Player Matchup

Yemoja
Yemoja
Azuforth
Yemoja
Level 7
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 1
Neith
Neith
BunMam112
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MinhKhangNè
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Olorun
Olorun
Mummimne
Olorun
Level 5
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Ne Zha
Ne Zha
Qnnnnn
Ne Zha
Level 5
God Stats
0W - 2L
1,350 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 1
Team Averages
Level 5
1,466 SR
1,347 Elo+

VS

Team Averages
Level 22
1,573 SR
1,444 Elo+
Pele
Pele
BossLG93
Pele
Level 28
God Stats
13W - 8L
1,820 SR
Queue Stats
255W - 243L
1,591 Elo+
Solo
Artemis
Artemis
Carcanaconda
Artemis
Level 23
God Stats
6W - 5L
1,572 SR
Queue Stats
130W - 144L
1,662 Elo+
Solo
Heimdallr
Heimdallr
EternalRose09
Heimdallr
Level 24
God Stats
53W - 42L
1,417 SR
Queue Stats
85W - 83L
1,366 Elo+
Solo
Bellona
Bellona
Siilkeh
Bellona
Level 25
God Stats
13W - 11L
1,557 SR
Queue Stats
76W - 78L
1,384 Elo+
Solo
Cerberus
Cerberus
losjvo
Cerberus
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 19L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azuforth
Yemoja
7
0 / 6 / 0
4,986
416
2,544
8,825
5,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
BunMam112
Neith
9
1 / 7 / 1
6,009
501
5,882
8,795
1,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
MinhKhangNè
Tsukuyomi
7
0 / 10 / 1
4,998
417
1,665
9,081
1,742
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Mummimne
Olorun
4
0 / 3 / 0
4,363
364
1,409
2,507
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Qnnnnn
Ne Zha
7
1 / 8 / 1
5,454
455
2,414
7,981
1,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
15 / 0 / 5
8,753
729
12,145
8,657
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Carcanaconda
Artemis
12
7 / 0 / 7
7,941
662
5,379
6,314
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
EternalRose09
Heimdallr
11
6 / 1 / 8
7,379
615
5,387
5,705
2,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Siilkeh
Bellona
12
2 / 0 / 8
7,038
587
3,652
5,747
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
losjvo
Cerberus
10
4 / 1 / 4
6,956
580
3,177
6,889
4,941
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
2
Kills
34
34
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azuforth
Yemoja
0
6
0
0
W
Pele
15
0
5
17.5
L
Neith
BunMam112
Neith
1
7
1
0.21
W
Artemis
Carcanaconda
Artemis
7
0
7
10.5
W
Heimdallr
EternalRose09
Heimdallr
6
1
8
10
L
Tsukuyomi
MinhKhangNè
Tsukuyomi
0
10
1
0.05
L
Olorun
Mummimne
Olorun
0
3
0
0
L
Ne Zha
Qnnnnn
Ne Zha
1
8
1
0.19
W
Bellona
Siilkeh
Bellona
2
0
8
6
W
Cerberus
losjvo
Cerberus
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
29,740
37,189
Taken
33,312
11,213
Mitigated
16,203
2,735
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azuforth
Yemoja
2,544
532
255
99
8,825
5,378
0
0
8,825
15,839
0
W
Pele
12,145
4,247
0
1,161
8,657
3,149
552
794
7,671
0
59,646
L
Neith
BunMam112
Neith
5,882
3,322
0
1,292
8,795
1,964
44
145
8,650
0
28,697
W
Artemis
Carcanaconda
Artemis
5,379
1,672
0
2,304
6,314
1,983
845
219
6,095
0
46,333
W
Heimdallr
EternalRose09
Heimdallr
5,387
2,845
0
1,367
5,705
2,151
1,218
1,333
4,372
0
28,427
L
Tsukuyomi
MinhKhangNè
Tsukuyomi
1,665
276
0
281
9,081
1,742
0
1,914
7,164
0
15,837
L
Olorun
Mummimne
Olorun
1,409
466
0
428
2,507
807
0
0
2,507
6,514
723
L
Ne Zha
Qnnnnn
Ne Zha
2,414
792
0
380
7,981
1,322
0
1,118
6,863
0
11,953
W
Bellona
Siilkeh
Bellona
3,652
1,665
0
1,696
5,747
3,979
1,018
1,251
4,373
0
32,792
W
Cerberus
losjvo
Cerberus
3,177
505
0
778
6,889
4,941
1,222
0
6,889
21,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,810
Gold Earned
38,067
137
Minions Killed
336
0
Camps Cleared
0
898,981
Distance Traveled
1,195,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,986
416
22
2
0
200,263
1
W
Pele
8,753
729
102
9
0
270,726
0
L
Neith
6,009
501
53
4
0
191,635
1
W
Artemis
7,941
662
76
6
0
248,602
0
W
Heimdallr
7,379
615
54
5
0
221,380
0
L
Tsukuyomi
4,998
417
32
3
0
221,821
1
L
Olorun
4,363
364
13
1
0
72,374
0
L
Ne Zha
5,454
455
17
1
0
212,888
0
W
Bellona
7,038
587
61
5
0
238,315
0
W
Cerberus
6,956
580
43
4
0
216,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role