Player Matchup

Terra
Terra
DraconsWrath
Terra
Level 104
God Stats
14W - 9L
1,536 SR
Queue Stats
211W - 210L
1,530 Elo+
Solo
Charybdis
Charybdis
Ikaros02
Charybdis
Level 105
God Stats
0W - 1L
1,274 SR
Queue Stats
6W - 4L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
TarracoTor
Cthulhu
Level 26
God Stats
1W - 1L
1,570 SR
Queue Stats
6W - 3L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
jordima17
Hun Batz
Level 57
God Stats
1W - 1L
1,737 SR
Queue Stats
46W - 52L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kraos08
Morgan Le Fay
Level 68
God Stats
4W - 2L
1,607 SR
Queue Stats
45W - 42L
1,466 Elo+
Party 2
Team Averages
Level 72
1,545 SR
1,531 Elo+

VS

Team Averages
Level 96
1,627 SR
1,527 Elo+
Zeus
Zeus
Anderalex
Zeus
Level 99
God Stats
29W - 12L
1,711 SR
Queue Stats
366W - 369L
1,474 Elo+
Solo
Artemis
Artemis
Gadluna
Artemis
Level 58
God Stats
7W - 1L
1,718 SR
Queue Stats
22W - 19L
1,564 Elo+
Solo
Chaac
Chaac
Mihaldir
Chaac
Level 104
God Stats
41W - 40L
1,646 SR
Queue Stats
138W - 136L
1,594 Elo+
Solo
Cabrakan
Cabrakan
davidtoloko16
Cabrakan
Level 74
God Stats
85W - 70L
1,539 SR
Queue Stats
157W - 147L
1,477 Elo+
Solo
Hun Batz
Hun Batz
wafflecheeks
Hun Batz
Level 146
God Stats
4W - 1L
1,522 SR
Queue Stats
133W - 115L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 2
11,417
761
5,092
8,212
8,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Ikaros02
Charybdis
19
0 / 6 / 4
12,587
839
16,662
25,898
9,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TarracoTor
Cthulhu
20
3 / 8 / 3
13,792
919
13,643
28,559
30,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
jordima17
Hun Batz
19
3 / 9 / 4
13,582
905
17,280
31,024
12,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
kraos08
Morgan Le Fay
20
1 / 3 / 6
12,976
865
23,403
28,224
28,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
14 / 1 / 13
15,828
1,055
47,003
14,740
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Gadluna
Artemis
20
7 / 2 / 13
14,413
961
32,915
15,364
6,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Mihaldir
Chaac
20
3 / 1 / 15
13,721
915
14,258
10,382
16,435
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
davidtoloko16
Cabrakan
20
2 / 2 / 22
13,679
912
11,846
20,694
31,806
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
wafflecheeks
Hun Batz
20
2 / 1 / 17
13,593
906
11,651
20,007
11,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
108
7
Kills
28
28
Deaths
7
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
1
13
20.5
L
0
2
2
0.5
W
Artemis
Gadluna
Artemis
7
2
13
6.75
L
Charybdis
Ikaros02
Charybdis
0
6
4
0.33
W
Chaac
Mihaldir
Chaac
3
1
15
10.5
L
Cthulhu
TarracoTor
Cthulhu
3
8
3
0.56
W
Cabrakan
davidtoloko16
Cabrakan
2
2
22
6.5
L
Hun Batz
jordima17
Hun Batz
3
9
4
0.56
L
Morgan Le Fay
kraos08
Morgan Le Fay
1
3
6
1.33
W
Hun Batz
wafflecheeks
Hun Batz
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,080
Damage
117,673
121,917
Taken
81,187
89,284
Mitigated
72,930
5,724
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
47,003
2,539
0
1,713
14,740
6,201
0
8,027
6,295
67,499
0
L
5,092
136
374
367
8,212
8,390
0
2,370
5,842
10,031
0
W
Artemis
Gadluna
Artemis
32,915
13,967
0
2,227
15,364
6,740
0
8,029
6,659
0
71,001
L
Charybdis
Ikaros02
Charybdis
16,662
8,489
0
1,189
25,898
9,632
0
14,675
11,223
0
55,328
W
Chaac
Mihaldir
Chaac
14,258
771
0
3,698
10,382
16,435
0
3,496
6,695
0
42,378
L
Cthulhu
TarracoTor
Cthulhu
13,643
527
0
0
28,559
30,412
0
14,465
14,094
50,302
0
W
Cabrakan
davidtoloko16
Cabrakan
11,846
827
493
1,102
20,694
31,806
0
11,133
8,657
29,933
0
L
Hun Batz
jordima17
Hun Batz
17,280
2,583
0
130
31,024
12,727
0
14,089
16,935
0
48,420
L
Morgan Le Fay
kraos08
Morgan Le Fay
23,403
833
0
3,664
28,224
28,123
0
13,250
14,974
38,692
0
W
Hun Batz
wafflecheeks
Hun Batz
11,651
875
425
2,766
20,007
11,748
0
8,735
10,743
0
39,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,354
Gold Earned
71,234
292
Minions Killed
332
9
Camps Cleared
11
1,305,725
Distance Traveled
1,601,000
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,828
1,055
61
4
0
298,295
0
L
Terra
11,417
761
16
1
0
140,025
0
W
Artemis
14,413
961
97
6
5
271,400
1
L
Charybdis
12,587
839
95
6
6
253,816
0
W
Chaac
13,721
915
70
5
1
360,365
0
L
Cthulhu
13,792
919
89
6
2
277,800
0
W
Cabrakan
13,679
912
41
3
3
294,701
0
L
Hun Batz
13,582
905
64
4
1
324,495
0
L
Morgan Le Fay
12,976
865
28
2
0
309,589
0
W
Hun Batz
13,593
906
63
4
2
376,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role