,143
4,536
13,663
62,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,026
Gold Earned
44,417
518
Minions Killed
394
0
Camps Cleared
0
1,716,010
Distance Traveled
1,655,672
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,604
611
133
7
0
304,239
0
L
Da Ji
10,107
532
70
4
0
362,008
4
W
Thanatos
11,302
595
131
7
0
378,720
8
W
Morgan Le Fay
10,675
562
119
6
0
339,687
7
L
Zhong Kui
9,974
525
96
5
0
313,892
2
L
Hel
7,678
404
41
2
0
316,593
8
W
Apollo
10,021
527
107
6
0
330,143
0
L
Cabrakan
8,201
432
77
4
0
356,331
1
W
Terra
9,424
496
28
1
0
363,221
0
L
Sol
8,457
445
110
6
0
306,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role