Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Draxy99
Jormungandr
Level 20
God Stats
1W - 1L
1,671 SR
Queue Stats
18W - 15L
1,445 Elo+
Party 2
Hel
Hel
Freakx0607
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,457 Elo+
Party 2
Set
Set
Manue1
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,520 Elo+
Party 2
Apollo
Apollo
Misterfox99
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 18
1,534 SR
1,484 Elo+

VS

Team Averages
Level 16
1,470 SR
1,458 Elo+
Chernobog
Chernobog
BulmSmite
Chernobog
Level 14
God Stats
5W - 6L
1,427 SR
Queue Stats
94W - 99L
1,439 Elo+
Solo
Nemesis
Nemesis
CalmYourSandwich
Nemesis
Level 7
God Stats
1W - 2L
1,301 SR
Queue Stats
24W - 17L
1,538 Elo+
Party 1
Anubis
Anubis
Derkoslav
Anubis
Level 28
God Stats
19W - 13L
1,624 SR
Queue Stats
64W - 64L
1,423 Elo+
Party 3
Erlang Shen
Erlang Shen
JorníkPyčo
Erlang Shen
Level 28
God Stats
14W - 10L
1,498 SR
Queue Stats
88W - 95L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
adeknijak
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 3
6,584
506
5,408
10,903
6,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
Draxy99
Jormungandr
9
0 / 1 / 4
6,029
464
3,515
7,562
4,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 1 / 2
7,045
542
7,788
6,868
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Manue1
Set
10
1 / 4 / 1
6,633
510
2,305
9,585
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
11
2 / 5 / 1
6,216
478
3,052
5,572
1,849
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BulmSmite
Chernobog
11
3 / 1 / 3
6,836
526
5,778
5,426
1,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 2 / 1
7,259
558
4,168
8,204
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Derkoslav
Anubis
15
4 / 0 / 2
8,727
671
5,873
5,645
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
JorníkPyčo
Erlang Shen
11
2 / 1 / 5
6,991
538
5,759
11,139
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
adeknijak
Kukulkan
11
1 / 3 / 3
7,046
542
4,621
5,337
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
15
15
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
3
0.63
W
Chernobog
BulmSmite
Chernobog
3
1
3
4.5
W
5
2
1
2.75
W
Anubis
Derkoslav
Anubis
4
0
2
5
L
Jormungandr
Draxy99
Jormungandr
0
1
4
2
L
3
1
2
4
W
Erlang Shen
JorníkPyčo
Erlang Shen
2
1
5
4.5
L
Set
Manue1
Set
1
4
1
0.38
L
Apollo
2
5
1
0.5
W
Kukulkan
adeknijak
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
26,199
40,490
Taken
35,751
20,459
Mitigated
16,342
9,937
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,408
1,320
0
2,186
10,903
6,439
0
5,458
5,445
0
24,505
W
Chernobog
BulmSmite
Chernobog
5,778
4,401
0
2,047
5,426
1,667
546
1,564
3,862
0
25,684
W
4,168
2,258
0
1,904
8,204
3,259
0
1,932
6,272
0
43,536
W
Anubis
Derkoslav
Anubis
5,873
390
0
4,236
5,645
3,230
2,732
0
5,645
50,255
0
L
Jormungandr
Draxy99
Jormungandr
3,515
1,017
0
500
7,562
4,686
171
906
6,656
19,077
0
L
7,788
880
1,065
3,999
6,868
2,617
0
2,300
4,568
32,363
0
W
Erlang Shen
JorníkPyčo
Erlang Shen
5,759
2,749
0
4,452
11,139
6,166
0
4,878
6,261
0
31,266
L
Set
Manue1
Set
2,305
1,247
0
1,611
9,585
4,868
0
966
8,619
0
45,688
L
Apollo
3,052
1,608
0
576
5,572
1,849
465
864
4,708
0
21,199
W
Kukulkan
adeknijak
Kukulkan
4,621
746
0
250
5,337
2,020
810
2,929
2,408
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
36,859
251
Minions Killed
370
0
Camps Cleared
0
1,244,983
Distance Traveled
1,289,133
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,584
506
47
4
0
268,699
5
W
Chernobog
6,836
526
56
4
0
281,224
4
W
Nemesis
7,259
558
70
5
0
281,788
0
W
Anubis
8,727
671
120
9
0
216,723
3
L
Jormungandr
6,029
464
23
2
0
239,225
5
L
Hel
7,045
542
67
5
0
250,375
0
W
Erlang Shen
6,991
538
52
4
0
265,822
4
L
Set
6,633
510
73
6
0
263,918
4
L
Apollo
6,216
478
41
3
0
222,766
1
W
Kukulkan
7,046
542
72
6
0
243,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role