Player Matchup

Chronos
Chronos
DarkDiabel1
Chronos
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
672W - 449L
1,763 Elo+
Party 1
Guan Yu
Guan Yu
Darksheid
Guan Yu
Level 15
God Stats
2W - 0L
1,832 SR
Queue Stats
52W - 5L
1,926 Elo+
Party 1
Danzaburou
Danzaburou
FerranB333
Danzaburou
Level 127
God Stats
7W - 9L
1,404 SR
Queue Stats
651W - 438L
1,753 Elo+
Party 1
Team Averages
Level 93
1,579 SR
1,814 Elo+

VS

Team Averages
Level 82
1,594 SR
1,520 Elo+
Da Ji
Da Ji
CritikalBylbo
Da Ji
Level 115
God Stats
0W - 4L
1,495 SR
Queue Stats
111W - 97L
1,482 Elo+
Party 2
Freya
Freya
KroNNos20
Freya
Level 114
God Stats
11W - 8L
1,677 SR
Queue Stats
135W - 139L
1,477 Elo+
Party 2
Neith
Neith
SrPerezoso20
Neith
Level 16
God Stats
1W - 1L
1,609 SR
Queue Stats
11W - 9L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkDiabel1
Chronos
13
7 / 1 / 11
8,233
915
11,341
8,298
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Darksheid
Guan Yu
11
7 / 1 / 7
8,251
917
6,690
10,606
6,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
FerranB333
Danzaburou
13
5 / 2 / 9
8,191
910
6,095
6,045
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
6,087
676
4,924
7,168
2,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
KroNNos20
Freya
9
1 / 6 / 1
6,217
691
7,722
11,900
3,477
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 7 / 2
6,535
726
3,908
8,193
2,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
19
Kills
4
4
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Chronos
DarkDiabel1
Chronos
7
1
11
12.5
W
Guan Yu
Darksheid
Guan Yu
7
1
7
10.5
W
Danzaburou
FerranB333
Danzaburou
5
2
9
4.75
L
Freya
KroNNos20
Freya
1
6
1
0.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
16,554
24,949
Taken
27,261
12,592
Mitigated
7,837
5,929
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,924
1,104
0
250
7,168
2,077
0
2,505
4,663
0
8,366
W
Chronos
DarkDiabel1
Chronos
11,341
5,354
0
1,522
8,298
3,217
1,045
3,270
5,028
24,292
2,685
W
Guan Yu
Darksheid
Guan Yu
6,690
1,326
1,120
2,258
10,606
6,842
209
3,419
6,779
0
14,290
W
Danzaburou
FerranB333
Danzaburou
6,095
1,482
0
1,029
6,045
2,533
1,239
1,247
4,798
0
38,601
L
Freya
KroNNos20
Freya
7,722
2,317
0
2,392
11,900
3,477
0
4,837
7,063
21,332
0
L
3,908
1,438
0
646
8,193
2,283
0
3,084
5,109
0
15,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,675
Gold Earned
18,839
114
Minions Killed
70
6
Camps Cleared
3
545,725
Distance Traveled
457,171
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,087
676
9
1
1
153,610
2
W
Chronos
8,233
915
36
4
2
177,940
3
W
Guan Yu
8,251
917
9
1
0
199,107
0
W
Danzaburou
8,191
910
69
8
4
168,678
1
L
Freya
6,217
691
35
4
2
156,480
3
L
Neith
6,535
726
26
3
0
147,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role