Player Matchup

Odin
Odin
CAFthe_coon
Odin
Level 37
God Stats
1W - 2L
1,168 SR
Queue Stats
157W - 161L
1,430 Elo+
Solo
Loki
Loki
F1ash93
Loki
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 107L
1,492 Elo+
Solo
Eset
Eset
JAD-izzle
Eset
Level 126
God Stats
13W - 11L
1,667 SR
Queue Stats
1,096W - 1,124L
1,460 Elo+
Solo
Zeus
Zeus
Scrypton
Zeus
Level 28
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 5L
1,143 Elo+
Solo
Chronos
Chronos
Viper²
Chronos
Level 153
God Stats
7W - 12L
1,387 SR
Queue Stats
532W - 552L
1,389 Elo+
Solo
Team Averages
Level 90
1,428 SR
1,383 Elo+

VS

Team Averages
Level 88
1,492 SR
1,435 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Batoast
Jormungandr
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 26L
1,431 Elo+
Solo
Janus
Janus
Greeky87
Janus
Level 66
God Stats
6W - 5L
1,461 SR
Queue Stats
297W - 265L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Nanomit
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,384 Elo+
Solo
Zeus
Zeus
Zvoznikov
Zeus
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
166W - 173L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,477
706
5,584
12,889
11,610
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
F1ash93
Loki
15
2 / 4 / 3
8,609
717
7,313
7,949
3,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
16
4 / 6 / 4
9,858
822
8,244
12,121
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
13
0 / 6 / 4
7,744
645
10,360
9,895
4,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Viper²
Chronos
16
1 / 4 / 5
8,549
712
7,079
13,937
12,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 1 / 11
9,749
812
8,277
9,292
4,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Batoast
Jormungandr
15
3 / 2 / 15
9,623
802
6,268
14,552
16,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Greeky87
Janus
17
6 / 1 / 13
10,053
838
11,249
7,251
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Nanomit
Zhong Kui
15
2 / 3 / 12
8,842
737
8,332
12,121
10,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
17
6 / 1 / 12
9,915
826
18,631
8,739
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
8
Kills
23
23
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
11
11.5
W
Jormungandr
Batoast
Jormungandr
3
2
15
5.25
L
1
3
3
0.83
L
Loki
F1ash93
Loki
2
4
3
0.88
W
Janus
Greeky87
Janus
6
1
13
12.5
L
Eset
4
6
4
1
W
Zhong Kui
Nanomit
Zhong Kui
2
3
12
2.67
L
Zeus
0
6
4
0.33
L
Chronos
Viper²
Chronos
1
4
5
0.88
W
Zeus
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
52,757
56,791
Taken
51,955
37,660
Mitigated
38,399
16,280
Healing
24,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,277
1,953
2,073
1,496
9,292
4,587
2,404
3,636
5,656
0
17,557
W
Jormungandr
Batoast
Jormungandr
6,268
918
2,363
1,273
14,552
16,479
293
7,098
7,454
18,594
0
L
5,584
680
2,185
2,324
12,889
11,610
545
11,567
1,322
0
9,060
L
Loki
F1ash93
Loki
7,313
1,491
2,239
905
7,949
3,629
448
4,949
3,000
0
17,496
W
Janus
Greeky87
Janus
11,249
941
3,157
1,961
7,251
3,191
507
4,559
2,692
28,178
0
L
Eset
8,244
252
2,824
1,877
12,121
5,384
628
11,121
1,000
15,206
0
W
Zhong Kui
Nanomit
Zhong Kui
8,332
1,234
3,211
3,552
12,121
10,358
945
5,944
6,177
16,968
0
L
Zeus
10,360
1,207
0
818
9,895
4,537
672
7,428
2,467
20,427
0
L
Chronos
Viper²
Chronos
7,079
1,661
1,178
1,930
13,937
12,500
1,353
9,415
4,522
20,909
0
W
Zeus
18,631
604
3,536
1,831
8,739
3,784
474
4,446
4,293
34,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
48,182
100
Minions Killed
137
0
Camps Cleared
0
1,005,903
Distance Traveled
1,135,605
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,749
812
22
2
0
221,608
2
W
Jormungandr
9,623
802
24
2
0
230,681
0
L
Odin
8,477
706
14
1
0
221,944
1
L
Loki
8,609
717
13
1
0
189,131
0
W
Janus
10,053
838
41
3
0
237,247
0
L
Eset
9,858
822
18
2
0
192,280
1
W
Zhong Kui
8,842
737
11
1
0
210,036
5
L
Zeus
7,744
645
22
2
0
193,390
0
L
Chronos
8,549
712
33
3
0
209,158
1
W
Zeus
9,915
826
39
3
0
236,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role