Player Matchup

Chaac
Chaac
Silver III
Martinakl
Chaac
Silver III
Level 88
God Stats
2W - 2L
1,438 SR
Queue Stats
47W - 64L
962 MMR
Party 1
Tiamat
Tiamat
Gold IV
VBBC
Tiamat
Gold IV
Level 89
God Stats
4W - 4L
1,534 SR
Queue Stats
27W - 21L
1,654 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
VSBC
Gilgamesh
Gold IV
Level 106
God Stats
11W - 9L
1,577 SR
Queue Stats
104W - 118L
1,346 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 94
1,516 SR
1,321 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,459 SR
1,180 MMR
Nox
Nox
Gold V
MataPatosPT
Nox
Gold V
Level 141
God Stats
5W - 1L
1,792 SR
Queue Stats
82W - 82L
1,358 MMR
Party 2
Vamana
Vamana
Silver II
SirFeedAlotPT
Vamana
Silver II
Level 154
God Stats
1W - 4L
1,250 SR
Queue Stats
180W - 246L
1,074 MMR
Party 2
Hou Yi
Hou Yi
Silver II
SnailGary
Hou Yi
Silver II
Level 117
God Stats
42W - 37L
1,334 SR
Queue Stats
233W - 282L
1,107 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Martinakl
Chaac
15
4 / 2 / 7
11,419
672
10,797
15,234
15,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
VBBC
Tiamat
15
2 / 1 / 8
10,996
647
10,783
8,754
6,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
VSBC
Gilgamesh
16
6 / 2 / 5
11,836
696
12,867
14,691
13,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Morgan Le FayAphroditeThothDiscordia

VS

Bans
AthenaAnhurAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
10,144
597
11,770
10,655
4,291
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 3
10,213
601
6,340
17,501
9,662
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
SnailGary
Hou Yi
14
2 / 4 / 3
10,512
618
11,099
11,388
4,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
5
5
Deaths
12
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Martinakl
Chaac
4
2
7
3.75
L
1
3
4
1
L
2
5
3
0.7
L
Hou Yi
SnailGary
Hou Yi
2
4
3
0.88
W
Tiamat
VBBC
Tiamat
2
1
8
6
W
Gilgamesh
VSBC
Gilgamesh
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
29,209
38,679
Taken
39,544
35,105
Mitigated
18,190
14,325
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Martinakl
Chaac
10,797
2,062
135
8,157
15,234
15,031
1,314
5,346
9,888
260
37,241
L
11,770
671
0
1,500
10,655
4,291
0
2,635
8,020
36,110
0
L
6,340
2,173
0
3,806
17,501
9,662
165
4,819
12,682
218
24,745
L
Hou Yi
SnailGary
Hou Yi
11,099
4,691
0
3,322
11,388
4,237
28
3,718
7,670
0
47,728
W
Tiamat
VBBC
Tiamat
10,783
268
0
4,287
8,754
6,478
743
2,745
6,009
46,722
0
W
Gilgamesh
VSBC
Gilgamesh
12,867
3,756
0
1,746
14,691
13,596
1,178
4,475
10,216
0
53,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
30,869
195
Minions Killed
192
11
Camps Cleared
4
1,049,567
Distance Traveled
995,068
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,419
672
65
4
1
349,835
1
L
Nox
10,144
597
63
4
1
350,116
6
L
Vamana
10,213
601
47
3
1
323,691
0
L
Hou Yi
10,512
618
82
5
2
321,261
7
W
Tiamat
10,996
647
81
5
4
347,309
3
W
Gilgamesh
11,836
696
49
3
6
352,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role