Player Matchup

Bacchus
Bacchus
Hankthol
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
NirvanaYT
Tsukuyomi
Level 127
God Stats
0W - 2L
1,655 SR
Queue Stats
54W - 44L
1,660 Elo+
Solo
Poseidon
Poseidon
Tookyoo
Poseidon
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,548 Elo+
Solo
Team Averages
Level 113
1,552 SR
1,614 Elo+

VS

Team Averages
Level 108
1,472 SR
1,625 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AHawky
Guan Yu
Level 106
God Stats
4W - 4L
1,224 SR
Queue Stats
271W - 224L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
JHawky1
Heimdallr
Level 129
God Stats
2W - 1L
1,691 SR
Queue Stats
269W - 257L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hankthol
Bacchus
13
0 / 8 / 5
9,955
553
11,468
19,131
21,814
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
NirvanaYT
Tsukuyomi
13
1 / 5 / 3
10,155
564
15,412
18,404
13,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Tookyoo
Poseidon
15
6 / 6 / 1
11,944
664
9,492
14,583
5,698
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 2 / 11
11,941
663
18,136
12,765
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
AHawky
Guan Yu
17
8 / 2 / 10
13,570
754
11,943
17,368
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
JHawky1
Heimdallr
16
6 / 3 / 10
12,033
669
16,819
14,454
5,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
19
19
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
11
5.25
W
Guan Yu
AHawky
Guan Yu
8
2
10
6.5
L
Bacchus
Hankthol
Bacchus
0
8
5
0.31
W
Heimdallr
JHawky1
Heimdallr
6
3
10
3.67
L
Tsukuyomi
NirvanaYT
Tsukuyomi
1
5
3
0.5
L
Poseidon
Tookyoo
Poseidon
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
46,898
52,118
Taken
44,587
41,171
Mitigated
34,799
9,684
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,136
1,417
0
2,415
12,765
5,321
192
7,830
4,935
49,690
0
W
Guan Yu
AHawky
Guan Yu
11,943
2,378
1,755
5,906
17,368
23,879
306
7,357
10,011
0
29,277
L
Bacchus
Hankthol
Bacchus
11,468
1,280
0
4,695
19,131
21,814
0
6,926
12,205
27,525
0
W
Heimdallr
JHawky1
Heimdallr
16,819
6,441
0
2,559
14,454
5,599
1,062
5,997
8,457
0
72,882
L
Tsukuyomi
NirvanaYT
Tsukuyomi
15,412
3,588
0
813
18,404
13,659
0
6,249
12,155
0
31,352
L
Poseidon
Tookyoo
Poseidon
9,492
1,449
101
4,075
14,583
5,698
0
5,166
9,417
39,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,054
Gold Earned
37,544
136
Minions Killed
210
5
Camps Cleared
11
1,175,758
Distance Traveled
1,014,293
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,941
663
79
4
2
314,022
2
W
Guan Yu
13,570
754
22
1
2
379,024
7
L
Bacchus
9,955
553
26
1
0
482,970
6
W
Heimdallr
12,033
669
109
6
7
321,247
6
L
Tsukuyomi
10,155
564
47
3
3
364,498
6
L
Poseidon
11,944
664
63
4
2
328,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role