Player Matchup

Fenrir
Fenrir
Alpha_Kebab06
Fenrir
Level 28
God Stats
13W - 8L
1,418 SR
Queue Stats
141W - 141L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
GET_REKT_2000
Cthulhu
Level 7
God Stats
5W - 10L
1,213 SR
Queue Stats
56W - 62L
1,151 Elo+
Party 1
Izanami
Izanami
LuGnar_Frost
Izanami
Level 16
God Stats
8W - 8L
1,748 SR
Queue Stats
65W - 60L
1,306 Elo+
Solo
Scylla
Scylla
alexou426
Scylla
Level 18
God Stats
27W - 21L
1,489 SR
Queue Stats
99W - 85L
1,388 Elo+
Party 2
Charybdis
Charybdis
ricogf215
Charybdis
Level 6
God Stats
5W - 9L
1,213 SR
Queue Stats
22W - 25L
1,266 Elo+
Party 1
Team Averages
Level 15
1,416 SR
1,310 Elo+

VS

Team Averages
Level 15
1,528 SR
1,424 Elo+
Chang'e
Chang'e
Cupc2ke
Chang'e
Level 26
God Stats
1W - 2L
1,282 SR
Queue Stats
26W - 27L
1,315 Elo+
Solo
Merlin
Merlin
DJBLACK4405
Merlin
Level 22
God Stats
32W - 25L
1,449 SR
Queue Stats
88W - 75L
1,268 Elo+
Solo
Odin
Odin
TheLethalLeo648
Odin
Level 7
God Stats
1W - 2L
1,489 SR
Queue Stats
37W - 43L
1,357 Elo+
Solo
Chiron
Chiron
lilkillerr88
Chiron
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
11W - 12L
1,707 Elo+
Solo
Fenrir
Fenrir
xZmaineventCx
Fenrir
Level 14
God Stats
11W - 8L
1,724 SR
Queue Stats
49W - 46L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 15
14,034
1,080
8,462
11,755
6,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
20
6 / 8 / 23
13,748
1,058
19,500
25,693
21,733
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
LuGnar_Frost
Izanami
20
11 / 2 / 16
13,739
1,057
21,926
18,626
6,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
alexou426
Scylla
20
9 / 2 / 28
14,855
1,143
29,491
11,057
4,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
ricogf215
Charybdis
20
7 / 3 / 21
13,486
1,037
12,772
12,714
4,667
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cupc2ke
Chang'e
19
2 / 4 / 7
12,022
925
13,829
12,091
4,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
4 / 10 / 6
12,280
945
21,270
20,352
7,154
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 12 / 11
11,994
923
7,988
23,402
9,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
19
1 / 12 / 12
12,484
960
15,636
20,891
8,132
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 6 / 4
13,683
1,053
14,254
25,834
11,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
55
44
Kills
15
15
Deaths
44
103
Assists
40
Player
Kills
Deaths
Assists
KDA
W
11
0
15
18.5
L
Chang'e
Cupc2ke
Chang'e
2
4
7
1.38
L
Merlin
4
10
6
0.7
W
Cthulhu
6
8
23
2.19
W
Izanami
LuGnar_Frost
Izanami
11
2
16
9.5
L
1
12
11
0.54
W
Scylla
alexou426
Scylla
9
2
28
11.5
L
Chiron
1
12
12
0.58
W
Charybdis
ricogf215
Charybdis
7
3
21
5.83
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,151
Damage
72,977
79,845
Taken
102,570
43,133
Mitigated
40,471
4,146
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,462
1,517
179
536
11,755
6,492
0
5,916
5,839
0
9,166
L
Chang'e
Cupc2ke
Chang'e
13,829
1,709
3,455
3,452
12,091
4,347
0
6,176
5,915
37,415
0
L
Merlin
21,270
1,675
0
1,336
20,352
7,154
0
13,145
7,207
36,607
0
W
Cthulhu
19,500
1,837
110
0
25,693
21,733
0
13,882
11,811
36,890
0
W
Izanami
LuGnar_Frost
Izanami
21,926
17,258
0
2,856
18,626
6,109
0
6,746
11,880
0
50,501
L
7,988
4,274
0
0
23,402
9,048
0
9,576
13,810
502
25,427
W
Scylla
alexou426
Scylla
29,491
1,493
0
465
11,057
4,132
0
3,765
7,292
45,999
0
L
Chiron
15,636
4,988
1,737
1,791
20,891
8,132
0
10,484
10,314
0
44,563
W
Charybdis
ricogf215
Charybdis
12,772
9,680
0
0
12,714
4,667
0
5,292
7,422
0
38,301
L
14,254
5,263
673
3,295
25,834
11,790
0
9,502
16,332
0
36,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,862
Gold Earned
62,463
217
Minions Killed
221
5
Camps Cleared
5
1,197,026
Distance Traveled
1,077,070
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,034
1,080
0
0
0
273,014
1
L
Chang'e
12,022
925
66
5
1
139,680
1
L
Merlin
12,280
945
26
2
3
238,333
1
W
Cthulhu
13,748
1,058
40
3
1
204,528
0
W
Izanami
13,739
1,057
75
6
1
240,565
0
L
Odin
11,994
923
29
2
0
222,219
0
W
Scylla
14,855
1,143
43
3
0
285,936
0
L
Chiron
12,484
960
57
4
0
220,624
3
W
Charybdis
13,486
1,037
59
5
3
192,983
0
L
Fenrir
13,683
1,053
43
3
1
256,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role