Player Matchup

Nu Wa
Nu Wa
Atropa77
Nu Wa
Level 8
God Stats
34W - 24L
1,862 SR
Queue Stats
111W - 118L
1,416 Elo+
Solo
Fenrir
Fenrir
KING-illyane
Fenrir
Level 4
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 3L
1,304 Elo+
Solo
Ullr
Ullr
SnakeHead_VN
Ullr
Level 24
God Stats
6W - 5L
1,780 SR
Queue Stats
571W - 580L
1,495 Elo+
Solo
Ra
Ra
ferrolho-adiavel
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,699 Elo+
Solo
Hera
Hera
xxLiEUTENANTxx_
Hera
Level 29
God Stats
15W - 16L
1,659 SR
Queue Stats
834W - 967L
1,422 Elo+
Solo
Team Averages
Level 14
1,653 SR
1,467 Elo+

VS

Team Averages
Level 17
1,572 SR
1,484 Elo+
Yemoja
Yemoja
Xinxanpocoyo17
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo
Arachne
Arachne
XxJOKERxX5150
Arachne
Level 27
God Stats
10W - 8L
1,569 SR
Queue Stats
118W - 118L
1,497 Elo+
Solo
Chaac
Chaac
goldberg319
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 86L
1,298 Elo+
Solo
Charybdis
Charybdis
krazykraze15
Charybdis
Level 17
God Stats
2W - 2L
1,718 SR
Queue Stats
57W - 47L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
ryan_brito21
Baron Samedi
Level 9
God Stats
25W - 14L
1,575 SR
Queue Stats
41W - 33L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Atropa77
Nu Wa
18
7 / 4 / 1
11,903
567
15,260
13,081
10,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
9
4 / 12 / 1
8,035
383
5,531
15,221
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
0 / 6 / 3
8,445
402
7,220
19,785
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 13 / 0
6,803
324
1,608
13,455
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 9 / 2
7,735
368
1,174
11,996
2,606
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
11,015
525
5,468
11,680
9,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
20
9 / 1 / 3
14,502
691
8,213
18,045
10,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
12 / 2 / 7
13,156
626
15,885
14,597
10,577
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
krazykraze15
Charybdis
20
11 / 1 / 2
13,779
656
21,101
22,621
8,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ryan_brito21
Baron Samedi
17
8 / 3 / 4
12,580
599
9,446
12,378
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
11
Kills
42
44
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Atropa77
Nu Wa
7
4
1
1.88
L
Fenrir
4
12
1
0.38
L
0
6
3
0.25
W
2
4
12
2
W
Arachne
9
1
3
10.5
L
0
13
0
0
W
12
2
7
7.75
W
Charybdis
krazykraze15
Charybdis
11
1
2
12
W
Baron Samedi
ryan_brito21
Baron Samedi
8
3
4
3.33
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
60,113
73,538
Taken
79,321
28,672
Mitigated
44,706
6,459
Healing
36,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Atropa77
Nu Wa
15,260
3,623
0
2,240
13,081
10,638
617
5,396
7,685
61,578
0
L
Fenrir
5,531
1,872
0
672
15,221
4,251
75
1,716
13,505
0
13,722
L
7,220
5,183
0
3,303
19,785
6,386
100
2,175
17,610
0
35,092
W
5,468
1,231
899
317
11,680
9,277
617
5,132
6,548
25,048
0
W
Arachne
8,213
5,892
0
10,253
18,045
10,851
4,132
2,060
15,275
0
148,810
L
1,608
386
16
228
13,455
4,791
321
5,180
8,275
15,351
0
W
15,885
3,157
0
6,014
14,597
10,577
556
1,025
13,572
10,189
45,890
W
Charybdis
krazykraze15
Charybdis
21,101
14,660
0
14,973
22,621
8,415
5,568
4,161
17,626
0
116,855
W
Baron Samedi
ryan_brito21
Baron Samedi
9,446
958
355
3,207
12,378
5,586
2,978
5,841
6,537
69,391
0
L
1,174
670
0
0
11,996
2,606
42
1,654
10,342
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,921
Gold Earned
65,032
246
Minions Killed
648
0
Camps Cleared
0
1,287,556
Distance Traveled
1,803,047
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,903
567
80
4
0
290,615
0
L
Fenrir
8,035
383
14
1
0
247,442
2
L
Ullr
8,445
402
72
3
0
344,520
1
W
Yemoja
11,015
525
32
2
0
357,566
1
W
Arachne
14,502
691
211
10
0
412,555
0
L
Ra
6,803
324
40
2
0
190,483
0
W
Chaac
13,156
626
99
5
0
355,649
0
W
Charybdis
13,779
656
169
8
0
352,240
0
W
Baron Samedi
12,580
599
137
7
0
325,037
1
L
Hera
7,735
368
40
2
0
214,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role